]> git.saurik.com Git - wxWidgets.git/blobdiff - src/univ/themes/win32.cpp
Applied patch [ 619386 ] uxtheme.dll support
[wxWidgets.git] / src / univ / themes / win32.cpp
index 7bb3909034e9a51ea55aa0174f307bafd8091b90..d1f5cde01322d9d52ca561c0dad77014a92d4748 100644 (file)
@@ -5,7 +5,7 @@
 // Created:     06.08.00
 // RCS-ID:      $Id$
 // Copyright:   (c) 2000 SciTech Software, Inc. (www.scitechsoft.com)
 // Created:     06.08.00
 // RCS-ID:      $Id$
 // Copyright:   (c) 2000 SciTech Software, Inc. (www.scitechsoft.com)
-// Licence:     wxWindows license
+// Licence:     wxWindows licence
 ///////////////////////////////////////////////////////////////////////////////
 
 // ===========================================================================
 ///////////////////////////////////////////////////////////////////////////////
 
 // ===========================================================================
@@ -80,6 +80,10 @@ static const size_t WIDTH_STATUSBAR_GRIP_BAND = 4;
 static const size_t STATUSBAR_GRIP_SIZE =
     WIDTH_STATUSBAR_GRIP_BAND*NUM_STATUSBAR_GRIP_BANDS;
 
 static const size_t STATUSBAR_GRIP_SIZE =
     WIDTH_STATUSBAR_GRIP_BAND*NUM_STATUSBAR_GRIP_BANDS;
 
+static const wxCoord SLIDER_MARGIN = 6; // margin around slider
+static const wxCoord SLIDER_THUMB_LENGTH = 18;
+static const wxCoord SLIDER_TICK_LENGTH = 6;
+
 enum IndicatorType
 {
     IndicatorType_Check,
 enum IndicatorType
 {
     IndicatorType_Check,
@@ -148,7 +152,8 @@ public:
     virtual void DrawBackground(wxDC& dc,
                                 const wxColour& col,
                                 const wxRect& rect,
     virtual void DrawBackground(wxDC& dc,
                                 const wxColour& col,
                                 const wxRect& rect,
-                                int flags = 0);
+                                int flags = 0,
+                                wxWindow *window = NULL);
     virtual void DrawLabel(wxDC& dc,
                            const wxString& label,
                            const wxRect& rect,
     virtual void DrawLabel(wxDC& dc,
                            const wxString& label,
                            const wxRect& rect,
@@ -234,7 +239,8 @@ public:
                                    const wxString& label,
                                    const wxBitmap& bitmap,
                                    const wxRect& rect,
                                    const wxString& label,
                                    const wxBitmap& bitmap,
                                    const wxRect& rect,
-                                   int flags);
+                                   int flags = 0,
+                                   long style = 0);
     virtual void DrawTextLine(wxDC& dc,
                               const wxString& text,
                               const wxRect& rect,
     virtual void DrawTextLine(wxDC& dc,
                               const wxString& text,
                               const wxRect& rect,
@@ -252,21 +258,25 @@ public:
 
     virtual void DrawSliderShaft(wxDC& dc,
                                  const wxRect& rect,
 
     virtual void DrawSliderShaft(wxDC& dc,
                                  const wxRect& rect,
+                                 int lenThumb,
                                  wxOrientation orient,
                                  int flags = 0,
                                  wxOrientation orient,
                                  int flags = 0,
+                                 long style = 0,
                                  wxRect *rectShaft = NULL);
     virtual void DrawSliderThumb(wxDC& dc,
                                  const wxRect& rect,
                                  wxOrientation orient,
                                  wxRect *rectShaft = NULL);
     virtual void DrawSliderThumb(wxDC& dc,
                                  const wxRect& rect,
                                  wxOrientation orient,
-                                 int flags = 0);
+                                 int flags = 0,
+                                 long style = 0);
     virtual void DrawSliderTicks(wxDC& dc,
                                  const wxRect& rect,
     virtual void DrawSliderTicks(wxDC& dc,
                                  const wxRect& rect,
-                                 const wxSize& sizeThumb,
+                                 int lenThumb,
                                  wxOrientation orient,
                                  int start,
                                  int end,
                                  int step = 1,
                                  wxOrientation orient,
                                  int start,
                                  int end,
                                  int step = 1,
-                                 int flags = 0);
+                                 int flags = 0,
+                                 long style = 0);
 
