// Define/Declare a wxEventType-based event type:
#define wxDEFINE_EVENT( name, type ) \
- const wxEventType name( wxNewEventType() );
+ const wxEventType name( wxNewEventType() )
#define wxDECLARE_EXPORTED_EVENT( expdecl, name, type ) \
- extern const expdecl wxEventType name;
+ extern const expdecl wxEventType name
// Define/Declare a wxEventType-based event type and initialize it with a
// predefined event type. (Only used for wxEVT_SPIN_XXX for backward
// compatibility)
-
+
#define wxDEFINE_EVENT_ALIAS( name, type, value ) \
- const wxEventType name = value;
+ const wxEventType name = value
#define wxDECLARE_EXPORTED_EVENT_ALIAS( expdecl, name, type ) \
- extern const expdecl wxEventType name;
+ extern const expdecl wxEventType name
// Declare a local (not exported) wxEventType-based event type:
- #define wxDECLARE_LOCAL_EVENT( name, type ) \
- wxDECLARE_EXPORTED_EVENT( wxEMPTY_PARAMETER_VALUE, name, type )
-
- // Try to cast the given event handler to the correct handler type:
+ #define wxDECLARE_EVENT( name, type ) \
+ wxDECLARE_EXPORTED_EVENT( wxEMPTY_PARAMETER_VALUE, name, type );
- #define wxEVENT_HANDLER_CAST( functype, func ) \
- ( wxObjectEventFunction )( wxEventFunction )wxStaticCastEvent( functype, &func )
#else
// Define/Declare a templatized event type with the corresponding event as
// a nested typedef:
-
+
#define wxDEFINE_EVENT( name, type ) \
- const wxEventTypeTag< type > name( wxNewEventType() );
+ const wxEventTypeTag< type > name( wxNewEventType() )
#define wxDECLARE_EXPORTED_EVENT( expdecl, name, type ) \
- extern const expdecl wxEventTypeTag< type > name;
+ extern const expdecl wxEventTypeTag< type > name
// Define/Declare a templatized event type and initialize it with a
// predefined event type. (Only used for wxEVT_SPIN_XXX for backward
// compatibility)
#define wxDEFINE_EVENT_ALIAS( name, type, value ) \
- const wxEventTypeTag< type > name( value );
+ const wxEventTypeTag< type > name( value )
#define wxDECLARE_EXPORTED_EVENT_ALIAS( expdecl, name, type ) \
- extern const expdecl wxEventTypeTag< type > name;
+ extern const expdecl wxEventTypeTag< type > name
// Declare a local (not exported) templatized event type:
- #define wxDECLARE_LOCAL_EVENT( name, type ) \
- wxDECLARE_EXPORTED_EVENT( wxEMPTY_PARAMETER_VALUE, name, type )
+ #define wxDECLARE_EVENT( name, type ) \
+ wxDECLARE_EXPORTED_EVENT( wxEMPTY_PARAMETER_VALUE, name, type );
- // Don't cast the given event handler so that wxEvtHandler::Connect() sees
- // the actual type:
-
- #define wxEVENT_HANDLER_CAST( functype, func ) \
- ( &func )
#endif
+// Try to cast the given event handler to the correct handler type:
+
+#define wxEVENT_HANDLER_CAST( functype, func ) \
+ ( wxObjectEventFunction )( wxEventFunction )wxStaticCastEvent( functype, &func )
+
// Template which associates the correct event object with the event type
#if !wxEVENTS_COMPATIBILITY_2_8
m_method = method;
}
- virtual void operator()(wxEvtHandler *handler, wxEvent& event)
- {
- wxEvtHandler * const realHandler = m_handler ? m_handler : handler;
-
- (realHandler->*m_method)(event);
- }
+ virtual void operator()(wxEvtHandler *handler, wxEvent& event);
virtual bool Matches(const wxEventFunctor& func) const
{
return false;
const wxEventFunction method = GetMethod();
- return !method || GetMethod() == method;
+
+ // FIXME-VC6: amazing but true: replacing "method == NULL" here with
+ // "!method" makes VC6 crash with an ICE in DLL build (only!)
+ return method == NULL || GetMethod() == method;
}
virtual wxEvtHandler *GetEvtHandler() const { return m_handler; }
private:
wxEvtHandler *m_handler;
- wxObjectEventFunction m_method;
+ wxEventFunction m_method;
};
#if wxEVENTS_COMPATIBILITY_2_8
Functor m_handler;
};
-// helper class defining operations different for method functors using an
-// object of wxEvtHandler-derived class as handler and the others
namespace wxPrivate
{
+// helper template defining nested "type" typedef as the event class
+// corresponding to the given event type
+template <typename T> struct EventClassOf;
+
+// the typed events provide the information about the class of the events they
+// carry themselves:
+template <typename T>
+struct EventClassOf< wxEventTypeTag<T> >
+{
+ typedef typename wxEventTypeTag<T>::EventClass type;
+};
+
+// for the old untyped events we don't have information about the exact event
+// class carried by them
+template <>
+struct EventClassOf<wxEventType>
+{
+ typedef wxEvent type;
+};
+
+
+// helper class defining operations different for method functors using an
+// object of wxEvtHandler-derived class as handler and the others
template <typename T, typename A, bool> struct HandlerImpl;
// specialization for handlers deriving from wxEvtHandler
static wxEvtHandler *ConvertToEvtHandler(T *p)
{ return p; }
static wxEventFunction ConvertToEvtFunction(void (T::*f)(A&))
- { return reinterpret_cast<wxEventFunction>(f); }
+ { return static_cast<wxEventFunction>(
+ reinterpret_cast<void (T::*)(wxEvent&)>(f)); }
};
// specialization for handlers not deriving from wxEvtHandler
//
// notice that the object class may be different from the class in which the
// method is defined but it must be convertible to this class
-template <typename EventTag, typename Class, typename ObjClass>
+//
+// also, the type of the handler parameter doesn't need to be exactly the same
+// as EventTag::EventClass but it must be its base class -- this is explicitly
+// allowed to handle different events in the same handler taking wxEvent&, for
+// example
+template
+ <typename EventTag, typename Class, typename EventArg, typename EventHandler>
class wxEventFunctorMethod
: public wxEventFunctor,
private wxPrivate::HandlerImpl
<
Class,
- typename EventTag::EventClass,
- wxConvertibleTo<Class, wxEvtHandler>::value
+ EventArg,
+ wxConvertibleTo<Class, wxEvtHandler>::value != 0
>
{
+private:
+ static void CheckHandlerArgument(EventArg *) { }
+
public:
- typedef typename EventTag::EventClass EventArg;
+ // the event class associated with the given event tag
+ typedef typename wxPrivate::EventClassOf<EventTag>::type EventClass;
- wxEventFunctorMethod(void (Class::*method)(EventArg&), ObjClass *handler)
+
+ wxEventFunctorMethod(void (Class::*method)(EventArg&), EventHandler *handler)
{
wxASSERT_MSG( handler || this->IsEvtHandler(),
"handlers defined in non-wxEvtHandler-derived classes "
"must be connected with a valid sink object" );
+ // if you get an error here it means that the signature of the handler
+ // you're trying to use is not compatible with (i.e. is not the same as
+ // or a base class of) the real event class used for this event type
+ CheckHandlerArgument(static_cast<EventClass *>(NULL));
+
m_handler = handler;
m_method = method;
}
wxCHECK_RET( realHandler, "invalid event handler" );
}
+ // the real (run-time) type of event is EventClass and we checked in
+ // the ctor that EventClass can be converted to EventArg, so this cast
+ // is always valid
(realHandler->*m_method)(static_cast<EventArg&>(event));
}
}
private:
- ObjClass *m_handler;
+ EventHandler *m_handler;
void (Class::*m_method)(EventArg&);
};
-// partial specialization for legacy event types
-template <typename ObjClass>
-class wxEventFunctorMethod<wxEventType, wxEvtHandler, ObjClass>
- : public wxObjectEventFunctor
-{
-public:
- wxEventFunctorMethod(wxObjectEventFunction method, ObjClass *handler)
- : wxObjectEventFunctor(method, handler)
- {
- }
-};
-
-//
// Create functors for the templatized events, either allocated on the heap for
-// wxNewXXX() variants (this is needed in wxEvtHandler::Connect() to store them
+// wxNewXXX() variants (this is needed in wxEvtHandler::Bind<>() to store them
// in dynamic event table) or just by returning them as temporary objects (this
-// is enough for Disconnect() and we allocate unnecessary heap allocation like
-// this)
+// is enough for Unbind<>() and we avoid unnecessary heap allocation like this).
