bool IsItemChecked(const wxTreeItemId& item) const;
void SetItemCheck(const wxTreeItemId& item, bool check = TRUE);
+ // set/get the item state.image (state == -1 means cycle to the next one)
+ void SetState(const wxTreeItemId& node, int state);
+ int GetState(const wxTreeItemId& node);
+
protected:
// SetImageList helper
void SetAnyImageList(wxImageList *imageList, int which);