     virtual void DrawMenuBarItem(wxDC& dc,
                                  const wxRect& rect,
 
     virtual void DrawMenuBarItem(wxDC& dc,
                                  const wxRect& rect,
@@ -354,7 +364,7 @@ public:
     virtual wxSize GetToolBarButtonSize(wxCoord *separator) const
         { if ( separator ) *separator = 5; return wxSize(16, 15); }
     virtual wxSize GetToolBarMargin() const
     virtual wxSize GetToolBarButtonSize(wxCoord *separator) const
         { if ( separator ) *separator = 5; return wxSize(16, 15); }
     virtual wxSize GetToolBarMargin() const
-        { return wxSize(6, 6); }
+        { return wxSize(4, 4); }
 
     virtual wxRect GetTextTotalArea(const wxTextCtrl *text,
                                     const wxRect& rect) const;
 
     virtual wxRect GetTextTotalArea(const wxTextCtrl *text,
                                     const wxRect& rect) const;
@@ -365,11 +375,14 @@ public:
     virtual wxSize GetTabIndent() const { return wxSize(2, 2); }
     virtual wxSize GetTabPadding() const { return wxSize(6, 5); }
 
     virtual wxSize GetTabIndent() const { return wxSize(2, 2); }
     virtual wxSize GetTabPadding() const { return wxSize(6, 5); }
 
-    virtual wxCoord GetSliderDim() const { return 20; }
-    virtual wxCoord GetSliderTickLen() const { return 4; }
+    virtual wxCoord GetSliderDim() const { return SLIDER_THUMB_LENGTH + 2*BORDER_THICKNESS; }
+    virtual wxCoord GetSliderTickLen() const { return SLIDER_TICK_LENGTH; }
     virtual wxRect GetSliderShaftRect(const wxRect& rect,
     virtual wxRect GetSliderShaftRect(const wxRect& rect,
-                                      wxOrientation orient) const;
+                                      int lenThumb,
+                                      wxOrientation orient,
+                                      long style = 0) const;
     virtual wxSize GetSliderThumbSize(const wxRect& rect,
     virtual wxSize GetSliderThumbSize(const wxRect& rect,
+                                      int lenThumb,
                                       wxOrientation orient) const;
     virtual wxSize GetProgressBarStep() const { return wxSize(16, 32); }
 
                                       wxOrientation orient) const;
     virtual wxSize GetProgressBarStep() const { return wxSize(16, 32); }
 
@@ -404,7 +417,8 @@ protected:
     // DrawButtonBorder() helper
     void DoDrawBackground(wxDC& dc,
                           const wxColour& col,
     // DrawButtonBorder() helper
     void DoDrawBackground(wxDC& dc,
                           const wxColour& col,
-                          const wxRect& rect);
+                          const wxRect& rect,
+                          wxWindow *window = NULL );
 
     // DrawBorder() helpers: all of them shift and clip the DC after drawing
     // the border
 
     // DrawBorder() helpers: all of them shift and clip the DC after drawing
     // the border
@@ -1174,6 +1188,7 @@ wxWin32Theme::wxWin32Theme()
     m_scheme = NULL;
     m_renderer = NULL;
     m_handlerDefault = NULL;
     m_scheme = NULL;
     m_renderer = NULL;
     m_handlerDefault = NULL;
+    m_artProvider = NULL;
 }
 
 wxWin32Theme::~wxWin32Theme()
 }
 
 wxWin32Theme::~wxWin32Theme()
@@ -1189,6 +1204,7 @@ wxWin32Theme::~wxWin32Theme()
 
     delete m_renderer;
     delete m_scheme;
 
     delete m_renderer;
     delete m_scheme;
+    wxArtProvider::RemoveProvider(m_artProvider);
 }
 
 wxRenderer *wxWin32Theme::GetRenderer()
 }
 
 wxRenderer *wxWin32Theme::GetRenderer()
@@ -1733,8 +1749,7 @@ void wxWin32Renderer::DrawHalfRect(wxDC& dc, wxRect *rect, const wxPen& pen)
                 rect->GetRight(), rect->GetBottom());
 
