#define _WX_SETUP_H_
/* --- start common options --- */
-
// ----------------------------------------------------------------------------
// global settings
// ----------------------------------------------------------------------------
// Default is 1
//
// Recommended setting: 1 if your compiler supports it.
-#define wxUSE_ON_FATAL_EXCEPTION 1
+#define wxUSE_ON_FATAL_EXCEPTION 0
// Set this to 1 to be able to generate a human-readable (unlike
-// machine-readable minidumop created by wxCrashReport::Generate()) stack back
+// machine-readable minidump created by wxCrashReport::Generate()) stack back
// trace when your program crashes using wxStackWalker
//
// Default is 1 if supported by the compiler.
//
// Recommended setting: 1, set to 0 if your programs never crash
-#define wxUSE_STACKWALKER 1
+#define wxUSE_STACKWALKER 0
// Set this to 1 to compile in wxDebugReport class which allows you to create
// and optionally upload to your web site a debug report consisting of back
//
// Default is 1 if supported by the compiler.
//
-// Recommended setting: 1 under Win32, it is not especially useful elsewhere
-// currently
-#define wxUSE_DEBUGREPORT 1
+// Recommended setting: 1, it is compiled into a separate library so there
+// is no overhead if you don't use it
+#define wxUSE_DEBUGREPORT 0
// ----------------------------------------------------------------------------
// Unicode support
#define wxUSE_UNICODE 0
#endif
-// Set wxUSE_UNICODE_MSLU to 1 if you want to compile wxWidgets in Unicode mode
-// and be able to run compiled apps under Windows 9x as well as NT/2000/XP.
-// This setting enables use of unicows.dll from MSLU (MS Layer for Unicode, see
-// http://www.microsoft.com/globaldev/handson/dev/mslu_announce.mspx). Note
-// that you will have to modify the makefiles to include unicows.lib import
-// library as the first library (see installation instructions in install.txt
-// to learn how to do it when building the library or samples).
-//
-// If your compiler doesn't have unicows.lib, you can get a version of it at
-// http://libunicows.sourceforge.net
-//
-// Default is 0
-//
-// Recommended setting: 0 (1 if you want to deploy Unicode apps on 9x systems)
-#define wxUSE_UNICODE_MSLU 0
-
// Setting wxUSE_WCHAR_T to 1 gives you some degree of Unicode support without
// compiling the program in Unicode mode. More precisely, it will be possible
// to construct wxString from a wide (Unicode) string and convert any wxString
//
// Recommended setting: depends on whether you intend to use C++ exceptions
// in your own code (1 if you do, 0 if you don't)
-#define wxUSE_EXCEPTIONS 1
+#define wxUSE_EXCEPTIONS 0
// Set wxUSE_EXTENDED_RTTI to 1 to use extended RTTI
//
//
// Notice that if wxNO_THREADS is defined, wxUSE_THREADS is automatically reset
// to 0 in wx/chkconf.h, so, for example, if you set USE_THREADS to 0 in
-// build/msw/config.* file this value will have no effectNotice that if
-// wxNO_THREADS is defined, wxUSE_THREADS is automatically reset to 0 in
-// wx/chkconf.h, so, for example, if you set USE_THREADS to 0 in
// build/msw/config.* file this value will have no effect.
//
// Default is 1
// If enabled (1), compiles wxWidgets streams classes
#define wxUSE_STREAMS 1
-// Use standard C++ streams if 1. If 0, use wxWin streams implementation.
+// Use standard C++ streams if 1. If 0, use wxWin streams implementation only.
#define wxUSE_STD_IOSTREAM 0
+// Enable conversion to standard C++ string if 1.
+#define wxUSE_STD_STRING 0
+
// ----------------------------------------------------------------------------
// non GUI features selection
// ----------------------------------------------------------------------------
// 0 for no interprocess comms
#define wxUSE_HELP 1
// 0 for no help facility
-#define wxUSE_MS_HTML_HELP 1
+#define wxUSE_MS_HTML_HELP 0
// 0 for no MS HTML Help
// Use wxHTML-based help controller?
-#define wxUSE_WXHTML_HELP 1
+#define wxUSE_WXHTML_HELP 0
#define wxUSE_RESOURCES 0
// 0 for no wxGetResource/wxWriteResource
#define wxODBC_FWD_ONLY_CURSORS 1
// Default is 0. Set to 1 to use the deprecated classes, enum types, function,
-// member variables. With a setting of 1, full backward compatability with the
+// member variables. With a setting of 1, full backward compatibility with the
// 2.0.x release is possible. It is STRONGLY recommended that this be set to 0,
// as future development will be done only on the non-deprecated
// functions/classes/member variables/etc.
/* --- end common options --- */
+// ----------------------------------------------------------------------------
+// general Windows-specific stuff
+// ----------------------------------------------------------------------------
+
+// Set this to 1 for generic OLE support: this is required for drag-and-drop,
+// clipboard, OLE Automation. Only set it to 0 if your compiler is very old and
+// can't compile/doesn't have the OLE headers.
+//
+// Default is 1.
+//
+// Recommended setting: 1
+#define wxUSE_OLE 1
+
+// Set this to 1 to enable wxDIB (don't change unless you have reason to)
+#define wxUSE_WXDIB 1
+
// ----------------------------------------------------------------------------
// Windows CE specific stuff
// ----------------------------------------------------------------------------
#undef wxUSE_CHECKLISTBOX
#define wxUSE_CHECKLISTBOX 0
-// ???
-#undef wxUSE_COMMON_DIALOGS
-#define wxUSE_COMMON_DIALOGS 0
-
// Windows CE doesn't use RAS so wxDialUpManager doesn't work under it
#undef wxUSE_DIALUP_MANAGER
#define wxUSE_DIALUP_MANAGER 0
#undef wxUSE_DYNAMIC_LOADER
#define wxUSE_DYNAMIC_LOADER 0
-#undef wxUSE_FILECONFIG
-#define wxUSE_FILECONFIG 0
-
#undef wxUSE_FSVOLUME
#define wxUSE_FSVOLUME 0
#undef wxUSE_TOOLTIPS
#define wxUSE_TOOLTIPS 0
+// Do use commdlg.h
+#undef wxUSE_COMMON_DIALOGS
+#define wxUSE_COMMON_DIALOGS 1
+
// ----------------------------------------------------------------------------
-// MSW settings not supported by CE
+// Crash debugging helpers
// ----------------------------------------------------------------------------
-#define wxUSE_RICHEDIT 0
-#define wxUSE_RICHEDIT2 0
-#define wxUSE_UXTHEME 0
-#define wxUSE_UXTHEME_AUTO 0
+// Set this to 1 to be able to use wxCrashReport::Generate() to create mini
+// dumps of your program when it crashes (or at any other moment)
+//
+// Default is 1 if supported by the compiler (VC++ and recent BC++ only).
+//
+// Recommended setting: 1, set to 0 if your programs never crash
+#define wxUSE_CRASHREPORT 0
// ----------------------------------------------------------------------------
// obsolete MSW settings, don't change
// ----------------------------------------------------------------------------
-#define wxUSE_ITSY_BITSY 0
#define wxUSE_POSTSCRIPT_ARCHITECTURE_IN_MSW 0
#endif // _WX_SETUP_H_