#ifndef _WX_UNIV_BUTTON_H_
#define _WX_UNIV_BUTTON_H_
-#ifdef __GNUG__
- #pragma interface "univbutton.h"
-#endif
-
class WXDLLEXPORT wxInputHandler;
#include "wx/bitmap.h"
wxButton(wxWindow *parent,
wxWindowID id,
const wxBitmap& bitmap,
- const wxString& label,
+ const wxString& label = wxEmptyString,
const wxPoint& pos = wxDefaultPosition,
const wxSize& size = wxDefaultSize,
long style = 0,
Create(parent, id, bitmap, label, pos, size, style, validator, name);
}
-
+
wxButton(wxWindow *parent,
wxWindowID id,
- const wxString& label,
+ const wxString& label = wxEmptyString,
const wxPoint& pos = wxDefaultPosition,
const wxSize& size = wxDefaultSize,
long style = 0,
bool Create(wxWindow *parent,
wxWindowID id,
- const wxString& label,
+ const wxString& label = wxEmptyString,
const wxPoint& pos = wxDefaultPosition,
const wxSize& size = wxDefaultSize,
long style = 0,
return Create(parent, id, wxNullBitmap, label,
pos, size, style, validator, name);
}
-
+
bool Create(wxWindow *parent,
wxWindowID id,
const wxBitmap& bitmap,
- const wxString& label,
+ const wxString& label = wxEmptyString,
const wxPoint& pos = wxDefaultPosition,
const wxSize& size = wxDefaultSize,
long style = 0,
virtual bool DoDrawBackground(wxDC& dc);
virtual void DoDraw(wxControlRenderer *renderer);
- virtual bool CanBeHighlighted() const { return TRUE; }
+ virtual bool CanBeHighlighted() const { return true; }
// common part of all ctors
void Init();