// Create functors wrapping other functors (including functions):
// Create functors for methods:
template
- <typename EventTag, typename Class, typename EventArg, typename ObjClass>
-inline wxEventFunctorMethod<EventTag, Class, ObjClass> *
+ <typename EventTag, typename Class, typename EventArg, typename EventHandler>
+inline wxEventFunctorMethod<EventTag, Class, EventArg, EventHandler> *
wxNewEventFunctor(const EventTag&,
void (Class::*method)(EventArg&),
- ObjClass *handler)
+ EventHandler *handler)
{
- return new wxEventFunctorMethod<EventTag, Class, ObjClass>(method, handler);
+ return new wxEventFunctorMethod<EventTag, Class, EventArg, EventHandler>(
+ method, handler);
}
template
- <typename EventTag, typename Class, typename EventArg, typename ObjClass>
-inline wxEventFunctorMethod<EventTag, Class, ObjClass>
+ <typename EventTag, typename Class, typename EventArg, typename EventHandler>
+inline wxEventFunctorMethod<EventTag, Class, EventArg, EventHandler>
wxMakeEventFunctor(const EventTag&,
void (Class::*method)(EventArg&),
- ObjClass *handler)
+ EventHandler *handler)
{
- return wxEventFunctorMethod<EventTag, Class, ObjClass>(method, handler);
+ return wxEventFunctorMethod<EventTag, Class, EventArg, EventHandler>(
+ method, handler);
}
// Special case for the wxNewEventFunctor() calls used inside the event table
-// macros: they don't specify the handler so ObjClass can't be deduced
+// macros: they don't specify the handler so EventHandler can't be deduced
template <typename EventTag, typename Class, typename EventArg>
-inline wxEventFunctorMethod<EventTag, Class, Class> *
+inline wxEventFunctorMethod<EventTag, Class, EventArg, Class> *
wxNewEventFunctor(const EventTag&, void (Class::*method)(EventArg&))
{
- return new wxEventFunctorMethod<EventTag, Class, Class>(method, NULL);
+ return new wxEventFunctorMethod<EventTag, Class, EventArg, Class>(
+ method, NULL);
}
template
- <typename EventTag, typename Class, typename EventArg, typename ObjClass>
-inline wxEventFunctorMethod<EventTag, Class, Class>
+ <typename EventTag, typename Class, typename EventArg, typename EventHandler>
+inline wxEventFunctorMethod<EventTag, Class, EventArg, Class>
wxMakeEventFunctor(const EventTag&, void (Class::*method)(EventArg&))
{
- return wxEventFunctorMethod<EventTag, Class, Class>(method, NULL);
+ return wxEventFunctorMethod<EventTag, Class, EventArg, Class>(
+ method, NULL);
}
#endif // !wxEVENTS_COMPATIBILITY_2_8
// Need events declared to do this
class WXDLLIMPEXP_FWD_CORE wxCommandEvent;
+class WXDLLIMPEXP_FWD_CORE wxThreadEvent;
class WXDLLIMPEXP_FWD_CORE wxMouseEvent;
class WXDLLIMPEXP_FWD_CORE wxFocusEvent;
class WXDLLIMPEXP_FWD_CORE wxChildFocusEvent;
// Command events
-wxDECLARE_EXPORTED_EVENT(WXDLLIMPEXP_CORE, wxEVT_COMMAND_BUTTON_CLICKED, wxCommandEvent)
-wxDECLARE_EXPORTED_EVENT(WXDLLIMPEXP_CORE, wxEVT_COMMAND_CHECKBOX_CLICKED, wxCommandEvent)
-wxDECLARE_EXPORTED_EVENT(WXDLLIMPEXP_CORE, wxEVT_COMMAND_CHOICE_SELECTED, wxCommandEvent)
-wxDECLARE_EXPORTED_EVENT(WXDLLIMPEXP_CORE, wxEVT_COMMAND_LISTBOX_SELECTED, wxCommandEvent)
-wxDECLARE_EXPORTED_EVENT(WXDLLIMPEXP_CORE, wxEVT_COMMAND_LISTBOX_DOUBLECLICKED, wxCommandEvent)
-wxDECLARE_EXPORTED_EVENT(WXDLLIMPEXP_CORE, wxEVT_COMMAND_CHECKLISTBOX_TOGGLED, wxCommandEvent)
-wxDECLARE_EXPORTED_EVENT(WXDLLIMPEXP_CORE, wxEVT_COMMAND_MENU_SELECTED, wxCommandEvent)
-wxDECLARE_EXPORTED_EVENT(WXDLLIMPEXP_CORE, wxEVT_COMMAND_SLIDER_UPDATED, wxCommandEvent)
-wxDECLARE_EXPORTED_EVENT(WXDLLIMPEXP_CORE, wxEVT_COMMAND_RADIOBOX_SELECTED, wxCommandEvent)
-wxDECLARE_EXPORTED_EVENT(WXDLLIMPEXP_CORE, wxEVT_COMMAND_RADIOBUTTON_SELECTED, wxCommandEvent)
+wxDECLARE_EXPORTED_EVENT(WXDLLIMPEXP_CORE, wxEVT_COMMAND_BUTTON_CLICKED, wxCommandEvent);
+wxDECLARE_EXPORTED_EVENT(WXDLLIMPEXP_CORE, wxEVT_COMMAND_CHECKBOX_CLICKED, wxCommandEvent);
+wxDECLARE_EXPORTED_EVENT(WXDLLIMPEXP_CORE, wxEVT_COMMAND_CHOICE_SELECTED, wxCommandEvent);
+wxDECLARE_EXPORTED_EVENT(WXDLLIMPEXP_CORE, wxEVT_COMMAND_LISTBOX_SELECTED, wxCommandEvent);
+wxDECLARE_EXPORTED_EVENT(WXDLLIMPEXP_CORE, wxEVT_COMMAND_LISTBOX_DOUBLECLICKED, wxCommandEvent);
+wxDECLARE_EXPORTED_EVENT(WXDLLIMPEXP_CORE, wxEVT_COMMAND_CHECKLISTBOX_TOGGLED, wxCommandEvent);
+wxDECLARE_EXPORTED_EVENT(WXDLLIMPEXP_CORE, wxEVT_COMMAND_MENU_SELECTED, wxCommandEvent);
+wxDECLARE_EXPORTED_EVENT(WXDLLIMPEXP_CORE, wxEVT_COMMAND_SLIDER_UPDATED, wxCommandEvent);
