]> git.saurik.com Git - wxWidgets.git/blobdiff - src/motif/app.cpp
refresh and flicker even more to ensure proper refresh in the resizeable dialogs
[wxWidgets.git] / src / motif / app.cpp
index 6cf5ad773d68b7a2419f9546d7619c6b6112736a..17699b8d08ef42918dfca16ba7a5dffa0fdadea3 100644 (file)
 
 #ifdef __GNUG__
     #pragma implementation "app.h"
-    #pragma implementation "appbase.h"
+#endif
+
+#ifdef __VMS
+#define XtParent XTPARENT
+#define XtDisplay XTDISPLAY
 #endif
 
 #include "wx/frame.h"
     #include "wx/resource.h"
 #endif
 
+#ifdef __VMS__
+#pragma message disable nosimpint
+#endif
 #include <Xm/Xm.h>
 #include <X11/Xlib.h>
 #include <X11/Xutil.h>
 #include <X11/Xresource.h>
 #include <X11/Xatom.h>
+#ifdef __VMS__
+#pragma message enable nosimpint
+#endif
 
 #include "wx/motif/private.h"
 
 #include <string.h>
 
-extern char *wxBuffer;
 extern wxList wxPendingDelete;
 
-#if wxUSE_THREADS
-extern wxList *wxPendingEvents;
-extern wxCriticalSection *wxPendingEventsLocker;
-#endif // wxUSE_THREADS
-
 wxApp *wxTheApp = NULL;
 
 wxHashTable *wxWidgetHashTable = NULL;
 
-#if !USE_SHARED_LIBRARY
 IMPLEMENT_DYNAMIC_CLASS(wxApp, wxEvtHandler)
 
 BEGIN_EVENT_TABLE(wxApp, wxEvtHandler)
     EVT_IDLE(wxApp::OnIdle)
 END_EVENT_TABLE()
-#endif
+
+#ifdef __WXDEBUG__
+    typedef int (*XErrorHandlerFunc)(Display *, XErrorEvent *);
+
+    XErrorHandlerFunc gs_pfnXErrorHandler = 0;
+
+    static int wxXErrorHandler(Display *dpy, XErrorEvent *xevent)
+    {
+        // just forward to the default handler for now
+        return gs_pfnXErrorHandler(dpy, xevent);
+    }
+#endif // __WXDEBUG__
 
 long wxApp::sm_lastMessageTime = 0;
 
 bool wxApp::Initialize()
 {
-    wxBuffer = new char[BUFSIZ + 512];
-
     wxClassInfo::InitializeClasses();
 
     // GL: I'm annoyed ... I don't know where to put this and I don't want to
     // create a module for that as it's part of the core.
 #if wxUSE_THREADS
-    wxPendingEvents = new wxList();
     wxPendingEventsLocker = new wxCriticalSection();
 #endif
 
@@ -129,17 +140,7 @@ void wxApp::CleanUp()
 
     // Destroy all GDI lists, etc.
 
-    delete wxTheBrushList;
-    wxTheBrushList = NULL;
-
-    delete wxThePenList;
-    wxThePenList = NULL;
-
-    delete wxTheFontList;
-    wxTheFontList = NULL;
-
-    delete wxTheBitmapList;
-    wxTheBitmapList = NULL;
+    wxDeleteStockLists();
 
     delete wxTheColourDatabase;
     wxTheColourDatabase = NULL;
@@ -154,9 +155,6 @@ void wxApp::CleanUp()
 
     wxBitmap::CleanUpHandlers();
 
-    delete[] wxBuffer;
-    wxBuffer = NULL;
-
     wxClassInfo::CleanUpClasses();
 
     delete wxTheApp;
@@ -340,45 +338,49 @@ void wxApp::ProcessXEvent(WXEvent* _event)
 
     if (event->type == KeyPress)
     {
-#ifdef __WXDEBUG__
+#if 0 // def __WXDEBUG__
         Widget widget = XtWindowToWidget(event->xany.display, event->xany.window);
         wxLogDebug("Got key press event for 0x%08x (parent = 0x%08x)",
                    widget, XtParent(widget));
 #endif // DEBUG
 
