/////////////////////////////////////////////////////////////////////////////
-// Name: layout.h
-// Purpose: Layout classes
+// Name: wx/layout.h
+// Purpose: OBSOLETE layout constraint classes, use sizers instead
// Author: Julian Smart
// Modified by:
// Created: 29/01/98
// Licence: wxWindows licence
/////////////////////////////////////////////////////////////////////////////
-#ifndef _WX_LAYOUTH__
-#define _WX_LAYOUTH__
+#ifndef _WX_LAYOUT_H_
+#define _WX_LAYOUT_H_
// ----------------------------------------------------------------------------
// headers
// ----------------------------------------------------------------------------
-#if defined(__GNUG__) && !defined(__APPLE__)
- #pragma interface "layout.h"
-#endif
-
#include "wx/object.h"
// X stupidly defines these in X.h
#undef Below
#endif
+#if wxUSE_CONSTRAINTS
+
// ----------------------------------------------------------------------------
// forward declrations
// ----------------------------------------------------------------------------
// note that default copy ctor and assignment operators are ok
- ~wxIndividualLayoutConstraint();
+ ~wxIndividualLayoutConstraint(){}
void Set(wxRelationship rel, wxWindowBase *otherW, wxEdge otherE, int val = 0, int marg = wxLAYOUT_DEFAULT_MARGIN);
// note that default copy ctor and assignment operators are ok
- ~wxLayoutConstraints();
+ ~wxLayoutConstraints(){}
bool SatisfyConstraints(wxWindowBase *win, int *noChanges);
bool AreSatisfied() const
DECLARE_DYNAMIC_CLASS(wxLayoutConstraints)
};
-#endif
- // _WX_LAYOUTH__
+#endif // wxUSE_CONSTRAINTS
+
+#endif // _WX_LAYOUT_H_