+wxDECLARE_EXPORTED_EVENT(WXDLLIMPEXP_CORE, wxEVT_COMMAND_RADIOBOX_SELECTED, wxCommandEvent);
+wxDECLARE_EXPORTED_EVENT(WXDLLIMPEXP_CORE, wxEVT_COMMAND_RADIOBUTTON_SELECTED, wxCommandEvent);
// wxEVT_COMMAND_SCROLLBAR_UPDATED is deprecated, use wxEVT_SCROLL... events
-wxDECLARE_EXPORTED_EVENT(WXDLLIMPEXP_CORE, wxEVT_COMMAND_SCROLLBAR_UPDATED, wxCommandEvent)
-wxDECLARE_EXPORTED_EVENT(WXDLLIMPEXP_CORE, wxEVT_COMMAND_VLBOX_SELECTED, wxCommandEvent)
-wxDECLARE_EXPORTED_EVENT(WXDLLIMPEXP_CORE, wxEVT_COMMAND_COMBOBOX_SELECTED, wxCommandEvent)
-wxDECLARE_EXPORTED_EVENT(WXDLLIMPEXP_CORE, wxEVT_COMMAND_TOOL_RCLICKED, wxCommandEvent)
-wxDECLARE_EXPORTED_EVENT(WXDLLIMPEXP_CORE, wxEVT_COMMAND_TOOL_DROPDOWN_CLICKED, wxCommandEvent)
-wxDECLARE_EXPORTED_EVENT(WXDLLIMPEXP_CORE, wxEVT_COMMAND_TOOL_ENTER, wxCommandEvent)
+wxDECLARE_EXPORTED_EVENT(WXDLLIMPEXP_CORE, wxEVT_COMMAND_SCROLLBAR_UPDATED, wxCommandEvent);
+wxDECLARE_EXPORTED_EVENT(WXDLLIMPEXP_CORE, wxEVT_COMMAND_VLBOX_SELECTED, wxCommandEvent);
+wxDECLARE_EXPORTED_EVENT(WXDLLIMPEXP_CORE, wxEVT_COMMAND_COMBOBOX_SELECTED, wxCommandEvent);
+wxDECLARE_EXPORTED_EVENT(WXDLLIMPEXP_CORE, wxEVT_COMMAND_TOOL_RCLICKED, wxCommandEvent);
+wxDECLARE_EXPORTED_EVENT(WXDLLIMPEXP_CORE, wxEVT_COMMAND_TOOL_DROPDOWN_CLICKED, wxCommandEvent);
+wxDECLARE_EXPORTED_EVENT(WXDLLIMPEXP_CORE, wxEVT_COMMAND_TOOL_ENTER, wxCommandEvent);
+wxDECLARE_EXPORTED_EVENT(WXDLLIMPEXP_CORE, wxEVT_COMMAND_COMBOBOX_DROPDOWN, wxCommandEvent);
+wxDECLARE_EXPORTED_EVENT(WXDLLIMPEXP_CORE, wxEVT_COMMAND_COMBOBOX_CLOSEUP, wxCommandEvent);
+
+ // Thread events
+wxDECLARE_EXPORTED_EVENT(WXDLLIMPEXP_CORE, wxEVT_COMMAND_THREAD, wxThreadEvent);
// Mouse event types
-wxDECLARE_EXPORTED_EVENT(WXDLLIMPEXP_CORE, wxEVT_LEFT_DOWN, wxMouseEvent)
-wxDECLARE_EXPORTED_EVENT(WXDLLIMPEXP_CORE, wxEVT_LEFT_UP, wxMouseEvent)
-wxDECLARE_EXPORTED_EVENT(WXDLLIMPEXP_CORE, wxEVT_MIDDLE_DOWN, wxMouseEvent)
-wxDECLARE_EXPORTED_EVENT(WXDLLIMPEXP_CORE, wxEVT_MIDDLE_UP, wxMouseEvent)
-wxDECLARE_EXPORTED_EVENT(WXDLLIMPEXP_CORE, wxEVT_RIGHT_DOWN, wxMouseEvent)
-wxDECLARE_EXPORTED_EVENT(WXDLLIMPEXP_CORE, wxEVT_RIGHT_UP, wxMouseEvent)
-wxDECLARE_EXPORTED_EVENT(WXDLLIMPEXP_CORE, wxEVT_MOTION, wxMouseEvent)
-wxDECLARE_EXPORTED_EVENT(WXDLLIMPEXP_CORE, wxEVT_ENTER_WINDOW, wxMouseEvent)
-wxDECLARE_EXPORTED_EVENT(WXDLLIMPEXP_CORE, wxEVT_LEAVE_WINDOW, wxMouseEvent)
-wxDECLARE_EXPORTED_EVENT(WXDLLIMPEXP_CORE, wxEVT_LEFT_DCLICK, wxMouseEvent)
-wxDECLARE_EXPORTED_EVENT(WXDLLIMPEXP_CORE, wxEVT_MIDDLE_DCLICK, wxMouseEvent)
-wxDECLARE_EXPORTED_EVENT(WXDLLIMPEXP_CORE, wxEVT_RIGHT_DCLICK, wxMouseEvent)
-wxDECLARE_EXPORTED_EVENT(WXDLLIMPEXP_CORE, wxEVT_SET_FOCUS, wxFocusEvent)
-wxDECLARE_EXPORTED_EVENT(WXDLLIMPEXP_CORE, wxEVT_KILL_FOCUS, wxFocusEvent)
-wxDECLARE_EXPORTED_EVENT(WXDLLIMPEXP_CORE, wxEVT_CHILD_FOCUS, wxChildFocusEvent)
-wxDECLARE_EXPORTED_EVENT(WXDLLIMPEXP_CORE, wxEVT_MOUSEWHEEL, wxMouseEvent)
-wxDECLARE_EXPORTED_EVENT(WXDLLIMPEXP_CORE, wxEVT_AUX1_DOWN, wxMouseEvent)
-wxDECLARE_EXPORTED_EVENT(WXDLLIMPEXP_CORE, wxEVT_AUX1_UP, wxMouseEvent)
-wxDECLARE_EXPORTED_EVENT(WXDLLIMPEXP_CORE, wxEVT_AUX1_DCLICK, wxMouseEvent)
-wxDECLARE_EXPORTED_EVENT(WXDLLIMPEXP_CORE, wxEVT_AUX2_DOWN, wxMouseEvent)
-wxDECLARE_EXPORTED_EVENT(WXDLLIMPEXP_CORE, wxEVT_AUX2_UP, wxMouseEvent)
-wxDECLARE_EXPORTED_EVENT(WXDLLIMPEXP_CORE, wxEVT_AUX2_DCLICK, wxMouseEvent)
+wxDECLARE_EXPORTED_EVENT(WXDLLIMPEXP_CORE, wxEVT_LEFT_DOWN, wxMouseEvent);
+wxDECLARE_EXPORTED_EVENT(WXDLLIMPEXP_CORE, wxEVT_LEFT_UP, wxMouseEvent);
+wxDECLARE_EXPORTED_EVENT(WXDLLIMPEXP_CORE, wxEVT_MIDDLE_DOWN, wxMouseEvent);
+wxDECLARE_EXPORTED_EVENT(WXDLLIMPEXP_CORE, wxEVT_MIDDLE_UP, wxMouseEvent);
+wxDECLARE_EXPORTED_EVENT(WXDLLIMPEXP_CORE, wxEVT_RIGHT_DOWN, wxMouseEvent);
+wxDECLARE_EXPORTED_EVENT(WXDLLIMPEXP_CORE, wxEVT_RIGHT_UP, wxMouseEvent);
+wxDECLARE_EXPORTED_EVENT(WXDLLIMPEXP_CORE, wxEVT_MOTION, wxMouseEvent);
+wxDECLARE_EXPORTED_EVENT(WXDLLIMPEXP_CORE, wxEVT_ENTER_WINDOW, wxMouseEvent);
+wxDECLARE_EXPORTED_EVENT(WXDLLIMPEXP_CORE, wxEVT_LEAVE_WINDOW, wxMouseEvent);
+wxDECLARE_EXPORTED_EVENT(WXDLLIMPEXP_CORE, wxEVT_LEFT_DCLICK, wxMouseEvent);
+wxDECLARE_EXPORTED_EVENT(WXDLLIMPEXP_CORE, wxEVT_MIDDLE_DCLICK, wxMouseEvent);
+wxDECLARE_EXPORTED_EVENT(WXDLLIMPEXP_CORE, wxEVT_RIGHT_DCLICK, wxMouseEvent);
+wxDECLARE_EXPORTED_EVENT(WXDLLIMPEXP_CORE, wxEVT_SET_FOCUS, wxFocusEvent);