     // adjust the rect
                 rect->GetRight(), rect->GetBottom());
 
     // adjust the rect
-    rect->width--;
-    rect->height--;
+    rect->Inflate(-1);
 }
 
 void wxWin32Renderer::DrawShadedRect(wxDC& dc, wxRect *rect,
 }
 
 void wxWin32Renderer::DrawShadedRect(wxDC& dc, wxRect *rect,
@@ -2393,9 +2408,10 @@ void wxWin32Renderer::DrawToolBarButton(wxDC& dc,
                                         const wxString& label,
                                         const wxBitmap& bitmap,
                                         const wxRect& rectOrig,
                                         const wxString& label,
                                         const wxBitmap& bitmap,
                                         const wxRect& rectOrig,
-                                        int flags)
+                                        int flags,
+                                        long style)
 {
 {
-    if ( !label.empty() || bitmap.Ok() )
+    if (style == wxTOOL_STYLE_BUTTON)
     {
         wxRect rect = rectOrig;
         rect.Deflate(BORDER_THICKNESS);
     {
         wxRect rect = rectOrig;
         rect.Deflate(BORDER_THICKNESS);
@@ -2411,7 +2427,7 @@ void wxWin32Renderer::DrawToolBarButton(wxDC& dc,
 
         dc.DrawLabel(label, bitmap, rect, wxALIGN_CENTRE);
     }
 
         dc.DrawLabel(label, bitmap, rect, wxALIGN_CENTRE);
     }
-    else // a separator
+    else if (style == wxTOOL_STYLE_SEPARATOR)
     {
         // leave a small gap aroudn the line, also account for the toolbar
         // border itself
     {
         // leave a small gap aroudn the line, also account for the toolbar
         // border itself
@@ -2419,6 +2435,7 @@ void wxWin32Renderer::DrawToolBarButton(wxDC& dc,
                          rectOrig.y + 2*BORDER_THICKNESS,
                          rectOrig.GetBottom() - BORDER_THICKNESS);
     }
                          rectOrig.y + 2*BORDER_THICKNESS,
                          rectOrig.GetBottom() - BORDER_THICKNESS);
     }
+    // don't draw wxTOOL_STYLE_CONTROL
 }
 
 // ----------------------------------------------------------------------------
 }
 
 // ----------------------------------------------------------------------------
@@ -2568,52 +2585,80 @@ void wxWin32Renderer::DrawTab(wxDC& dc,
 // ----------------------------------------------------------------------------
 
 wxSize wxWin32Renderer::GetSliderThumbSize(const wxRect& rect,
 // ----------------------------------------------------------------------------
 
 wxSize wxWin32Renderer::GetSliderThumbSize(const wxRect& rect,
+                                           int lenThumb,
                                            wxOrientation orient) const
 {
     wxSize size;
                                            wxOrientation orient) const
 {
     wxSize size;
+    wxCoord width  = wxMax (lenThumb, SLIDER_THUMB_LENGTH) / 2;
+    wxCoord height = wxMax (lenThumb, SLIDER_THUMB_LENGTH);
 
 
-    wxRect rectShaft = GetSliderShaftRect(rect, orient);
-    if ( orient == wxHORIZONTAL )
+    if (orient == wxHORIZONTAL) 
     {
     {
-        size.y = rect.height - 6;
-        size.x = wxMin(size.y / 2, rectShaft.width);
+        size.x = width;
+        size.y = height;
     }
     }
-    else // vertical
-    {
-        size.x = rect.width - 6;
-        size.y = wxMin(size.x / 2, rectShaft.height);
+    else
+    { // == wxVERTICAL
+        size.x = height;
+        size.y = width;
     }
 
