wxString facename; // may be empty meaning "any"
wxFontEncoding encoding; // so that we know what this struct represents
-#if defined(__WXMSW__) || defined(__WXPM__) || defined(__WXMAC__)
+#if defined(__WXMSW__) || defined(__WXPM__) || defined(__WXMAC__) || defined(__WXCOCOA__) // FIXME: __WXCOCOA__
wxNativeEncodingInfo()
: facename()
, encoding(wxFONTENCODING_SYSTEM)