+wxDECLARE_EXPORTED_EVENT(WXDLLIMPEXP_CORE, wxEVT_KILL_FOCUS, wxFocusEvent);
+wxDECLARE_EXPORTED_EVENT(WXDLLIMPEXP_CORE, wxEVT_CHILD_FOCUS, wxChildFocusEvent);
+wxDECLARE_EXPORTED_EVENT(WXDLLIMPEXP_CORE, wxEVT_MOUSEWHEEL, wxMouseEvent);
+wxDECLARE_EXPORTED_EVENT(WXDLLIMPEXP_CORE, wxEVT_AUX1_DOWN, wxMouseEvent);
+wxDECLARE_EXPORTED_EVENT(WXDLLIMPEXP_CORE, wxEVT_AUX1_UP, wxMouseEvent);
+wxDECLARE_EXPORTED_EVENT(WXDLLIMPEXP_CORE, wxEVT_AUX1_DCLICK, wxMouseEvent);
+wxDECLARE_EXPORTED_EVENT(WXDLLIMPEXP_CORE, wxEVT_AUX2_DOWN, wxMouseEvent);
+wxDECLARE_EXPORTED_EVENT(WXDLLIMPEXP_CORE, wxEVT_AUX2_UP, wxMouseEvent);
+wxDECLARE_EXPORTED_EVENT(WXDLLIMPEXP_CORE, wxEVT_AUX2_DCLICK, wxMouseEvent);
// Character input event type
-wxDECLARE_EXPORTED_EVENT(WXDLLIMPEXP_CORE, wxEVT_CHAR, wxKeyEvent)
-wxDECLARE_EXPORTED_EVENT(WXDLLIMPEXP_CORE, wxEVT_CHAR_HOOK, wxKeyEvent)
-wxDECLARE_EXPORTED_EVENT(WXDLLIMPEXP_CORE, wxEVT_NAVIGATION_KEY, wxNavigationKeyEvent)
-wxDECLARE_EXPORTED_EVENT(WXDLLIMPEXP_CORE, wxEVT_KEY_DOWN, wxKeyEvent)
-wxDECLARE_EXPORTED_EVENT(WXDLLIMPEXP_CORE, wxEVT_KEY_UP, wxKeyEvent)
+wxDECLARE_EXPORTED_EVENT(WXDLLIMPEXP_CORE, wxEVT_CHAR, wxKeyEvent);
+wxDECLARE_EXPORTED_EVENT(WXDLLIMPEXP_CORE, wxEVT_CHAR_HOOK, wxKeyEvent);
+wxDECLARE_EXPORTED_EVENT(WXDLLIMPEXP_CORE, wxEVT_NAVIGATION_KEY, wxNavigationKeyEvent);
+wxDECLARE_EXPORTED_EVENT(WXDLLIMPEXP_CORE, wxEVT_KEY_DOWN, wxKeyEvent);
+wxDECLARE_EXPORTED_EVENT(WXDLLIMPEXP_CORE, wxEVT_KEY_UP, wxKeyEvent);
#if wxUSE_HOTKEY
-wxDECLARE_EXPORTED_EVENT(WXDLLIMPEXP_CORE, wxEVT_HOTKEY, wxKeyEvent)
+wxDECLARE_EXPORTED_EVENT(WXDLLIMPEXP_CORE, wxEVT_HOTKEY, wxKeyEvent);
#endif
// Set cursor event
-wxDECLARE_EXPORTED_EVENT(WXDLLIMPEXP_CORE, wxEVT_SET_CURSOR, wxSetCursorEvent)
+wxDECLARE_EXPORTED_EVENT(WXDLLIMPEXP_CORE, wxEVT_SET_CURSOR, wxSetCursorEvent);
// wxScrollBar and wxSlider event identifiers
-wxDECLARE_EXPORTED_EVENT(WXDLLIMPEXP_CORE, wxEVT_SCROLL_TOP, wxScrollEvent)
-wxDECLARE_EXPORTED_EVENT(WXDLLIMPEXP_CORE, wxEVT_SCROLL_BOTTOM, wxScrollEvent)
-wxDECLARE_EXPORTED_EVENT(WXDLLIMPEXP_CORE, wxEVT_SCROLL_LINEUP, wxScrollEvent)
-wxDECLARE_EXPORTED_EVENT(WXDLLIMPEXP_CORE, wxEVT_SCROLL_LINEDOWN, wxScrollEvent)
-wxDECLARE_EXPORTED_EVENT(WXDLLIMPEXP_CORE, wxEVT_SCROLL_PAGEUP, wxScrollEvent)
-wxDECLARE_EXPORTED_EVENT(WXDLLIMPEXP_CORE, wxEVT_SCROLL_PAGEDOWN, wxScrollEvent)
-wxDECLARE_EXPORTED_EVENT(WXDLLIMPEXP_CORE, wxEVT_SCROLL_THUMBTRACK, wxScrollEvent)
-wxDECLARE_EXPORTED_EVENT(WXDLLIMPEXP_CORE, wxEVT_SCROLL_THUMBRELEASE, wxScrollEvent)
-wxDECLARE_EXPORTED_EVENT(WXDLLIMPEXP_CORE, wxEVT_SCROLL_CHANGED, wxScrollEvent)
+wxDECLARE_EXPORTED_EVENT(WXDLLIMPEXP_CORE, wxEVT_SCROLL_TOP, wxScrollEvent);
+wxDECLARE_EXPORTED_EVENT(WXDLLIMPEXP_CORE, wxEVT_SCROLL_BOTTOM, wxScrollEvent);
+wxDECLARE_EXPORTED_EVENT(WXDLLIMPEXP_CORE, wxEVT_SCROLL_LINEUP, wxScrollEvent);
+wxDECLARE_EXPORTED_EVENT(WXDLLIMPEXP_CORE, wxEVT_SCROLL_LINEDOWN, wxScrollEvent);
+wxDECLARE_EXPORTED_EVENT(WXDLLIMPEXP_CORE, wxEVT_SCROLL_PAGEUP, wxScrollEvent);
+wxDECLARE_EXPORTED_EVENT(WXDLLIMPEXP_CORE, wxEVT_SCROLL_PAGEDOWN, wxScrollEvent);
+wxDECLARE_EXPORTED_EVENT(WXDLLIMPEXP_CORE, wxEVT_SCROLL_THUMBTRACK, wxScrollEvent);
+wxDECLARE_EXPORTED_EVENT(WXDLLIMPEXP_CORE, wxEVT_SCROLL_THUMBRELEASE, wxScrollEvent);
+wxDECLARE_EXPORTED_EVENT(WXDLLIMPEXP_CORE, wxEVT_SCROLL_CHANGED, wxScrollEvent);
// Due to a bug in older wx versions, wxSpinEvents were being sent with type of
// wxEVT_SCROLL_LINEUP, wxEVT_SCROLL_LINEDOWN and wxEVT_SCROLL_THUMBTRACK. But
#if wxUSE_SPINBTN
-wxDECLARE_EXPORTED_EVENT_ALIAS( WXDLLIMPEXP_CORE, wxEVT_SPIN_UP, wxSpinEvent )
-wxDECLARE_EXPORTED_EVENT_ALIAS( WXDLLIMPEXP_CORE, wxEVT_SPIN_DOWN, wxSpinEvent )
-wxDECLARE_EXPORTED_EVENT_ALIAS( WXDLLIMPEXP_CORE, wxEVT_SPIN, wxSpinEvent )
+wxDECLARE_EXPORTED_EVENT_ALIAS( WXDLLIMPEXP_CORE, wxEVT_SPIN_UP, wxSpinEvent );
+wxDECLARE_EXPORTED_EVENT_ALIAS( WXDLLIMPEXP_CORE, wxEVT_SPIN_DOWN, wxSpinEvent );
+wxDECLARE_EXPORTED_EVENT_ALIAS( WXDLLIMPEXP_CORE, wxEVT_SPIN, wxSpinEvent );
#endif
// Scroll events from wxWindow
-wxDECLARE_EXPORTED_EVENT(WXDLLIMPEXP_CORE, wxEVT_SCROLLWIN_TOP, wxScrollWinEvent)
-wxDECLARE_EXPORTED_EVENT(WXDLLIMPEXP_CORE, wxEVT_SCROLLWIN_BOTTOM, wxScrollWinEvent)
-wxDECLARE_EXPORTED_EVENT(WXDLLIMPEXP_CORE, wxEVT_SCROLLWIN_LINEUP, wxScrollWinEvent)
-wxDECLARE_EXPORTED_EVENT(WXDLLIMPEXP_CORE, wxEVT_SCROLLWIN_LINEDOWN, wxScrollWinEvent)
-wxDECLARE_EXPORTED_EVENT(WXDLLIMPEXP_CORE, wxEVT_SCROLLWIN_PAGEUP, wxScrollWinEvent)
