#ifndef _WX_SPINCTRL_H_
#define _WX_SPINCTRL_H_
-#include "wx/control.h"
-#include "wx/event.h"
+#include "wx/spinbutt.h" // should make wxSpinEvent visible to the app
// ----------------------------------------------------------------------------
// a spin ctrl is a text control with a spin button which is usually used to
#include "wx/generic/spinctlg.h"
#endif // platform
+// Macro must be defined here, not event.h, since it must reference wxSpinEventFunction
+#define EVT_SPINCTRL(id, fn) { wxEVT_COMMAND_SPINCTRL_UPDATED, id, -1, (wxObjectEventFunction) (wxEventFunction) (wxSpinEventFunction) & fn, (wxObject *) NULL },
+
#endif // _WX_SPINCTRL_H_