#ifndef _WX_MENU_H_
#define _WX_MENU_H_
-#ifdef __GNUG__
- #pragma interface "menu.h"
-#endif
-
#if wxUSE_ACCEL
#include "wx/accel.h"
#include "wx/dynarray.h"
- WX_DEFINE_EXPORTED_ARRAY(wxAcceleratorEntry *, wxAcceleratorArray);
+ WX_DEFINE_EXPORTED_ARRAY_PTR(wxAcceleratorEntry *, wxAcceleratorArray);
#endif // wxUSE_ACCEL
-class WXDLLEXPORT wxFrame;
+class WXDLLIMPEXP_FWD_CORE wxFrame;
+
+#if defined(__WXWINCE__) && wxUSE_TOOLBAR
+class WXDLLIMPEXP_FWD_CORE wxToolBar;
+#endif
+
+class wxMenuRadioItemsData;
+
+// Not using a combined wxToolBar/wxMenuBar? then use
+// a commandbar in WinCE .NET to implement the
+// menubar, since there is no ::SetMenu function.
+#if defined(__WXWINCE__)
+# if ((_WIN32_WCE >= 400) && !defined(__POCKETPC__) && !defined(__SMARTPHONE__)) || \
+ defined(__HANDHELDPC__)
+# define WINCE_WITH_COMMANDBAR
+# else
+# define WINCE_WITHOUT_COMMANDBAR
+# endif
+#endif
+
+
+#include "wx/arrstr.h"
// ----------------------------------------------------------------------------
// Menu
// ----------------------------------------------------------------------------
-class WXDLLEXPORT wxMenu : public wxMenuBase
+class WXDLLIMPEXP_CORE wxMenu : public wxMenuBase
{
public:
// ctors & dtor
virtual ~wxMenu();
- // implement base class virtuals
- virtual bool DoAppend(wxMenuItem *item);
- virtual bool DoInsert(size_t pos, wxMenuItem *item);
- virtual wxMenuItem *DoRemove(wxMenuItem *item);
-
virtual void Break();
virtual void SetTitle(const wxString& title);
- // deprecated functions
-#if wxUSE_MENU_CALLBACK
- wxMenu(const wxString& title, const wxFunction func)
- : wxMenuBase(title)
- {
- Init();
+ // MSW-only methods
+ // ----------------
+
+ // Create a new menu from the given native HMENU. Takes ownership of the
+ // menu handle and will delete it when this object is destroyed.
+ static wxMenu *MSWNewFromHMENU(WXHMENU hMenu) { return new wxMenu(hMenu); }
- Callback(func);
- }
-#endif // wxUSE_MENU_CALLBACK
// implementation only from now on
// -------------------------------
- virtual void Attach(wxMenuBarBase *menubar);
-
bool MSWCommand(WXUINT param, WXWORD id);
- // semi-private accessors
- // get the window which contains this menu
- wxWindow *GetWindow() const;
- // get the menu handle
+ // get the native menu handle
WXHMENU GetHMenu() const { return m_hMenu; }
+ // Return the start and end position of the radio group to which the item
+ // at the given position belongs. Returns false if there is no radio group
+ // containing this position.
+ bool MSWGetRadioGroupRange(int pos, int *start, int *end) const;
+
#if wxUSE_ACCEL
// called by wxMenuBar to build its accel table from the accels of all menus
- bool HasAccels() const { return !m_accels.IsEmpty(); }
- size_t GetAccelCount() const { return m_accels.GetCount(); }
+ bool HasAccels() const { return !m_accels.empty(); }
+ size_t GetAccelCount() const { return m_accels.size(); }
size_t CopyAccels(wxAcceleratorEntry *accels) const;
// called by wxMenuItem when its accels changes
// helper used by wxMenu itself (returns the index in m_accels)
int FindAccel(int id) const;
+
+ // used only by wxMDIParentFrame currently but could be useful elsewhere:
+ // returns a new accelerator table with accelerators for just this menu
+ // (shouldn't be called if we don't have any accelerators)
+ wxAcceleratorTable *CreateAccelTable() const;
#endif // wxUSE_ACCEL
+#if wxUSE_OWNER_DRAWN
+
+ int GetMaxAccelWidth()
+ {
+ if (m_maxAccelWidth == -1)
+ CalculateMaxAccelWidth();
+ return m_maxAccelWidth;
+ }
+
+ void ResetMaxAccelWidth()
+ {
+ m_maxAccelWidth = -1;
+ }
+
+ // get the menu with given handle (recursively)
+ wxMenu* MSWGetMenu(WXHMENU hMenu);
+
private:
- // common part of all ctors
+ void CalculateMaxAccelWidth();
+
+#endif // wxUSE_OWNER_DRAWN
+
+protected:
+ virtual wxMenuItem* DoAppend(wxMenuItem *item);
+ virtual wxMenuItem* DoInsert(size_t pos, wxMenuItem *item);
+ virtual wxMenuItem* DoRemove(wxMenuItem *item);
+
+private:
+ // This constructor is private, use MSWNewFromHMENU() to use it.
+ wxMenu(WXHMENU hMenu);
+
+ // Common part of all ctors, it doesn't create a new HMENU.