     return size;
 }
 
 wxRect wxWin32Renderer::GetSliderShaftRect(const wxRect& rectOrig,
     }
 
     return size;
 }
 
 wxRect wxWin32Renderer::GetSliderShaftRect(const wxRect& rectOrig,
-                                           wxOrientation orient) const
+                                           int lenThumb,
+                                           wxOrientation orient,
+                                           long style) const
 {
 {
-    static const wxCoord SLIDER_MARGIN = 6;
+    bool transpose = (orient == wxVERTICAL);
+    bool left  = ((style & wxSL_AUTOTICKS) != 0) &
+                 (((style & wxSL_TOP) != 0) & !transpose |
+                  ((style & wxSL_LEFT) != 0) & transpose |
+                  ((style & wxSL_BOTH) != 0));
+    bool right = ((style & wxSL_AUTOTICKS) != 0) &
+                 (((style & wxSL_BOTTOM) != 0) & !transpose |
+                  ((style & wxSL_RIGHT) != 0) & transpose |
+                  ((style & wxSL_BOTH) != 0));
 
     wxRect rect = rectOrig;
 
 
     wxRect rect = rectOrig;
 
-    if ( orient == wxHORIZONTAL )
-    {
-        // make the rect of minimal width and centre it
-        rect.height = 2*BORDER_THICKNESS;
-        rect.y = rectOrig.y + (rectOrig.height - rect.height) / 2;
-        if ( rect.y < 0 )
-            rect.y = 0;
+    wxSize sizeThumb = GetSliderThumbSize (rect, lenThumb, orient);
 
 
-        // leave margins on the sides
-        rect.Deflate(SLIDER_MARGIN, 0);
+    if (orient == wxHORIZONTAL) {
+        rect.x += SLIDER_MARGIN;
+        if (left & right) 
+        {
+            rect.y += wxMax ((rect.height - 2*BORDER_THICKNESS) / 2, sizeThumb.y/2);
+        }
+        else if (left) 
+        {
+            rect.y += wxMax ((rect.height - 2*BORDER_THICKNESS - sizeThumb.y/2), sizeThumb.y/2);
+        }
+        else
+        {
+            rect.y += sizeThumb.y/2;
+        }
+        rect.width -= 2*SLIDER_MARGIN;
+        rect.height = 2*BORDER_THICKNESS;
     }
     }
-    else // vertical
-    {
-        // same as above but in other direction
+    else
+    { // == wxVERTICAL
+        rect.y += SLIDER_MARGIN;
+        if (left & right) 
+        {
+            rect.x += wxMax ((rect.width - 2*BORDER_THICKNESS) / 2, sizeThumb.x/2);
+        }
+        else if (left) 
+        {
+            rect.x += wxMax ((rect.width - 2*BORDER_THICKNESS - sizeThumb.x/2), sizeThumb.x/2);
+        }
+        else
+        {
+            rect.x += sizeThumb.x/2;
+        }
         rect.width = 2*BORDER_THICKNESS;
         rect.width = 2*BORDER_THICKNESS;
-        rect.x = rectOrig.x + (rectOrig.width - rect.width) / 2;
-        if ( rect.x < 0 )
-            rect.x = 0;
-
-        rect.Deflate(0, SLIDER_MARGIN);
+        rect.height -= 2*SLIDER_MARGIN;
     }
 
     return rect;
     }
 
     return rect;
@@ -2621,19 +2666,37 @@ wxRect wxWin32Renderer::GetSliderShaftRect(const wxRect& rectOrig,
 
 void wxWin32Renderer::DrawSliderShaft(wxDC& dc,
                                       const wxRect& rectOrig,
 
 void wxWin32Renderer::DrawSliderShaft(wxDC& dc,
                                       const wxRect& rectOrig,
+                                      int lenThumb,
                                       wxOrientation orient,
                                       int flags,
                                       wxOrientation orient,
                                       int flags,
+                                      long style,
                                       wxRect *rectShaft)
 {
                                       wxRect *rectShaft)
 {
-    if ( flags & wxCONTROL_FOCUSED )
-    {
+    /*    show shaft geometry
+
+             shaft
+        +-------------+
+        |             |
+        |     XXX     |  <-- x1
+        |     XXX     |
+        |     XXX     |
+        |     XXX     |
+        |     XXX     |  <-- x2
+        |             |
+        +-------------+
+
+              ^ ^
+              | |
+             y1 y2
+    */
+
+    if (flags & wxCONTROL_FOCUSED) {
         DrawFocusRect(dc, rectOrig);
     }
 
