+# PROP Default_Filter ""
+# Begin Source File
+
+SOURCE=..\..\src\common\taskbarcmn.cpp
+# End Source File
+# End Group
+# Begin Group "MSW Sources"
+
+# PROP Default_Filter ""
+# Begin Source File
+
+SOURCE=..\..\src\msw\datectrl.cpp
+
+!IF "$(CFG)" == "adv - Win32 DLL Universal Unicode Release"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "adv - Win32 DLL Universal Unicode Debug"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "adv - Win32 DLL Universal Release"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "adv - Win32 DLL Universal Debug"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "adv - Win32 DLL Unicode Release"
+
+
+!ELSEIF "$(CFG)" == "adv - Win32 DLL Unicode Debug"
+
+
+!ELSEIF "$(CFG)" == "adv - Win32 DLL Release"
+
+
+!ELSEIF "$(CFG)" == "adv - Win32 DLL Debug"
+
+
+!ELSEIF "$(CFG)" == "adv - Win32 Universal Unicode Release"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "adv - Win32 Universal Unicode Debug"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "adv - Win32 Universal Release"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "adv - Win32 Universal Debug"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "adv - Win32 Unicode Release"
+
+
+!ELSEIF "$(CFG)" == "adv - Win32 Unicode Debug"
+
+
+!ELSEIF "$(CFG)" == "adv - Win32 Release"
+
+
+!ELSEIF "$(CFG)" == "adv - Win32 Debug"
+
+
+!ENDIF
+
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\src\msw\dummy.cpp
+# ADD BASE CPP /Yc"wx/wxprec.h"
+# ADD CPP /Yc"wx/wxprec.h"
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\src\msw\joystick.cpp
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\src\msw\sound.cpp
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\src\msw\taskbar.cpp
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\src\msw\version.rc
+
+!IF "$(CFG)" == "adv - Win32 DLL Universal Unicode Release"
+
+
+!ELSEIF "$(CFG)" == "adv - Win32 DLL Universal Unicode Debug"
+
+
+!ELSEIF "$(CFG)" == "adv - Win32 DLL Universal Release"
+
+
+!ELSEIF "$(CFG)" == "adv - Win32 DLL Universal Debug"
+
+
+!ELSEIF "$(CFG)" == "adv - Win32 DLL Unicode Release"
+
+
+!ELSEIF "$(CFG)" == "adv - Win32 DLL Unicode Debug"
+
+
+!ELSEIF "$(CFG)" == "adv - Win32 DLL Release"
+
+
+!ELSEIF "$(CFG)" == "adv - Win32 DLL Debug"
+
+
+!ELSEIF "$(CFG)" == "adv - Win32 Universal Unicode Release"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "adv - Win32 Universal Unicode Debug"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "adv - Win32 Universal Release"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "adv - Win32 Universal Debug"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "adv - Win32 Unicode Release"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "adv - Win32 Unicode Debug"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "adv - Win32 Release"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "adv - Win32 Debug"
+
+# PROP Exclude_From_Build 1
+
+!ENDIF
+
+# End Source File
+# End Group
+# Begin Group "Generic Sources"
+
+# PROP Default_Filter ""
+# Begin Source File
+
+SOURCE=..\..\src\generic\calctrl.cpp
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\src\generic\datectlg.cpp
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\src\generic\grid.cpp
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\src\generic\gridctrl.cpp
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\src\generic\gridsel.cpp
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\src\generic\helpext.cpp
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\src\generic\laywin.cpp
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\src\generic\propdlg.cpp
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\src\generic\sashwin.cpp
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\src\generic\splash.cpp
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\src\generic\tipdlg.cpp
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\src\generic\wizard.cpp
+# End Source File
+# End Group
+# Begin Group "Setup Headers"
+
+# PROP Default_Filter ""
+# Begin Source File
+
+SOURCE=..\..\include\wx\univ\setup.h
+
+!IF "$(CFG)" == "adv - Win32 DLL Universal Unicode Release"
+
+# Begin Custom Build - Creating ..\..\lib\vc_dll\mswunivu\wx\setup.h
+InputPath=..\include\wx\univ\setup.h
+
+"..\..\lib\vc_dll\mswunivu\wx\setup.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
+ copy "$(InputPath)" ..\..\lib\vc_dll\mswunivu\wx\setup.h
+
+# End Custom Build
+
+!ELSEIF "$(CFG)" == "adv - Win32 DLL Universal Unicode Debug"