-       if (CheckForAccelerator(_event))
-       {
+    if (CheckForAccelerator(_event))
+    {
             // Do nothing! We intercepted and processed the event as an
             // accelerator.
             return;
-       }
-#if 0 // this isn't necessary anymore ??? -michael
-       else if (CheckForKeyDown(_event))
-       {
+    }
+#if 1
+        // It seemed before that this hack was redundant and
+        // key down events were being generated by wxCanvasInputEvent.
+        // But no longer - why ???
+        //
+    else if (CheckForKeyDown(_event))
+    {
             // We intercepted and processed the key down event
             return;
-       }
-#endif        
-       else
-       {
+    }
+#endif
+    else
+    {
             XtDispatchEvent(event);
-           return;
-       }
+        return;
+    }
     }
     else if (event->type == KeyRelease)
     {
         // TODO: work out why we still need this !  -michael
         //
         if (CheckForKeyUp(_event))
-       {
-           // We intercepted and processed the key up event
-           return;
-       }
-       else
-       {
-           XtDispatchEvent(event);
-           return;
-       }
+    {
+        // We intercepted and processed the key up event
+        return;
+    }
+    else
+    {
+        XtDispatchEvent(event);
+        return;
+    }
     }
     else if (event->type == PropertyNotify)
     {
@@ -464,13 +466,20 @@ void wxApp::OnIdle(wxIdleEvent& event)
 
     inOnIdle = TRUE;
 
-    // 'Garbage' collection of windows deleted with Close().
-    DeletePendingObjects();
+    // If there are pending events, we must process them: pending events
+    // are either events to the threads other than main or events posted
+    // with wxPostEvent() functions
+    // GRG: I have moved this here so that all pending events are processed
+    //   before starting to delete any objects. This behaves better (in
+    //   particular, wrt wxPostEvent) and is coherent with wxGTK's current
+    //   behaviour. Also removed the '#if wxUSE_THREADS' around it.
+    //  Changed Mar/2000 before 2.1.14
 
-#if wxUSE_THREADS
     // Flush pending events.
     ProcessPendingEvents();
-#endif
+
+    // 'Garbage' collection of windows deleted with Close().
+    DeletePendingObjects();
 
     // flush the logged messages if any
     wxLog *pLog = wxLog::GetActiveTarget();
@@ -486,6 +495,13 @@ void wxApp::OnIdle(wxIdleEvent& event)
     inOnIdle = FALSE;
 }
 
+void wxWakeUpIdle()
+{
+    // **** please implement me! ****
+    // Wake up the idle handler processor, even if it is in another thread...
+}
+
+
 // Send idle event to all top-level windows
 bool wxApp::SendIdleEvents()
 {
@@ -545,24 +561,6 @@ void wxApp::DeletePendingObjects()
     }
 }
 
-#if wxUSE_THREADS
-void wxApp::ProcessPendingEvents()
-{
-    wxNode *node = wxPendingEvents->First();
-    wxCriticalSectionLocker locker(*wxPendingEventsLocker);
-
-    while (node)
-    {
-        wxEvtHandler *handler = (wxEvtHandler *)node->Data();
-
-        handler->ProcessPendingEvents();
-
-        delete node;
-        node = wxPendingEvents->First();
-    }
-}
-#endif // wxUSE_THREADS
-
 // Create an application context
 bool wxApp::OnInitGui()
 {
@@ -585,6 +583,11 @@ bool wxApp::OnInitGui()
     }
     m_initialDisplay = (WXDisplay*) dpy;
 
+#ifdef __WXDEBUG__
+    // install the X error handler
+    gs_pfnXErrorHandler = XSetErrorHandler(wxXErrorHandler);
+#endif // __WXDEBUG__
+
     wxTheApp->m_topLevelWidget = (WXWidget) XtAppCreateShell((String)NULL, (const char*) wxTheApp->GetClassName(),
         applicationShellWidgetClass,dpy,
         NULL,0) ;
@@ -658,20 +661,20 @@ bool wxApp::CheckForKeyDown(WXEvent* event)
     if (xEvent->xany.type == KeyPress)
     {
         Widget widget = XtWindowToWidget((Display*) wxGetDisplay(),
-                                        xEvent->xany.window);
-       wxWindow* win = NULL;
+                     xEvent->xany.window);
+    wxWindow* win = NULL;
 
