// Created: 06.08.00
// RCS-ID: $Id$
// Copyright: (c) 2000 SciTech Software, Inc. (www.scitechsoft.com)
-// Licence: wxWindows license
+// Licence: wxWindows licence
///////////////////////////////////////////////////////////////////////////////
// ===========================================================================
wxMetalRenderer(wxRenderer *renderer, wxColourScheme* scheme);
virtual void DrawButtonSurface(wxDC& dc,
- const wxColour& col,
+ const wxColour& WXUNUSED(col),
const wxRect& rect,
- int flags )
- { DrawMetal( dc, rect ); }
+ int WXUNUSED(flags))
+ { DrawMetal(dc, rect); }
virtual void DrawScrollbarThumb(wxDC& dc,
wxOrientation orient,
void DrawShadedRect(wxDC& dc, wxRect *rect,
const wxPen& pen1, const wxPen& pen2);
- void DrawArrowBorder(wxDC& dc, wxRect *rect, bool isPressed = FALSE);
+ void DrawArrowBorder(wxDC& dc, wxRect *rect, bool isPressed = false);
void DrawArrow(wxDC& dc, const wxRect& rect,
wxArrowDirection arrowDir, wxArrowStyle arrowStyle);
// wxMetalTheme
// ----------------------------------------------------------------------------
-WX_DEFINE_ARRAY(wxInputHandler *, wxArrayHandlers);
+WX_DEFINE_ARRAY_PTR(wxInputHandler *, wxArrayHandlers);
class wxMetalTheme : public wxTheme
{
bool GetOrCreateTheme()
{
if ( !m_win32Theme )
- m_win32Theme = wxTheme::Create("win32");
+ m_win32Theme = wxTheme::Create( wxT("win32") );
return m_win32Theme != NULL;
}
private:
}
void wxMetalRenderer::DrawScrollbarThumb(wxDC& dc,
- wxOrientation orient,
+ wxOrientation WXUNUSED(orient),
const wxRect& rect,
- int flags)
+ int WXUNUSED(flags))
{
// we don't use the flags, the thumb never changes appearance
wxRect rectThumb = rect;
}
void wxMetalRenderer::DrawScrollbarShaft(wxDC& dc,
- wxOrientation orient,
+ wxOrientation WXUNUSED(orient),
const wxRect& rectBar,
- int flags)
+ int WXUNUSED(flags))
{
- DrawMetal( dc, rectBar );
+ DrawMetal(dc, rectBar);
}
void wxMetalRenderer::GetComboBitmaps(wxBitmap *bmpNormal,
- wxBitmap *bmpFocus,
+ wxBitmap * WXUNUSED(bmpFocus),
wxBitmap *bmpPressed,
wxBitmap *bmpDisabled)
{
x--;
// draw it
- dc.DrawBitmap(bmp, x, y, TRUE /* use mask */);
+ dc.DrawBitmap(bmp, x, y, true /* use mask */);
}
// ----------------------------------------------------------------------------