         DrawFocusRect(dc, rectOrig);
     }
 
-    wxRect rect = GetSliderShaftRect(rectOrig, orient);
+    wxRect rect = GetSliderShaftRect(rectOrig, lenThumb, orient, style);
 
 
-    if ( rectShaft )
-        *rectShaft = rect;
+    if (rectShaft) *rectShaft = rect;
 
     DrawSunkenBorder(dc, &rect);
 }
 
     DrawSunkenBorder(dc, &rect);
 }
@@ -2641,26 +2704,31 @@ void wxWin32Renderer::DrawSliderShaft(wxDC& dc,
 void wxWin32Renderer::DrawSliderThumb(wxDC& dc,
                                       const wxRect& rect,
                                       wxOrientation orient,
 void wxWin32Renderer::DrawSliderThumb(wxDC& dc,
                                       const wxRect& rect,
                                       wxOrientation orient,
-                                      int flags)
+                                      int flags,
+                                      long style)
 {
 {
-    /*
-       we are drawing a shape of this form
-
-       HHHHHHB <--- y
-       H    DB
-       H    DB
-       H    DB   where H is hightlight colour
-       H    DB         D    dark grey
-       H    DB         B    black
-       H    DB
-       H    DB <--- y3
-        H  DB
-         HDB
-          B    <--- y2
-
-       ^  ^  ^
-       |  |  |
-       x x3  x2
+    /*    show thumb geometry
+
+             H       <--- y1
+           H H B
+         H     H B
+       H         H B <--- y3
+       H         D B
+       H         D B
+       H         D B
+       H         D B   where H is hightlight colour
+       H         D B         D    dark grey
+       H         D B         B    black
+       H         D B
+       H         D B
+       H         D B <--- y4
+         H     D B
+           H D B
+             B       <--- y2
+
+       ^     ^     ^
+       |     |     |
+       x1    x3    x2
 
        The interior of this shape is filled with the hatched brush if the thumb
        is pressed.
 
        The interior of this shape is filled with the hatched brush if the thumb
        is pressed.
@@ -2668,51 +2736,81 @@ void wxWin32Renderer::DrawSliderThumb(wxDC& dc,
 
     DrawBackground(dc, wxNullColour, rect, flags);
 
 
     DrawBackground(dc, wxNullColour, rect, flags);
 
-    bool transpose = orient == wxVERTICAL;
+    bool transpose = (orient == wxVERTICAL);
+    bool left  = ((style & wxSL_AUTOTICKS) != 0) &
+                 (((style & wxSL_TOP) != 0) & !transpose |
+                  ((style & wxSL_LEFT) != 0) & transpose) &
+                 ((style & wxSL_BOTH) == 0);
+    bool right = ((style & wxSL_AUTOTICKS) != 0) &
+                 (((style & wxSL_BOTTOM) != 0) & !transpose |
+                  ((style & wxSL_RIGHT) != 0) & transpose) &
+                 ((style & wxSL_BOTH) == 0);
+
+    wxCoord sizeArrow = (transpose ? rect.height : rect.width) / 2;
+    wxCoord c = ((transpose ? rect.height : rect.width) - 2*sizeArrow);
 
 
-    wxCoord x, y, x2, y2;
-    if ( transpose )
+    wxCoord x1, x2, x3, y1, y2, y3, y4;
+    x1 = (transpose ? rect.y : rect.x);
+    x2 = (transpose ? rect.GetBottom() : rect.GetRight());
+    x3 = (x1-1+c) + sizeArrow;
+    y1 = (transpose ? rect.x : rect.y);
+    y2 = (transpose ? rect.GetRight() : rect.GetBottom());
+    y3 = (left  ? (y1-1+c) + sizeArrow : y1);
+    y4 = (right ? (y2+1-c) - sizeArrow : y2);
+
+    dc.SetPen(m_penBlack);
+    if (left) {
+        DrawLine(dc, x3+1-c, y1, x2, y3, transpose);
+    }
+    DrawLine(dc, x2, y3, x2, y4, transpose);
+    if (right) 
     {
     {
-        x = rect.y;
-        y = rect.x;
-        x2 = rect.GetBottom();
-        y2 = rect.GetRight();
+        DrawLine(dc, x3+1-c, y2, x2, y4, transpose);
     }
     else
     {
     }
     else
     {
-        x = rect.x;
-        y = rect.y;
-        x2 = rect.GetRight();
-        y2 = rect.GetBottom();
+        DrawLine(dc, x1, y2, x2, y2, transpose);
     }
 
