// Set wxUSE_UNICODE_MSLU to 1 if you want to compile wxWindows in Unicode mode
// and be able to run compiled apps under Windows 9x as well as NT/2000/XP.
// This setting enables use of unicows.dll from MSLU (MS Layer for Unicode, see
-// http://www.microsoft.com/globaldev/Articles/mslu_announce.asp). Note that
+// http://www.microsoft.com/globaldev/handson/dev/mslu_announce.mspx). Note that
// you will have to modify the makefiles to include unicows.lib import library
// as the first library (if you use MSVC, you can run the makefile with "nmake
// MSLU=1 UNICODE=1" command).
// Recommended setting: 1
#define wxUSE_DATETIME 1
-// wxUSE_TIMEDATE enables compilation of the old wxDate and wxTime classes (not
-// the same as wxDateTime!). These classes are obsolete and shouldn't be used
-// in new code
-//
-// Default is 0
-//
-// Recommended setting: 0 unless you have legacy code which uses these classes
-#define wxUSE_TIMEDATE 0
-
// Set wxUSE_TIMER to 1 to compile wxTimer class
//
// Default is 1
#define wxUSE_GRID 1
#define wxUSE_NEW_GRID 1
-// wxProperty[Value/Form/List] classes, used by Dialog Editor
-#define wxUSE_PROPSHEET 0
-
// ----------------------------------------------------------------------------
// Miscellaneous GUI stuff
// ----------------------------------------------------------------------------
// Recommended setting: 1 if you intend to use OpenGL, 0 otherwise
#define wxUSE_GLCANVAS 0
-// wxTreeLayout class
-#define wxUSE_TREELAYOUT 1
-
// ----------------------------------------------------------------------------
// Data transfer
// ----------------------------------------------------------------------------
// supported this makes easier the issue
// of portable icons and bitmaps.
-#define wxUSE_IMAGE_LOADING_IN_MSW 1
- // Use dynamic DIB loading/saving code in utils/dib under MSW.
-#define wxUSE_RESOURCE_LOADING_IN_MSW 1
- // Use dynamic icon/cursor loading/saving code
- // under MSW.
-
-// use wxExpr (a.k.a. PrologIO)
-#define wxUSE_PROLOGIO 0
-
-// Use .wxr resource mechanism (requires PrologIO library)
-#define wxUSE_WX_RESOURCES 0
-
#define wxUSE_MOUSEWHEEL 1
// Include mouse wheel support