-wxDECLARE_EXPORTED_EVENT(WXDLLIMPEXP_CORE, wxEVT_SCROLLWIN_PAGEDOWN, wxScrollWinEvent)
-wxDECLARE_EXPORTED_EVENT(WXDLLIMPEXP_CORE, wxEVT_SCROLLWIN_THUMBTRACK, wxScrollWinEvent)
-wxDECLARE_EXPORTED_EVENT(WXDLLIMPEXP_CORE, wxEVT_SCROLLWIN_THUMBRELEASE, wxScrollWinEvent)
+wxDECLARE_EXPORTED_EVENT(WXDLLIMPEXP_CORE, wxEVT_SCROLLWIN_TOP, wxScrollWinEvent);
+wxDECLARE_EXPORTED_EVENT(WXDLLIMPEXP_CORE, wxEVT_SCROLLWIN_BOTTOM, wxScrollWinEvent);
+wxDECLARE_EXPORTED_EVENT(WXDLLIMPEXP_CORE, wxEVT_SCROLLWIN_LINEUP, wxScrollWinEvent);
+wxDECLARE_EXPORTED_EVENT(WXDLLIMPEXP_CORE, wxEVT_SCROLLWIN_LINEDOWN, wxScrollWinEvent);
+wxDECLARE_EXPORTED_EVENT(WXDLLIMPEXP_CORE, wxEVT_SCROLLWIN_PAGEUP, wxScrollWinEvent);
+wxDECLARE_EXPORTED_EVENT(WXDLLIMPEXP_CORE, wxEVT_SCROLLWIN_PAGEDOWN, wxScrollWinEvent);
+wxDECLARE_EXPORTED_EVENT(WXDLLIMPEXP_CORE, wxEVT_SCROLLWIN_THUMBTRACK, wxScrollWinEvent);
+wxDECLARE_EXPORTED_EVENT(WXDLLIMPEXP_CORE, wxEVT_SCROLLWIN_THUMBRELEASE, wxScrollWinEvent);
// System events
-wxDECLARE_EXPORTED_EVENT(WXDLLIMPEXP_CORE, wxEVT_SIZE, wxSizeEvent)
-wxDECLARE_EXPORTED_EVENT(WXDLLIMPEXP_CORE, wxEVT_MOVE, wxMoveEvent)
-wxDECLARE_EXPORTED_EVENT(WXDLLIMPEXP_CORE, wxEVT_CLOSE_WINDOW, wxCloseEvent)
-wxDECLARE_EXPORTED_EVENT(WXDLLIMPEXP_CORE, wxEVT_END_SESSION, wxCloseEvent)
-wxDECLARE_EXPORTED_EVENT(WXDLLIMPEXP_CORE, wxEVT_QUERY_END_SESSION, wxCloseEvent)
-wxDECLARE_EXPORTED_EVENT(WXDLLIMPEXP_CORE, wxEVT_ACTIVATE_APP, wxActivateEvent)
-wxDECLARE_EXPORTED_EVENT(WXDLLIMPEXP_CORE, wxEVT_ACTIVATE, wxActivateEvent)
-wxDECLARE_EXPORTED_EVENT(WXDLLIMPEXP_CORE, wxEVT_CREATE, wxWindowCreateEvent)
-wxDECLARE_EXPORTED_EVENT(WXDLLIMPEXP_CORE, wxEVT_DESTROY, wxWindowDestroyEvent)
-wxDECLARE_EXPORTED_EVENT(WXDLLIMPEXP_CORE, wxEVT_SHOW, wxShowEvent)
-wxDECLARE_EXPORTED_EVENT(WXDLLIMPEXP_CORE, wxEVT_ICONIZE, wxIconizeEvent)
-wxDECLARE_EXPORTED_EVENT(WXDLLIMPEXP_CORE, wxEVT_MAXIMIZE, wxMaximizeEvent)
-wxDECLARE_EXPORTED_EVENT(WXDLLIMPEXP_CORE, wxEVT_MOUSE_CAPTURE_CHANGED, wxMouseCaptureChangedEvent)
-wxDECLARE_EXPORTED_EVENT(WXDLLIMPEXP_CORE, wxEVT_MOUSE_CAPTURE_LOST, wxMouseCaptureLostEvent)
-wxDECLARE_EXPORTED_EVENT(WXDLLIMPEXP_CORE, wxEVT_PAINT, wxPaintEvent)
-wxDECLARE_EXPORTED_EVENT(WXDLLIMPEXP_CORE, wxEVT_ERASE_BACKGROUND, wxEraseEvent)
-wxDECLARE_EXPORTED_EVENT(WXDLLIMPEXP_CORE, wxEVT_NC_PAINT, wxNcPaintEvent)
-wxDECLARE_EXPORTED_EVENT(WXDLLIMPEXP_CORE, wxEVT_MENU_OPEN, wxMenuEvent)
-wxDECLARE_EXPORTED_EVENT(WXDLLIMPEXP_CORE, wxEVT_MENU_CLOSE, wxMenuEvent)
-wxDECLARE_EXPORTED_EVENT(WXDLLIMPEXP_CORE, wxEVT_MENU_HIGHLIGHT, wxMenuEvent)
-wxDECLARE_EXPORTED_EVENT(WXDLLIMPEXP_CORE, wxEVT_CONTEXT_MENU, wxContextMenuEvent)
-wxDECLARE_EXPORTED_EVENT(WXDLLIMPEXP_CORE, wxEVT_SYS_COLOUR_CHANGED, wxSysColourChangedEvent)
-wxDECLARE_EXPORTED_EVENT(WXDLLIMPEXP_CORE, wxEVT_DISPLAY_CHANGED, wxDisplayChangedEvent)
-wxDECLARE_EXPORTED_EVENT(WXDLLIMPEXP_CORE, wxEVT_QUERY_NEW_PALETTE, wxQueryNewPaletteEvent)
-wxDECLARE_EXPORTED_EVENT(WXDLLIMPEXP_CORE, wxEVT_PALETTE_CHANGED, wxPaletteChangedEvent)
-wxDECLARE_EXPORTED_EVENT(WXDLLIMPEXP_CORE, wxEVT_JOY_BUTTON_DOWN, wxJoystickEvent)
-wxDECLARE_EXPORTED_EVENT(WXDLLIMPEXP_CORE, wxEVT_JOY_BUTTON_UP, wxJoystickEvent)
-wxDECLARE_EXPORTED_EVENT(WXDLLIMPEXP_CORE, wxEVT_JOY_MOVE, wxJoystickEvent)
-wxDECLARE_EXPORTED_EVENT(WXDLLIMPEXP_CORE, wxEVT_JOY_ZMOVE, wxJoystickEvent)
-wxDECLARE_EXPORTED_EVENT(WXDLLIMPEXP_CORE, wxEVT_DROP_FILES, wxDropFilesEvent)
-wxDECLARE_EXPORTED_EVENT(WXDLLIMPEXP_CORE, wxEVT_INIT_DIALOG, wxInitDialogEvent)
-wxDECLARE_EXPORTED_EVENT(WXDLLIMPEXP_BASE, wxEVT_IDLE, wxIdleEvent)
-wxDECLARE_EXPORTED_EVENT(WXDLLIMPEXP_CORE, wxEVT_UPDATE_UI, wxUpdateUIEvent)
-wxDECLARE_EXPORTED_EVENT(WXDLLIMPEXP_CORE, wxEVT_SIZING, wxSizeEvent)
-wxDECLARE_EXPORTED_EVENT(WXDLLIMPEXP_CORE, wxEVT_MOVING, wxMoveEvent)
-wxDECLARE_EXPORTED_EVENT(WXDLLIMPEXP_CORE, wxEVT_MOVE_START, wxMoveEvent)
-wxDECLARE_EXPORTED_EVENT(WXDLLIMPEXP_CORE, wxEVT_MOVE_END, wxMoveEvent)
-wxDECLARE_EXPORTED_EVENT(WXDLLIMPEXP_CORE, wxEVT_HIBERNATE, wxActivateEvent)
+wxDECLARE_EXPORTED_EVENT(WXDLLIMPEXP_CORE, wxEVT_SIZE, wxSizeEvent);
+wxDECLARE_EXPORTED_EVENT(WXDLLIMPEXP_CORE, wxEVT_MOVE, wxMoveEvent);
+wxDECLARE_EXPORTED_EVENT(WXDLLIMPEXP_CORE, wxEVT_CLOSE_WINDOW, wxCloseEvent);
+wxDECLARE_EXPORTED_EVENT(WXDLLIMPEXP_CORE, wxEVT_END_SESSION, wxCloseEvent);