     }
 
-    // the size of the pointed part of the thumb
-    wxCoord sizeArrow = (transpose ? rect.height : rect.width) / 2;
-
-    wxCoord x3 = x + sizeArrow,
-            y3 = y2 - sizeArrow;
-
-    dc.SetPen(m_penHighlight);
-    DrawLine(dc, x, y, x2, y, transpose);
-    DrawLine(dc, x, y + 1, x, y2 - sizeArrow, transpose);
-    DrawLine(dc, x, y3, x3, y2, transpose);
-
-    dc.SetPen(m_penBlack);
-    DrawLine(dc, x3, y2, x2, y3, transpose);
-    DrawLine(dc, x2, y3, x2, y - 1, transpose);
-
     dc.SetPen(m_penDarkGrey);
     dc.SetPen(m_penDarkGrey);
-    DrawLine(dc, x3, y2 - 1, x2 - 1, y3, transpose);
-    DrawLine(dc, x2 - 1, y3, x2 - 1, y, transpose);
+    DrawLine(dc, x2-1, y3+1, x2-1, y4-1, transpose);
+    if (right) {
+        DrawLine(dc, x3+1-c, y2-1, x2-1, y4, transpose);
+    }
+    else
+    {
+        DrawLine(dc, x1+1, y2-1, x2-1, y2-1, transpose);
+    }
 
 
-    if ( flags & wxCONTROL_PRESSED )
+    dc.SetPen(m_penHighlight);
+    if (left) 
+    {
+        DrawLine(dc, x1, y3, x3, y1, transpose);
+        DrawLine(dc, x3+1-c, y1+1, x2-1, y3, transpose);
+    }
+    else
+    {
+        DrawLine(dc, x1, y1, x2, y1, transpose);
+    }
+    DrawLine(dc, x1, y3, x1, y4, transpose);
+    if (right) 
     {
     {
+        DrawLine(dc, x1, y4, x3+c, y2+c, transpose);
+    }
+
+    if (flags & wxCONTROL_PRESSED) {
         // TODO: MSW fills the entire area inside, not just the rect
         wxRect rectInt = rect;
         // TODO: MSW fills the entire area inside, not just the rect
         wxRect rectInt = rect;
-        if ( transpose )
-            rectInt.SetRight(y3);
+        if ( transpose ) 
+        {
+            rectInt.SetLeft(y3);
+            rectInt.SetRight(y4);
+        }
         else
         else
-            rectInt.SetBottom(y3);
+        {
+            rectInt.SetTop(y3);
+            rectInt.SetBottom(y4);
+        }
         rectInt.Deflate(2);
 
 #if !defined(__WXMGL__)
         rectInt.Deflate(2);
 
 #if !defined(__WXMGL__)
@@ -2754,70 +2852,80 @@ void wxWin32Renderer::DrawSliderThumb(wxDC& dc,
 
 void wxWin32Renderer::DrawSliderTicks(wxDC& dc,
                                       const wxRect& rect,
 
 void wxWin32Renderer::DrawSliderTicks(wxDC& dc,
                                       const wxRect& rect,
-                                      const wxSize& sizeThumb,
+                                      int lenThumb,
                                       wxOrientation orient,
                                       int start,
                                       int end,
                                       int step,
                                       wxOrientation orient,
                                       int start,
                                       int end,
                                       int step,
-                                      int flags)
+                                      int flags,
+                                      long style)
 {
 {
-    if ( end == start )
-    {
-        // empty slider?
-        return;
-    }
-
-    // the variable names correspond to horizontal case, but they can be used
-    // for both orientations
-    wxCoord x1, x2, y1, y2, len, widthThumb;
-    if ( orient == wxHORIZONTAL )
-    {
-        x1 = rect.GetLeft();
-        x2 = rect.GetRight();
-
-        // draw from bottom to top to leave one pixel space between the ticks
-        // and the slider as Windows do
-        y1 = rect.GetBottom();
-        y2 = rect.GetTop();
-
-        len = rect.width;
-
-        widthThumb = sizeThumb.x;
-    }
-    else // vertical
-    {
-        x1 = rect.GetTop();
-        x2 = rect.GetBottom();
-
-        y1 = rect.GetRight();
-        y2 = rect.GetLeft();
-
-        len = rect.height;
-
-        widthThumb = sizeThumb.y;
-    }
-
-    // the first tick should be positioned in such way that a thumb drawn in
-    // the first position points down directly to it
-    x1 += widthThumb / 2;
-    x2 -= widthThumb / 2;
+    /*    show ticks geometry
+
+        left        right
+        ticks shaft ticks
+        ----   XX   ----  <-- x1
+        ----   XX   ----
+        ----   XX   ----
+        ----   XX   ----  <-- x2
+
+        ^  ^        ^  ^
+        |  |        |  |
+        y3 y1       y2 y4
+    */
 
