]> git.saurik.com Git - wxWidgets.git/blobdiff - include/wx/spinctrl.h
A few tweaks and cleanups
[wxWidgets.git] / include / wx / spinctrl.h
index ee3dcb2c53c0cfc401c2ecd3fe1f1c76379e8ab1..453175ebbb8f16219ad68c74de48c8cb3a9d3588 100644 (file)
@@ -12,8 +12,7 @@
 #ifndef _WX_SPINCTRL_H_
 #define _WX_SPINCTRL_H_
 
 #ifndef _WX_SPINCTRL_H_
 #define _WX_SPINCTRL_H_
 
-#include "wx/control.h"
-#include "wx/event.h"
+#include "wx/spinbutt.h"        // should make wxSpinEvent visible to the app
 
 // ----------------------------------------------------------------------------
 // a spin ctrl is a text control with a spin button which is usually used to
 
 // ----------------------------------------------------------------------------
 // a spin ctrl is a text control with a spin button which is usually used to
@@ -51,15 +50,24 @@ protected:
 // include the platform-dependent class implementation
 // ----------------------------------------------------------------------------
 
 // include the platform-dependent class implementation
 // ----------------------------------------------------------------------------
 
-#if defined(__WXMSW__) && defined(__WIN32__)
+#if defined(__WXUNIVERSAL__)
+    #include "wx/generic/spinctlg.h"
+#elif defined(__WXMSW__) && defined(__WIN32__)
     #include "wx/msw/spinctrl.h"
 #elif defined(__WXPM__)
     #include "wx/os2/spinctrl.h"
 #elif defined(__WXGTK__)
     #include "wx/gtk/spinctrl.h"
     #include "wx/msw/spinctrl.h"
 #elif defined(__WXPM__)
     #include "wx/os2/spinctrl.h"
 #elif defined(__WXGTK__)
     #include "wx/gtk/spinctrl.h"
+#elif defined(__WXMOTIF__)
+    #include "wx/generic/spinctlg.h"
+#elif defined(__WXMAC__)
+    #include "wx/generic/spinctlg.h"
 #else // Win16 || !Win
     #include "wx/generic/spinctlg.h"
 #endif // platform
 
 #else // Win16 || !Win
     #include "wx/generic/spinctlg.h"
 #endif // platform
 
+#define EVT_SPINCTRL(id, fn) \
+    DECLARE_EVENT_TABLE_ENTRY( wxEVT_COMMAND_SPINCTRL_UPDATED, id, -1, (wxObjectEventFunction) (wxEventFunction) (wxSpinEventFunction) & fn, (wxObject *) NULL ),
+
 #endif // _WX_SPINCTRL_H_
 
 #endif // _WX_SPINCTRL_H_