+wxDECLARE_EXPORTED_EVENT(WXDLLIMPEXP_CORE, wxEVT_QUERY_END_SESSION, wxCloseEvent);
+wxDECLARE_EXPORTED_EVENT(WXDLLIMPEXP_CORE, wxEVT_ACTIVATE_APP, wxActivateEvent);
+wxDECLARE_EXPORTED_EVENT(WXDLLIMPEXP_CORE, wxEVT_ACTIVATE, wxActivateEvent);
+wxDECLARE_EXPORTED_EVENT(WXDLLIMPEXP_CORE, wxEVT_CREATE, wxWindowCreateEvent);
+wxDECLARE_EXPORTED_EVENT(WXDLLIMPEXP_CORE, wxEVT_DESTROY, wxWindowDestroyEvent);
+wxDECLARE_EXPORTED_EVENT(WXDLLIMPEXP_CORE, wxEVT_SHOW, wxShowEvent);
+wxDECLARE_EXPORTED_EVENT(WXDLLIMPEXP_CORE, wxEVT_ICONIZE, wxIconizeEvent);
+wxDECLARE_EXPORTED_EVENT(WXDLLIMPEXP_CORE, wxEVT_MAXIMIZE, wxMaximizeEvent);
+wxDECLARE_EXPORTED_EVENT(WXDLLIMPEXP_CORE, wxEVT_MOUSE_CAPTURE_CHANGED, wxMouseCaptureChangedEvent);
+wxDECLARE_EXPORTED_EVENT(WXDLLIMPEXP_CORE, wxEVT_MOUSE_CAPTURE_LOST, wxMouseCaptureLostEvent);
+wxDECLARE_EXPORTED_EVENT(WXDLLIMPEXP_CORE, wxEVT_PAINT, wxPaintEvent);
+wxDECLARE_EXPORTED_EVENT(WXDLLIMPEXP_CORE, wxEVT_ERASE_BACKGROUND, wxEraseEvent);
+wxDECLARE_EXPORTED_EVENT(WXDLLIMPEXP_CORE, wxEVT_NC_PAINT, wxNcPaintEvent);
+wxDECLARE_EXPORTED_EVENT(WXDLLIMPEXP_CORE, wxEVT_MENU_OPEN, wxMenuEvent);
+wxDECLARE_EXPORTED_EVENT(WXDLLIMPEXP_CORE, wxEVT_MENU_CLOSE, wxMenuEvent);
+wxDECLARE_EXPORTED_EVENT(WXDLLIMPEXP_CORE, wxEVT_MENU_HIGHLIGHT, wxMenuEvent);
+wxDECLARE_EXPORTED_EVENT(WXDLLIMPEXP_CORE, wxEVT_CONTEXT_MENU, wxContextMenuEvent);
+wxDECLARE_EXPORTED_EVENT(WXDLLIMPEXP_CORE, wxEVT_SYS_COLOUR_CHANGED, wxSysColourChangedEvent);
+wxDECLARE_EXPORTED_EVENT(WXDLLIMPEXP_CORE, wxEVT_DISPLAY_CHANGED, wxDisplayChangedEvent);
+wxDECLARE_EXPORTED_EVENT(WXDLLIMPEXP_CORE, wxEVT_QUERY_NEW_PALETTE, wxQueryNewPaletteEvent);
+wxDECLARE_EXPORTED_EVENT(WXDLLIMPEXP_CORE, wxEVT_PALETTE_CHANGED, wxPaletteChangedEvent);
+wxDECLARE_EXPORTED_EVENT(WXDLLIMPEXP_CORE, wxEVT_JOY_BUTTON_DOWN, wxJoystickEvent);
+wxDECLARE_EXPORTED_EVENT(WXDLLIMPEXP_CORE, wxEVT_JOY_BUTTON_UP, wxJoystickEvent);
+wxDECLARE_EXPORTED_EVENT(WXDLLIMPEXP_CORE, wxEVT_JOY_MOVE, wxJoystickEvent);
+wxDECLARE_EXPORTED_EVENT(WXDLLIMPEXP_CORE, wxEVT_JOY_ZMOVE, wxJoystickEvent);
+wxDECLARE_EXPORTED_EVENT(WXDLLIMPEXP_CORE, wxEVT_DROP_FILES, wxDropFilesEvent);
+wxDECLARE_EXPORTED_EVENT(WXDLLIMPEXP_CORE, wxEVT_INIT_DIALOG, wxInitDialogEvent);
+wxDECLARE_EXPORTED_EVENT(WXDLLIMPEXP_BASE, wxEVT_IDLE, wxIdleEvent);
+wxDECLARE_EXPORTED_EVENT(WXDLLIMPEXP_CORE, wxEVT_UPDATE_UI, wxUpdateUIEvent);
+wxDECLARE_EXPORTED_EVENT(WXDLLIMPEXP_CORE, wxEVT_SIZING, wxSizeEvent);
+wxDECLARE_EXPORTED_EVENT(WXDLLIMPEXP_CORE, wxEVT_MOVING, wxMoveEvent);
+wxDECLARE_EXPORTED_EVENT(WXDLLIMPEXP_CORE, wxEVT_MOVE_START, wxMoveEvent);
+wxDECLARE_EXPORTED_EVENT(WXDLLIMPEXP_CORE, wxEVT_MOVE_END, wxMoveEvent);
+wxDECLARE_EXPORTED_EVENT(WXDLLIMPEXP_CORE, wxEVT_HIBERNATE, wxActivateEvent);
// Clipboard events
-wxDECLARE_EXPORTED_EVENT(WXDLLIMPEXP_CORE, wxEVT_COMMAND_TEXT_COPY, wxClipboardTextEvent)
-wxDECLARE_EXPORTED_EVENT(WXDLLIMPEXP_CORE, wxEVT_COMMAND_TEXT_CUT, wxClipboardTextEvent)
-wxDECLARE_EXPORTED_EVENT(WXDLLIMPEXP_CORE, wxEVT_COMMAND_TEXT_PASTE, wxClipboardTextEvent)
+wxDECLARE_EXPORTED_EVENT(WXDLLIMPEXP_CORE, wxEVT_COMMAND_TEXT_COPY, wxClipboardTextEvent);
+wxDECLARE_EXPORTED_EVENT(WXDLLIMPEXP_CORE, wxEVT_COMMAND_TEXT_CUT, wxClipboardTextEvent);
+wxDECLARE_EXPORTED_EVENT(WXDLLIMPEXP_CORE, wxEVT_COMMAND_TEXT_PASTE, wxClipboardTextEvent);
// Generic command events
// Note: a click is a higher-level event than button down/up
-wxDECLARE_EXPORTED_EVENT(WXDLLIMPEXP_CORE, wxEVT_COMMAND_LEFT_CLICK, wxCommandEvent)
-wxDECLARE_EXPORTED_EVENT(WXDLLIMPEXP_CORE, wxEVT_COMMAND_LEFT_DCLICK, wxCommandEvent)
-wxDECLARE_EXPORTED_EVENT(WXDLLIMPEXP_CORE, wxEVT_COMMAND_RIGHT_CLICK, wxCommandEvent)
-wxDECLARE_EXPORTED_EVENT(WXDLLIMPEXP_CORE, wxEVT_COMMAND_RIGHT_DCLICK, wxCommandEvent)
-wxDECLARE_EXPORTED_EVENT(WXDLLIMPEXP_CORE, wxEVT_COMMAND_SET_FOCUS, wxCommandEvent)
-wxDECLARE_EXPORTED_EVENT(WXDLLIMPEXP_CORE, wxEVT_COMMAND_KILL_FOCUS, wxCommandEvent)
-wxDECLARE_EXPORTED_EVENT(WXDLLIMPEXP_CORE, wxEVT_COMMAND_ENTER, wxCommandEvent)
+wxDECLARE_EXPORTED_EVENT(WXDLLIMPEXP_CORE, wxEVT_COMMAND_LEFT_CLICK, wxCommandEvent);
+wxDECLARE_EXPORTED_EVENT(WXDLLIMPEXP_CORE, wxEVT_COMMAND_LEFT_DCLICK, wxCommandEvent);
+wxDECLARE_EXPORTED_EVENT(WXDLLIMPEXP_CORE, wxEVT_COMMAND_RIGHT_CLICK, wxCommandEvent);
+wxDECLARE_EXPORTED_EVENT(WXDLLIMPEXP_CORE, wxEVT_COMMAND_RIGHT_DCLICK, wxCommandEvent);
+wxDECLARE_EXPORTED_EVENT(WXDLLIMPEXP_CORE, wxEVT_COMMAND_SET_FOCUS, wxCommandEvent);