-       // Find the first wxWindow that corresponds to this event window
-       while (widget && !(win = wxGetWindowFromTable(widget)))
+    // Find the first wxWindow that corresponds to this event window
+    while (widget && !(win = wxGetWindowFromTable(widget)))
             widget = XtParent(widget);
 
-       if (!widget || !win)
+    if (!widget || !win)
             return FALSE;
 
-       wxKeyEvent keyEvent(wxEVT_KEY_DOWN);
-       wxTranslateKeyEvent(keyEvent, win, (Widget) 0, xEvent);
+    wxKeyEvent keyEvent(wxEVT_KEY_DOWN);
+    wxTranslateKeyEvent(keyEvent, win, (Widget) 0, xEvent);
 
-       return win->ProcessEvent( keyEvent );
+    return win->ProcessEvent( keyEvent );
     }
 
     return FALSE;
@@ -683,20 +686,20 @@ bool wxApp::CheckForKeyUp(WXEvent* event)
     if (xEvent->xany.type == KeyRelease)
     {
         Widget widget = XtWindowToWidget((Display*) wxGetDisplay(),
-                                        xEvent->xany.window);
-       wxWindow* win = NULL;
+                         xEvent->xany.window);
+        wxWindow* win = NULL;
 
-       // Find the first wxWindow that corresponds to this event window
-       while (widget && !(win = wxGetWindowFromTable(widget)))
-            widget = XtParent(widget);
+        // Find the first wxWindow that corresponds to this event window
+        while (widget && !(win = wxGetWindowFromTable(widget)))
+                widget = XtParent(widget);
 
-       if (!widget || !win)
-            return FALSE;
+        if (!widget || !win)
+                return FALSE;
 
-       wxKeyEvent keyEvent(wxEVT_KEY_UP);
-       wxTranslateKeyEvent(keyEvent, win, (Widget) 0, xEvent);
+        wxKeyEvent keyEvent(wxEVT_KEY_UP);
+        wxTranslateKeyEvent(keyEvent, win, (Widget) 0, xEvent);
 
-       return win->ProcessEvent( keyEvent );
+        return win->ProcessEvent( keyEvent );
     }
 
     return FALSE;
@@ -717,45 +720,36 @@ void wxExit()
 }
 
 // Yield to other processes
-bool wxYield()
+
+bool wxApp::Yield(bool onlyIfNeeded)
 {
+    bool s_inYield = FALSE;
+
+    if ( s_inYield )
+    {
+        if ( !onlyIfNeeded )
+        {
+            wxFAIL_MSG( wxT("wxYield called recursively" ) );
+        }
+
+        return FALSE;
+    }
+
+    s_inYield = TRUE;
+
     while (wxTheApp && wxTheApp->Pending())
         wxTheApp->Dispatch();
 
-    // VZ: is it the same as this (taken from old wxExecute)?
-#if 0
-    XtAppProcessEvent((XtAppContext) wxTheApp->GetAppContext(), XtIMAll);
-#endif
+    s_inYield = FALSE;
 
     return TRUE;
 }
 
-// TODO use XmGetPixmap (?) to get the really standard icons!
+// ----------------------------------------------------------------------------
+// accessors for C modules
+// ----------------------------------------------------------------------------
 
-#include "wx/generic/info.xpm"
-#include "wx/generic/error.xpm"
-#include "wx/generic/question.xpm"
-#include "wx/generic/warning.xpm"
-
-wxIcon
-wxApp::GetStdIcon(int which) const
+extern "C" XtAppContext wxGetAppContext()
 {
-    switch(which)
-    {
-        case wxICON_INFORMATION:
-            return wxIcon(info_xpm);
-
-        case wxICON_QUESTION:
-            return wxIcon(question_xpm);
-
-        case wxICON_EXCLAMATION:
-            return wxIcon(warning_xpm);
-
-        default:
-            wxFAIL_MSG("requested non existent standard icon");
-            // still fall through
-
-        case wxICON_HAND:
-            return wxIcon(error_xpm);
-    }
+    return (XtAppContext)wxTheApp->GetAppContext();
 }