 
-    // this also means that we have slightly less space for the ticks in
-    // between the first and the last
-    len -= widthThumb;
+    // empty slider?
+    if (end == start) return;
+
+    bool transpose = (orient == wxVERTICAL);
+    bool left  = ((style & wxSL_AUTOTICKS) != 0) &
+                 (((style & wxSL_TOP) != 0) & !transpose |
+                  ((style & wxSL_LEFT) != 0) & transpose |
+                  ((style & wxSL_BOTH) != 0));
+    bool right = ((style & wxSL_AUTOTICKS) != 0) &
+                 (((style & wxSL_BOTTOM) != 0) & !transpose |
+                  ((style & wxSL_RIGHT) != 0) & transpose |
+                  ((style & wxSL_BOTH) != 0));
+
+    // default thumb size
+    wxSize sizeThumb = GetSliderThumbSize (rect, 0, orient);
+    wxCoord defaultLen = (transpose ? sizeThumb.x : sizeThumb.y);
+
+    // normal thumb size
+    sizeThumb = GetSliderThumbSize (rect, lenThumb, orient);
+    wxCoord widthThumb  = (transpose ? sizeThumb.y : sizeThumb.x);
+
+    wxRect rectShaft = GetSliderShaftRect (rect, lenThumb, orient, style);
+
+    wxCoord x1, x2, y1, y2, y3, y4 , len;
+    x1 = (transpose ? rectShaft.y : rectShaft.x) + widthThumb/2;
+    x2 = (transpose ? rectShaft.GetBottom() : rectShaft.GetRight()) - widthThumb/2;
+    y1 = (transpose ? rectShaft.x : rectShaft.y) - defaultLen/2;
+    y2 = (transpose ? rectShaft.GetRight() : rectShaft.GetBottom()) + defaultLen/2;
+    y3 = (transpose ? rect.x : rect.y);
+    y4 = (transpose ? rect.GetRight() : rect.GetBottom());
+    len = x2 - x1;
 
     dc.SetPen(m_penBlack);
 
     int range = end - start;
 
     dc.SetPen(m_penBlack);
 
     int range = end - start;
-    for ( int n = 0; n < range; n += step )
-    {
+    for ( int n = 0; n < range; n += step ) {
         wxCoord x = x1 + (len*n) / range;
 
         wxCoord x = x1 + (len*n) / range;
 
-        DrawLine(dc, x, y1, x, y2, orient == wxVERTICAL);
+        if (left & (y1 > y3)) {
+            DrawLine(dc, x, y1, x, y3, orient == wxVERTICAL);
+        }
+        if (right & (y4 > y2)) {
+            DrawLine(dc, x, y2, x, y4, orient == wxVERTICAL);
+        }
     }
     }
-
     // always draw the line at the end position
     // always draw the line at the end position
-    DrawLine(dc, x2, y1, x2, y2, orient == wxVERTICAL);
+    if (left & (y1 > y3)) {
+        DrawLine(dc, x2, y1, x2, y3, orient == wxVERTICAL);
+    }
+    if (right & (y4 > y2)) {
+        DrawLine(dc, x2, y2, x2, y4, orient == wxVERTICAL);
+    }
 }
 
 // ----------------------------------------------------------------------------
 }
 
