#undef wxUSE_VC_CRTDBG
#if defined(__WXDEBUG__) && defined(__VISUALC__) && (__VISUALC__ >= 1000)
// it doesn't combine well with wxWin own memory debugging methods
- #if !wxUSE_GLOBAL_MEMORY_OPERATORS && !defined(__NO_VC_CRTDBG__)
+ #if !wxUSE_GLOBAL_MEMORY_OPERATORS && !wxUSE_MEMORY_TRACING && !defined(__NO_VC_CRTDBG__)
#define wxUSE_VC_CRTDBG
#endif
#endif
#undef new
#endif
+ // we need this to show file & line number of the allocation that caused
+ // the leak
+ #define _CRTDBG_MAP_ALLOC
+ #include <stdlib.h>
+ #ifndef _CRTBLD
+ // Need when builded with pure MS SDK
+ #define _CRTBLD
+ #endif
+
#include <crtdbg.h>
+ // this define works around a bug with inline declarations of new, see
+ //
+ // http://support.microsoft.com/support/kb/articles/Q140/8/58.asp
+ //
+ // for the details
+ #define new new( _NORMAL_BLOCK, __FILE__, __LINE__)
+
#define wxCrtSetDbgFlag(flag) \
_CrtSetDbgFlag(_CrtSetDbgFlag(_CRTDBG_REPORT_FLAG) | (flag))
#else // !using VC CRT