#ifndef _WX_DIALOG_H_
#define _WX_DIALOG_H_
-#ifdef __GNUG__
+#if defined(__GNUG__) && !defined(NO_GCC_PRAGMA)
#pragma interface "dialog.h"
#endif
WXDLLEXPORT_DATA(extern const wxChar*) wxDialogNameStr;
-class WXDLLEXPORT wxWindowDisabler;
+class WXDLLEXPORT wxDialogModalData;
// Dialog boxes
class WXDLLEXPORT wxDialog : public wxDialogBase
long style = wxDEFAULT_DIALOG_STYLE,
const wxString& name = wxDialogNameStr)
{
+ Init();
+
long modalStyle = modal ? wxDIALOG_MODAL : wxDIALOG_MODELESS ;
Create(parent, -1, title, wxPoint(x, y), wxSize(width, height),
style | modalStyle, name);
long style = wxDEFAULT_DIALOG_STYLE,
const wxString& name = wxDialogNameStr)
{
- Create(parent, id, title, pos, size, style, name);
+ Init();
+
+ (void)Create(parent, id, title, pos, size, style, name);
}
bool Create(wxWindow *parent, wxWindowID id,
// override some base class virtuals
virtual bool Show(bool show = TRUE);
+ virtual void Raise();
+
// event handlers
void OnCharHook(wxKeyEvent& event);
void OnCloseWindow(wxCloseEvent& event);
void Init();
private:
- wxWindow *m_oldFocus;
+ wxWindow* m_oldFocus;
+ bool m_endModalCalled; // allow for closing within InitDialog
+
+ // this pointer is non-NULL only while the modal event loop is running
+ wxDialogModalData *m_modalData;
- // while we are showing a modal dialog we disable the other windows using
- // this object
- wxWindowDisabler *m_windowDisabler;
DECLARE_DYNAMIC_CLASS(wxDialog)
DECLARE_EVENT_TABLE()