+
+# Begin Custom Build - Creating ..\..\lib\vc_dll\mswunivud\wx\setup.h
+InputPath=..\include\wx\univ\setup.h
+
+"..\..\lib\vc_dll\mswunivud\wx\setup.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
+ copy "$(InputPath)" ..\..\lib\vc_dll\mswunivud\wx\setup.h
+
+# End Custom Build
+
+!ELSEIF "$(CFG)" == "adv - Win32 DLL Universal Release"
+
+# Begin Custom Build - Creating ..\..\lib\vc_dll\mswuniv\wx\setup.h
+InputPath=..\include\wx\univ\setup.h
+
+"..\..\lib\vc_dll\mswuniv\wx\setup.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
+ copy "$(InputPath)" ..\..\lib\vc_dll\mswuniv\wx\setup.h
+
+# End Custom Build
+
+!ELSEIF "$(CFG)" == "adv - Win32 DLL Universal Debug"
+
+# Begin Custom Build - Creating ..\..\lib\vc_dll\mswunivd\wx\setup.h
+InputPath=..\include\wx\univ\setup.h
+
+"..\..\lib\vc_dll\mswunivd\wx\setup.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
+ copy "$(InputPath)" ..\..\lib\vc_dll\mswunivd\wx\setup.h
+
+# End Custom Build
+
+!ELSEIF "$(CFG)" == "adv - Win32 DLL Unicode Release"
+
+# Begin Custom Build -
+
+# End Custom Build
+
+!ELSEIF "$(CFG)" == "adv - Win32 DLL Unicode Debug"
+
+# Begin Custom Build -
+
+# End Custom Build
+
+!ELSEIF "$(CFG)" == "adv - Win32 DLL Release"
+
+# Begin Custom Build -
+
+# End Custom Build
+
+!ELSEIF "$(CFG)" == "adv - Win32 DLL Debug"
+
+# Begin Custom Build -
+
+# End Custom Build
+
+!ELSEIF "$(CFG)" == "adv - Win32 Universal Unicode Release"
+
+# Begin Custom Build - Creating ..\..\lib\vc_lib\mswunivu\wx\setup.h
+InputPath=..\include\wx\univ\setup.h
+
+"..\..\lib\vc_lib\mswunivu\wx\setup.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
+ copy "$(InputPath)" ..\..\lib\vc_lib\mswunivu\wx\setup.h
+
+# End Custom Build
+
+!ELSEIF "$(CFG)" == "adv - Win32 Universal Unicode Debug"
+
+# Begin Custom Build - Creating ..\..\lib\vc_lib\mswunivud\wx\setup.h
+InputPath=..\include\wx\univ\setup.h
+
+"..\..\lib\vc_lib\mswunivud\wx\setup.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
+ copy "$(InputPath)" ..\..\lib\vc_lib\mswunivud\wx\setup.h
+
+# End Custom Build
+
+!ELSEIF "$(CFG)" == "adv - Win32 Universal Release"
+
+# Begin Custom Build - Creating ..\..\lib\vc_lib\mswuniv\wx\setup.h
+InputPath=..\include\wx\univ\setup.h
+
+"..\..\lib\vc_lib\mswuniv\wx\setup.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
+ copy "$(InputPath)" ..\..\lib\vc_lib\mswuniv\wx\setup.h
+
+# End Custom Build
+
+!ELSEIF "$(CFG)" == "adv - Win32 Universal Debug"
+
+# Begin Custom Build - Creating ..\..\lib\vc_lib\mswunivd\wx\setup.h
+InputPath=..\include\wx\univ\setup.h
+
+"..\..\lib\vc_lib\mswunivd\wx\setup.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
+ copy "$(InputPath)" ..\..\lib\vc_lib\mswunivd\wx\setup.h
+
+# End Custom Build
+
+!ELSEIF "$(CFG)" == "adv - Win32 Unicode Release"
+
+# Begin Custom Build -
+
+# End Custom Build
+
+!ELSEIF "$(CFG)" == "adv - Win32 Unicode Debug"
+
+# Begin Custom Build -
+
+# End Custom Build
+
+!ELSEIF "$(CFG)" == "adv - Win32 Release"
+
+# Begin Custom Build -
+
+# End Custom Build
+
+!ELSEIF "$(CFG)" == "adv - Win32 Debug"
+
+# Begin Custom Build -
+
+# End Custom Build
+
+!ENDIF
+
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\include\wx\msw\setup.h
+
+!IF "$(CFG)" == "adv - Win32 DLL Universal Unicode Release"
+
+# Begin Custom Build -
+
+# End Custom Build
+
+!ELSEIF "$(CFG)" == "adv - Win32 DLL Universal Unicode Debug"
+
+# Begin Custom Build -
+
+# End Custom Build
+
+!ELSEIF "$(CFG)" == "adv - Win32 DLL Universal Release"
+
+# Begin Custom Build -
+
+# End Custom Build
+
+!ELSEIF "$(CFG)" == "adv - Win32 DLL Universal Debug"
+
+# Begin Custom Build -
+
+# End Custom Build
+
+!ELSEIF "$(CFG)" == "adv - Win32 DLL Unicode Release"
+
+# Begin Custom Build - Creating ..\..\lib\vc_dll\mswu\wx\setup.h
+InputPath=..\include\wx\msw\setup.h
+
+"..\..\lib\vc_dll\mswu\wx\setup.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
+ copy "$(InputPath)" ..\..\lib\vc_dll\mswu\wx\setup.h
+
+# End Custom Build
+
+!ELSEIF "$(CFG)" == "adv - Win32 DLL Unicode Debug"
+
+# Begin Custom Build - Creating ..\..\lib\vc_dll\mswud\wx\setup.h
+InputPath=..\include\wx\msw\setup.h
+
+"..\..\lib\vc_dll\mswud\wx\setup.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
+ copy "$(InputPath)" ..\..\lib\vc_dll\mswud\wx\setup.h
+
+# End Custom Build
+
+!ELSEIF "$(CFG)" == "adv - Win32 DLL Release"
+
+# Begin Custom Build - Creating ..\..\lib\vc_dll\msw\wx\setup.h
+InputPath=..\include\wx\msw\setup.h