// does not prepare the window DC
#define wxBUFFER_CLIENT_AREA 0x02
-class WXDLLEXPORT wxBufferedDC : public wxMemoryDC
+// Set when not using specific buffer bitmap. Note that this
+// is private style and not returned by GetStyle.
+#define wxBUFFER_USES_SHARED_BUFFER 0x04
+
+class WXDLLIMPEXP_CORE wxBufferedDC : public wxMemoryDC
{
public:
// Default ctor, must subsequently call Init for two stage construction.
// Usually called in the dtor or by the dtor of derived classes if the
// BufferedDC must blit before the derived class (which may own the dc it's
// blitting to) is destroyed.
- void UnMask()
- {
- wxCHECK_RET( m_dc, _T("no underlying wxDC?") );
- wxASSERT_MSG( m_buffer && m_buffer->IsOk(), _T("invalid backing store") );
-
- wxCoord x = 0,
- y = 0;
-
- if ( m_style & wxBUFFER_CLIENT_AREA )
- GetDeviceOrigin(&x, &y);
-
- m_dc->Blit(0, 0, m_buffer->GetWidth(), m_buffer->GetHeight(),
- this, -x, -y );
- m_dc = NULL;
- }
+ void UnMask();
// Set and get the style
void SetStyle(int style) { m_style = style; }
- int GetStyle() const { return m_style; }
+ int GetStyle() const { return m_style & ~wxBUFFER_USES_SHARED_BUFFER; }
private:
// common part of Init()s
// Creates a double buffered wxPaintDC, optionally allowing the
// user to specify their own buffer to use.
-class WXDLLEXPORT wxBufferedPaintDC : public wxBufferedDC
+class WXDLLIMPEXP_CORE wxBufferedPaintDC : public wxBufferedDC
{
public:
// If no bitmap is supplied by the user, a temporary one will be created.
if( buffer.IsOk() )
Init(&m_paintdc, buffer, style);
else
- Init(&m_paintdc, window->GetClientSize(), style);
+ Init(&m_paintdc, GetBufferedSize(window, style), style);
}
// If no bitmap is supplied by the user, a temporary one will be created.
if (style & wxBUFFER_VIRTUAL_AREA)
window->PrepareDC( m_paintdc );
- Init(&m_paintdc, window->GetClientSize(), style);
+ Init(&m_paintdc, GetBufferedSize(window, style), style);
}
// default copy ctor ok.
UnMask();
}
+protected:
+ // return the size needed by the buffer: this depends on whether we're
+ // buffering just the currently shown part or the total (scrolled) window
+ static wxSize GetBufferedSize(wxWindow *window, int style)
+ {
+ return style & wxBUFFER_VIRTUAL_AREA ? window->GetVirtualSize()
+ : window->GetClientSize();
+ }
+
private:
wxPaintDC m_paintdc;
#ifdef __WXDEBUG__
-class wxAutoBufferedPaintDC : public wxAutoBufferedPaintDCBase
+class WXDLLIMPEXP_CORE wxAutoBufferedPaintDC : public wxAutoBufferedPaintDCBase
{
public: