class wxGDIObject : public wxObject
{
-DECLARE_DYNAMIC_CLASS(wxGDIObject)
-
public:
- inline wxGDIObject() { m_visible = FALSE; };
- inline ~wxGDIObject() {};
+ inline wxGDIObject() { m_visible = FALSE; };
+ inline ~wxGDIObject() {}
+
+ virtual bool GetVisible() { return m_visible; }
+ virtual void SetVisible( bool visible ) { m_visible = visible; }
- virtual bool GetVisible() { return m_visible; }
- virtual void SetVisible( bool visible ) { m_visible = visible; }
+ bool IsNull() const { return (m_refData == 0); }
protected:
- bool m_visible; /* can a pointer to this object be safely taken?
- * - only if created within FindOrCreate... */
+ bool m_visible; /* can a pointer to this object be safely taken?
+ * - only if created within FindOrCreate... */
+private:
+ DECLARE_DYNAMIC_CLASS(wxGDIObject)
};
#endif