#pragma hdrstop
#endif
+// This class can't be implemented and hence is not used under Win CE.
+#ifndef __WXWINCE__
+
#ifndef WX_PRECOMP
+ #include "wx/dcclient.h"
#include "wx/frame.h" // Only for wxFRAME_SHAPED.
#include "wx/region.h"
#include "wx/msw/private.h"
#include "wx/nonownedwnd.h"
+#if wxUSE_GRAPHICS_CONTEXT
+ #include "wx/msw/wrapgdip.h"
+ #include "wx/graphics.h"
+#endif // wxUSE_GRAPHICS_CONTEXT
+
+#include "wx/scopedptr.h"
+
// ============================================================================
// wxNonOwnedWindow implementation
// ============================================================================
-#ifndef __WXWINCE__
-
-bool wxNonOwnedWindow::SetShape(const wxRegion& region)
+bool wxNonOwnedWindow::DoClearShape()
{
- wxCHECK_MSG( HasFlag(wxFRAME_SHAPED), false,
- wxT("Shaped windows must be created with the wxFRAME_SHAPED style."));
-
- // The empty region signifies that the shape should be removed from the
- // window.
- if ( region.IsEmpty() )
+ if (::SetWindowRgn(GetHwnd(), NULL, TRUE) == 0)
{
- if (::SetWindowRgn(GetHwnd(), NULL, TRUE) == 0)
- {
- wxLogLastError(wxT("SetWindowRgn"));
- return false;
- }
- return true;
+ wxLogLastError(wxT("SetWindowRgn"));
+ return false;
}
+ return true;
+}
+
+bool wxNonOwnedWindow::DoSetRegionShape(const wxRegion& region)
+{
// Windows takes ownership of the region, so
// we'll have to make a copy of the region to give to it.
DWORD noBytes = ::GetRegionData(GetHrgnOf(region), 0, NULL);
delete[] (char*) rgnData;
// SetWindowRgn expects the region to be in coordinates
- // relative to the window, not the client area. Figure
- // out the offset, if any.
- RECT rect;
- DWORD dwStyle = ::GetWindowLong(GetHwnd(), GWL_STYLE);
- DWORD dwExStyle = ::GetWindowLong(GetHwnd(), GWL_EXSTYLE);
- ::GetClientRect(GetHwnd(), &rect);
- ::AdjustWindowRectEx(&rect, dwStyle, ::GetMenu(GetHwnd()) != NULL, dwExStyle);
- ::OffsetRgn(hrgn, -rect.left, -rect.top);
+ // relative to the window, not the client area.
+ const wxPoint clientOrigin = GetClientAreaOrigin();
+ ::OffsetRgn(hrgn, -clientOrigin.x, -clientOrigin.y);
// Now call the shape API with the new region.
if (::SetWindowRgn(GetHwnd(), hrgn, TRUE) == 0)
return true;
}
+#if wxUSE_GRAPHICS_CONTEXT
+
+#include "wx/msw/wrapgdip.h"
+
+// This class contains data used only when SetPath(wxGraphicsPath) is called.
+//
+// Notice that it derives from wxEvtHandler solely to allow Connect()-ing its
+// OnPaint() method to the window, we could get rid of this inheritance once
+// Bind() can be used in wx sources.
+class wxNonOwnedWindowShapeImpl : public wxEvtHandler
+{
+public:
+ wxNonOwnedWindowShapeImpl(wxNonOwnedWindow* win, const wxGraphicsPath& path) :
+ m_win(win),
+ m_path(path)
+ {
+ // Create the region corresponding to this path and set it as windows
+ // shape.
+ wxScopedPtr<wxGraphicsContext> context(wxGraphicsContext::Create(win));
+ Region gr(static_cast<GraphicsPath*>(m_path.GetNativePath()));
+ win->SetShape(
+ wxRegion(
+ gr.GetHRGN(static_cast<Graphics*>(context->GetNativeContext()))
+ )
+ );
+
+
+ // Connect to the paint event to draw the border.
+ //
+ // TODO: Do this only optionally?
+ m_win->Connect
+ (
+ wxEVT_PAINT,
+ wxPaintEventHandler(wxNonOwnedWindowShapeImpl::OnPaint),
+ NULL,
+ this
+ );
+ }
+
+ virtual ~wxNonOwnedWindowShapeImpl()
+ {
+ m_win->Disconnect
+ (
+ wxEVT_PAINT,
+ wxPaintEventHandler(wxNonOwnedWindowShapeImpl::OnPaint),
+ NULL,
+ this
+ );
+ }
+
+private:
+ void OnPaint(wxPaintEvent& event)
+ {
+ event.Skip();
+
+ wxPaintDC dc(m_win);
+ wxScopedPtr<wxGraphicsContext> context(wxGraphicsContext::Create(dc));
+ context->SetPen(wxPen(*wxLIGHT_GREY, 2));
+ context->StrokePath(m_path);
+ }
+
+ wxNonOwnedWindow* const m_win;
+ wxGraphicsPath m_path;
+
+ wxDECLARE_NO_COPY_CLASS(wxNonOwnedWindowShapeImpl);
+};
+
+wxNonOwnedWindow::wxNonOwnedWindow()
+{
+ m_shapeImpl = NULL;
+}
+
+wxNonOwnedWindow::~wxNonOwnedWindow()
+{
+ delete m_shapeImpl;
+}
+
+bool wxNonOwnedWindow::DoSetPathShape(const wxGraphicsPath& path)
+{
+ delete m_shapeImpl;
+ m_shapeImpl = new wxNonOwnedWindowShapeImpl(this, path);
+
+ return true;
+}
+
+#else // !wxUSE_GRAPHICS_CONTEXT
+
+// Trivial ctor and dtor as we don't have anything to do when wxGraphicsContext
+// is not used but still define them here to avoid adding even more #if checks
+// to the header, it it doesn't do any harm even though it's not needed.
+wxNonOwnedWindow::wxNonOwnedWindow()
+{
+}
+
+wxNonOwnedWindow::~wxNonOwnedWindow()
+{
+}
+
+#endif // wxUSE_GRAPHICS_CONTEXT/!wxUSE_GRAPHICS_CONTEXT
+
#endif // !__WXWINCE__