 // ----------------------------------------------------------------------------
@@ -3203,7 +3311,8 @@ void wxWin32Renderer::GetComboBitmaps(wxBitmap *bmpNormal,
 
 void wxWin32Renderer::DoDrawBackground(wxDC& dc,
                                        const wxColour& col,
 
 void wxWin32Renderer::DoDrawBackground(wxDC& dc,
                                        const wxColour& col,
-                                       const wxRect& rect)
+                                       const wxRect& rect,
+                                       wxWindow *window )
 {
     wxBrush brush(col, wxSOLID);
     dc.SetBrush(brush);
 {
     wxBrush brush(col, wxSOLID);
     dc.SetBrush(brush);
@@ -3214,11 +3323,12 @@ void wxWin32Renderer::DoDrawBackground(wxDC& dc,
 void wxWin32Renderer::DrawBackground(wxDC& dc,
                                      const wxColour& col,
                                      const wxRect& rect,
 void wxWin32Renderer::DrawBackground(wxDC& dc,
                                      const wxColour& col,
                                      const wxRect& rect,
-                                     int flags)
+                                     int flags,
+                                     wxWindow *window )
 {
     // just fill it with the given or default bg colour
     wxColour colBg = col.Ok() ? col : wxSCHEME_COLOUR(m_scheme, CONTROL);
 {
     // just fill it with the given or default bg colour
     wxColour colBg = col.Ok() ? col : wxSCHEME_COLOUR(m_scheme, CONTROL);
-    DoDrawBackground(dc, colBg, rect);
+    DoDrawBackground(dc, colBg, rect, window );
 }
 
 // ----------------------------------------------------------------------------
 }
 
 // ----------------------------------------------------------------------------
@@ -3979,6 +4089,18 @@ void wxWin32Renderer::AdjustSize(wxSize *size, const wxWindow *window)
                 size->y += 9;
         }
 
                 size->y += 9;
         }
 
+        // for compatibility with other ports, the buttons default size is never
+        // less than the standard one, but not when display not PDAs.
+        if (wxSystemSettings::GetScreenType() > wxSYS_SCREEN_PDA)
+        {
+        if ( !(window->GetWindowStyle() & wxBU_EXACTFIT) )
+            {
+                       wxSize szDef = wxButton::GetDefaultSize();
+                if ( size->x < szDef.x )
+                    size->x = szDef.x;
+            }
+        }
+
         // no border width adjustments for buttons
         return;
     }
         // no border width adjustments for buttons
         return;
     }
@@ -4145,6 +4267,8 @@ bool wxWin32ScrollBarInputHandler::HandleMouseMove(wxInputConsumer *control,
         // if we're scrolling the scrollbar because the arrow or the shaft was
         // pressed, check that the mouse stays on the same scrollbar element
 
         // if we're scrolling the scrollbar because the arrow or the shaft was
         // pressed, check that the mouse stays on the same scrollbar element
 
+#if 0
+        // Always let thumb jump back if we leave the scrollbar
         if ( event.Moving() )
         {
             ht = m_renderer->HitTestScrollbar(scrollbar, event.GetPosition());
         if ( event.Moving() )
         {
             ht = m_renderer->HitTestScrollbar(scrollbar, event.GetPosition());
@@ -4153,6 +4277,21 @@ bool wxWin32ScrollBarInputHandler::HandleMouseMove(wxInputConsumer *control,
         {
             ht = wxHT_NOWHERE;
         }
         {
             ht = wxHT_NOWHERE;
         }
+#else
+        // Jump back only if we get far away from it
+        wxPoint pos = event.GetPosition();
+        if (scrollbar->HasFlag( wxVERTICAL ))
+        {
+            if (pos.x > -40 && pos.x < scrollbar->GetSize().x+40)
+               pos.x = 5;
+        }
+        else
+        {
+            if (pos.y > -40 && pos.y < scrollbar->GetSize().y+40)
+               pos.y = 5;
+        }
+        ht = m_renderer->HitTestScrollbar(scrollbar, pos );
+#endif
 
         // if we're dragging the thumb and the mouse stays in the scrollbar, it
         // is still ok - we only want to catch the case when the mouse leaves
 
         // if we're dragging the thumb and the mouse stays in the scrollbar, it
         // is still ok - we only want to catch the case when the mouse leaves