+wxDECLARE_EXPORTED_EVENT(WXDLLIMPEXP_CORE, wxEVT_COMMAND_KILL_FOCUS, wxCommandEvent);
+wxDECLARE_EXPORTED_EVENT(WXDLLIMPEXP_CORE, wxEVT_COMMAND_ENTER, wxCommandEvent);
// Help events
-wxDECLARE_EXPORTED_EVENT(WXDLLIMPEXP_CORE, wxEVT_HELP, wxHelpEvent)
-wxDECLARE_EXPORTED_EVENT(WXDLLIMPEXP_CORE, wxEVT_DETAILED_HELP, wxHelpEvent)
+wxDECLARE_EXPORTED_EVENT(WXDLLIMPEXP_CORE, wxEVT_HELP, wxHelpEvent);
+wxDECLARE_EXPORTED_EVENT(WXDLLIMPEXP_CORE, wxEVT_DETAILED_HELP, wxHelpEvent);
// these 2 events are the same
#define wxEVT_COMMAND_TOOL_CLICKED wxEVT_COMMAND_MENU_SELECTED
// wx/textctrl.h in all ports [yet], so declare it here as well
//
// still, any new code using it should include wx/textctrl.h explicitly
-wxDECLARE_EXPORTED_EVENT(WXDLLIMPEXP_CORE, wxEVT_COMMAND_TEXT_UPDATED, wxCommandEvent)
+wxDECLARE_EXPORTED_EVENT(WXDLLIMPEXP_CORE, wxEVT_COMMAND_TEXT_UPDATED, wxCommandEvent);
+
+
+// ----------------------------------------------------------------------------
+// wxEvent(-derived) classes
+// ----------------------------------------------------------------------------
// the predefined constants for the number of times we propagate event
// upwards window child-parent chain
-enum Propagation_state
+enum wxEventPropagation
{
// don't propagate it at all
wxEVENT_PROPAGATE_NONE = 0,
wxEVENT_PROPAGATE_MAX = INT_MAX
};
+// The different categories for a wxEvent; see wxEvent::GetEventCategory.
+// NOTE: they are used as OR-combinable flags by wxEventLoopBase::YieldFor
+enum wxEventCategory
+{
+ // this is the category for those events which are generated to update
+ // the appearance of the GUI but which (usually) do not comport data
+ // processing, i.e. which do not provide input or output data
+ // (e.g. size events, scroll events, etc).
+ // They are events NOT directly generated by the user's input devices.
+ wxEVT_CATEGORY_UI = 1,
+
+ // this category groups those events which are generated directly from the
+ // user through input devices like mouse and keyboard and usually result in
+ // data to be processed from the application.
+ // (e.g. mouse clicks, key presses, etc)
+ wxEVT_CATEGORY_USER_INPUT = 2,
+
+ // this category is for wxSocketEvent
+ wxEVT_CATEGORY_SOCKET = 4,
+
+ // this category is for wxTimerEvent
+ wxEVT_CATEGORY_TIMER = 8,
+
+ // this category is for any event used to send notifications from the
+ // secondary threads to the main one or in general for notifications among
+ // different threads (which may or may not be user-generated)
+ wxEVT_CATEGORY_THREAD = 16,
+
+
+ // implementation only
+
+ // used in the implementations of wxEventLoopBase::YieldFor
+ wxEVT_CATEGORY_UNKNOWN = 32,
+
+ // a special category used as an argument to wxEventLoopBase::YieldFor to indicate that
+ // Yield() should leave all wxEvents on the queue while emptying the native event queue
+ // (native events will be processed but the wxEvents they generate will be queued)
+ wxEVT_CATEGORY_CLIPBOARD = 64,
+
+
+ // shortcut masks
+
+ // this category groups those events which are emitted in response to
+ // events of the native toolkit and which typically are not-"delayable".
+ wxEVT_CATEGORY_NATIVE_EVENTS = wxEVT_CATEGORY_UI|wxEVT_CATEGORY_USER_INPUT,
+
+ // used in wxEventLoopBase::YieldFor to specify all event categories should be processed:
+ wxEVT_CATEGORY_ALL =
+ wxEVT_CATEGORY_UI|wxEVT_CATEGORY_USER_INPUT|wxEVT_CATEGORY_SOCKET| \
+ wxEVT_CATEGORY_TIMER|wxEVT_CATEGORY_THREAD|wxEVT_CATEGORY_UNKNOWN| \
+ wxEVT_CATEGORY_CLIPBOARD
+};
+
/*
* wxWidgets events, covering all interesting things that might happen
* (button clicking, resizing, setting text in widgets, etc.).
void SetEventType(wxEventType typ) { m_eventType = typ; }
wxEventType GetEventType() const { return m_eventType; }
+
wxObject *GetEventObject() const { return m_eventObject; }
void SetEventObject(wxObject *obj) { m_eventObject = obj; }
+
long GetTimestamp() const { return m_timeStamp; }
void SetTimestamp(long ts = 0) { m_timeStamp = ts; }
+
int GetId() const { return m_id; }
void SetId(int Id) { m_id = Id; }
// for them wouldn't work (it needs to do a copy of the event)
virtual wxEvent *Clone() const = 0;
+ // this function is used to selectively process events in wxEventLoopBase::YieldFor
+ // NOTE: by default it returns wxEVT_CATEGORY_UI just because the major
+ // part of wxWidgets events belong to that category.