+ void InitNoCreate();
+
+ // Common part of all ctors except of the one above taking a native menu
+ // handler: calls InitNoCreate() and also creates a new menu.
void Init();
// common part of Append/Insert (behaves as Append is pos == (size_t)-1)
bool DoInsertOrAppend(wxMenuItem *item, size_t pos = (size_t)-1);
- // terminate the current radio group, if any
- void EndRadioGroup();
- // if TRUE, insert a breal before appending the next item
- bool m_doBreak;
+ // This variable contains the description of the radio item groups and
+ // allows to find whether an item at the given position is part of the
+ // group and also where its group starts and ends.
+ //
+ // It is initially NULL and only allocated if we have any radio items.
+ wxMenuRadioItemsData *m_radioData;
- // the position of the first item in the current radio group or -1
- int m_startRadioGroup;
+ // if true, insert a breal before appending the next item
+ bool m_doBreak;
// the menu handle of this menu
WXHMENU m_hMenu;
wxAcceleratorArray m_accels;
#endif // wxUSE_ACCEL
- DECLARE_DYNAMIC_CLASS(wxMenu)
+#if wxUSE_OWNER_DRAWN
+ // true if the menu has any ownerdrawn items
+ bool m_ownerDrawn;
+
+ // the max width of menu items bitmaps
+ int m_maxBitmapWidth;
+
+ // the max width of menu items accels
+ int m_maxAccelWidth;
+#endif // wxUSE_OWNER_DRAWN
+
+ DECLARE_DYNAMIC_CLASS_NO_COPY(wxMenu)
};
// ----------------------------------------------------------------------------
// Menu Bar (a la Windows)
// ----------------------------------------------------------------------------
-class WXDLLEXPORT wxMenuBar : public wxMenuBarBase
+class WXDLLIMPEXP_CORE wxMenuBar : public wxMenuBarBase
{
public:
// ctors & dtor
// unused under MSW
wxMenuBar(long style);
// menubar takes ownership of the menus arrays but copies the titles
- wxMenuBar(int n, wxMenu *menus[], const wxString titles[]);
+ wxMenuBar(size_t n, wxMenu *menus[], const wxString titles[], long style = 0);
virtual ~wxMenuBar();
// menubar construction
virtual wxMenu *Remove(size_t pos);
virtual void EnableTop( size_t pos, bool flag );
- virtual void SetLabelTop( size_t pos, const wxString& label );
- virtual wxString GetLabelTop( size_t pos ) const;
-
- // compatibility: these functions are deprecated
-#if WXWIN_COMPATIBILITY
- void SetEventHandler(wxEvtHandler *handler) { m_eventHandler = handler; }
- wxEvtHandler *GetEventHandler() { return m_eventHandler; }
-
- bool Enabled(int id) const { return IsEnabled(id); }
- bool Checked(int id) const { return IsChecked(id); }
-#endif // WXWIN_COMPATIBILITY
+ virtual void SetMenuLabel( size_t pos, const wxString& label );
+ virtual wxString GetMenuLabel( size_t pos ) const;
// implementation from now on
WXHMENU Create();
virtual void Detach();
virtual void Attach(wxFrame *frame);
-#if wxUSE_ACCEL
- // get the accel table for all the menus
- const wxAcceleratorTable& GetAccelTable() const { return m_accelTable; }
+#if defined(__WXWINCE__) && wxUSE_TOOLBAR
+ // Under WinCE, a menubar is owned by the frame's toolbar
+ void SetToolBar(wxToolBar* toolBar) { m_toolBar = toolBar; }
+ wxToolBar* GetToolBar() const { return m_toolBar; }
+#endif
+
+#ifdef WINCE_WITH_COMMANDBAR
+ WXHWND GetCommandBar() const { return m_commandBar; }
+ bool AddAdornments(long style);
+#endif
- // update the accel table (must be called after adding/deletign a menu)
+#if wxUSE_ACCEL
+ // update the accel table (must be called after adding/deleting a menu)
void RebuildAccelTable();
#endif // wxUSE_ACCEL
// call this function to update it (m_menuBarFrame should be !NULL)
void Refresh();
+ // To avoid compile warning
+ void Refresh( bool eraseBackground,
+ const wxRect *rect = (const wxRect *) NULL ) { wxWindow::Refresh(eraseBackground, rect); }
+
+ // get the menu with given handle (recursively)
+ wxMenu* MSWGetMenu(WXHMENU hMenu);
+
protected:
// common part of all ctors
void Init();
-#if WXWIN_COMPATIBILITY
- wxEvtHandler *m_eventHandler;
-#endif // WXWIN_COMPATIBILITY
+ WXHMENU m_hMenu;
- wxArrayString m_titles;
+ // Return the MSW position for a wxMenu which is sometimes different from
+ // the wxWidgets position.
+ int MSWPositionForWxMenu(wxMenu *menu, int wxpos);
- WXHMENU m_hMenu;
+#if defined(__WXWINCE__) && wxUSE_TOOLBAR
+ wxToolBar* m_toolBar;
+#endif
-#if wxUSE_ACCEL
- // the accelerator table for all accelerators in all our menus
- wxAcceleratorTable m_accelTable;
-#endif // wxUSE_ACCEL
+#ifdef WINCE_WITH_COMMANDBAR
+ WXHWND m_commandBar;
+ bool m_adornmentsAdded;
+#endif
private:
- DECLARE_DYNAMIC_CLASS(wxMenuBar)
+ DECLARE_DYNAMIC_CLASS_NO_COPY(wxMenuBar)
};
#endif // _WX_MENU_H_