/////////////////////////////////////////////////////////////////////////////
-// Name: helpfrm.cpp
+// Name: src/html/helpfrm.cpp
// Purpose: wxHtmlHelpFrame
// Notes: Based on htmlhelp.cpp, implementing a monolithic
// HTML Help controller class, by Vaclav Slavik
#include "wx/wxprec.h"
#ifdef __BORLANDC__
-#pragma hdrstop
+ #pragma hdrstop
#endif
#if wxUSE_WXHTML_HELP
#ifndef WXPRECOMP
+ #include "wx/object.h"
+ #include "wx/dynarray.h"
#include "wx/intl.h"
#include "wx/log.h"
+ #if wxUSE_STREAMS
+ #include "wx/stream.h"
+ #endif
- #include "wx/object.h"
#include "wx/sizer.h"
#include "wx/bmpbuttn.h"
#include "wx/statbox.h"
#include "wx/radiobox.h"
-#endif // WXPRECOMP
-
-#ifdef __WXMAC__
#include "wx/menu.h"
+ #include "wx/settings.h"
#include "wx/msgdlg.h"
-#endif
+#endif // WXPRECOMP
#include "wx/html/helpfrm.h"
#include "wx/html/helpctrl.h"
#include "wx/progdlg.h"
#include "wx/toolbar.h"
#include "wx/fontenum.h"
-#include "wx/stream.h"
#include "wx/filedlg.h"
#include "wx/artprov.h"
#include "wx/spinctrl.h"
-#include "wx/dynarray.h"
#include "wx/choicdlg.h"
-#include "wx/settings.h"
IMPLEMENT_DYNAMIC_CLASS(wxHtmlHelpFrame, wxFrame)
{
m_HtmlHelpWin = new wxHtmlHelpWindow(m_Data);
- wxFrame::Create(parent, id, _("Help"),
+ wxFrame::Create(parent, id, _("Help"),
wxPoint(m_HtmlHelpWin->GetCfgData().x, m_HtmlHelpWin->GetCfgData().y),
- wxSize(m_HtmlHelpWin->GetCfgData().w, m_HtmlHelpWin->GetCfgData().h),
+ wxSize(m_HtmlHelpWin->GetCfgData().w, m_HtmlHelpWin->GetCfgData().h),
wxDEFAULT_FRAME_STYLE, wxT("wxHtmlHelp"));
#if wxUSE_STATUSBAR
CreateStatusBar();
#endif
- m_HtmlHelpWin->Create(this, -1, wxDefaultPosition, wxDefaultSize,
+ m_HtmlHelpWin->Create(this, wxID_ANY, wxDefaultPosition, wxDefaultSize,
wxTAB_TRAVERSAL|wxNO_BORDER, style);
GetPosition(& (m_HtmlHelpWin->GetCfgData().x), & (m_HtmlHelpWin->GetCfgData()).y);
{
// So far, wxGTK only
#ifdef __WXGTK__
- bool needGrab = FALSE;
-
+ bool needGrab = false;
+
// Check if there are any modal windows present,
// in which case we need to add a grab.
- for ( wxWindowList::Node * node = wxTopLevelWindows.GetFirst();
- node;
- node = node->GetNext() )
+ for ( wxWindowList::iterator it = wxTopLevelWindows.begin();
+ it != wxTopLevelWindows.end();
+ ++it )
{
- wxWindow *win = node->GetData();
+ wxWindow *win = *it;
wxDialog *dialog = wxDynamicCast(win, wxDialog);
if (dialog && dialog->IsModal())
- needGrab = TRUE;
+ needGrab = true;
}
if (needGrab)