+ virtual wxEventCategory GetEventCategory() const
+ { return wxEVT_CATEGORY_UI; }
+
// Implementation only: this test is explicitly anti OO and this function
// exists only for optimization purposes.
bool IsCommandEvent() const { return m_isCommandEvent; }
protected:
// the propagation level: while it is positive, we propagate the event to
// the parent window (if any)
- //
- // this one doesn't have to be public, we don't have to worry about
- // backwards compatibility as it is new
int m_propagationLevel;
bool m_skipped;
wxEvent& m_event;
int m_propagationLevelOld;
- DECLARE_NO_COPY_CLASS(wxPropagationDisabler)
+ wxDECLARE_NO_COPY_CLASS(wxPropagationDisabler);
};
/*
private:
wxEvent& m_event;
- DECLARE_NO_COPY_CLASS(wxPropagateOnce)
+ wxDECLARE_NO_COPY_CLASS(wxPropagateOnce);
};
int GetInt() const { return m_commandInt; }
virtual wxEvent *Clone() const { return new wxCommandEvent(*this); }
+ virtual wxEventCategory GetEventCategory() const { return wxEVT_CATEGORY_USER_INPUT; }
protected:
wxString m_cmdString; // String event argument
DECLARE_DYNAMIC_CLASS_NO_ASSIGN(wxNotifyEvent)
};
+
+// Thread event
+
+class WXDLLIMPEXP_CORE wxThreadEvent : public wxCommandEvent
+{
+public:
+ wxThreadEvent(wxEventType eventType = wxEVT_COMMAND_THREAD, int id = wxID_ANY)
+ : wxCommandEvent(eventType, id)
+ { }
+
+ wxThreadEvent(const wxThreadEvent& event)
+ : wxCommandEvent(event)
+ {
+ // make sure our string member (which uses COW, aka refcounting) is not
+ // shared by other wxString instances:
+ SetString(GetString().c_str());
+ }
+
+ virtual wxEvent *Clone() const
+ {
+ wxThreadEvent* ev = new wxThreadEvent(*this);
+
+ // make sure our string member (which uses COW, aka refcounting) is not
+ // shared by other wxString instances:
+ ev->SetString(GetString().c_str());
+ return ev;
+ }
+
+ // this is important to avoid that calling wxEventLoopBase::YieldFor thread events
+ // gets processed when this is unwanted:
+ virtual wxEventCategory GetEventCategory() const
+ { return wxEVT_CATEGORY_THREAD; }
+
+private:
+ DECLARE_DYNAMIC_CLASS_NO_ASSIGN(wxThreadEvent)
+};
+
+
+
// Scroll event class, derived form wxCommandEvent. wxScrollEvents are
// sent by wxSlider and wxScrollBar.
/*
DECLARE_DYNAMIC_CLASS_NO_ASSIGN(wxScrollWinEvent)
};
+
+
// Mouse event class
/*
bool IsPageScroll() const { return ((unsigned int)m_linesPerAction == UINT_MAX); }
virtual wxEvent *Clone() const { return new wxMouseEvent(*this); }
+ virtual wxEventCategory GetEventCategory() const { return wxEVT_CATEGORY_USER_INPUT; }
wxMouseEvent& operator=(const wxMouseEvent& event)
{
wxCoord GetY() const { return m_y; }
virtual wxEvent *Clone() const { return new wxKeyEvent(*this); }
+ virtual wxEventCategory GetEventCategory() const { return wxEVT_CATEGORY_USER_INPUT; }
// we do need to copy wxKeyEvent sometimes (in wxTreeCtrl code, for
// example)
m_keyCode = evt.m_keyCode;
- m_scanCode = evt.m_scanCode;
m_rawCode = evt.m_rawCode;
m_rawFlags = evt.m_rawFlags;
#if wxUSE_UNICODE
long m_keyCode;
- // FIXME: what is this for? relation to m_rawXXX?
- bool m_scanCode;
-
#if wxUSE_UNICODE
// This contains the full Unicode character
// in a character events in Unicode mode
wxEVT_PAINT_ICON
*/
-#if defined(__WXDEBUG__) && (defined(__WXMSW__) || defined(__WXPM__))
+#if wxDEBUG_LEVEL && (defined(__WXMSW__) || defined(__WXPM__))
+ #define wxHAS_PAINT_DEBUG
+
// see comments in src/msw|os2/dcclient.cpp where g_isPainting is defined
extern WXDLLIMPEXP_CORE int g_isPainting;
#endif // debug
wxPaintEvent(int Id = 0)
: wxEvent(Id, wxEVT_PAINT)
{
-#if defined(__WXDEBUG__) && (defined(__WXMSW__) || defined(__WXPM__))
- // set the internal flag for the duration of processing of WM_PAINT
+#ifdef wxHAS_PAINT_DEBUG
+ // set the internal flag for the duration of redrawing
g_isPainting++;
#endif // debug
}
// default copy ctor and dtor are normally fine, we only need them to keep
// g_isPainting updated in debug build
-#if defined(__WXDEBUG__) && (defined(__WXMSW__) || defined(__WXPM__))
+#ifdef wxHAS_PAINT_DEBUG
wxPaintEvent(const wxPaintEvent& event)
: wxEvent(event)
{
virtual wxEvent *Clone() const { return new wxNavigationKeyEvent(*this); }
- enum
+ enum wxNavigationKeyEventFlags
{
IsBackward = 0x0000,
IsForward = 0x0001,
*/
+
// ============================================================================
// event handler and related classes
// ============================================================================
wxObject* m_callbackUserData;
private:
- DECLARE_NO_ASSIGN_CLASS(wxEventTableEntryBase)
+ wxDECLARE_NO_ASSIGN_CLASS(wxEventTableEntryBase);
};
// an entry from a static event table
const int& m_eventType;
private:
- DECLARE_NO_ASSIGN_CLASS(wxEventTableEntry)
+ wxDECLARE_NO_ASSIGN_CLASS(wxEventTableEntry);
};
// an entry used in dynamic event table managed by wxEvtHandler::Connect()
int m_eventType;
private:
- DECLARE_NO_ASSIGN_CLASS(wxDynamicEventTableEntry)
+ wxDECLARE_NO_ASSIGN_CLASS(wxDynamicEventTableEntry);
};
// ----------------------------------------------------------------------------
// Clear table
void Clear();
-#if defined(__WXDEBUG__) && wxUSE_MEMORY_TRACING
- // Clear all tables
+#if wxUSE_MEMORY_TRACING
+ // Clear all tables: only used to work around problems in memory tracing
+ // code
static void ClearAll();
-#endif // __WXDEBUG__ && wxUSE_MEMORY_TRACING
+#endif // wxUSE_MEMORY_TRACING
protected:
// Init the hash table with the entries of the static event table.
wxEventHashTable* m_previous;
wxEventHashTable* m_next;
- DECLARE_NO_COPY_CLASS(wxEventHashTable)
+ wxDECLARE_NO_COPY_CLASS(wxEventHashTable);
};
// ----------------------------------------------------------------------------
// Event queuing and processing
// ----------------------------
-
// Process an event right now: this can only be called from the main
// thread, use QueueEvent() for scheduling the events for
// processing from other threads.
void ProcessPendingEvents();
// NOTE: uses ProcessEvent()
+ void DeletePendingEvents();
+
#if wxUSE_THREADS
bool ProcessThreadEvent(const wxEvent& event);
- // NOTE: uses AddPendingEvent()
+ // NOTE: uses AddPendingEvent(); call only from secondary threads
#endif
{ return Disconnect(wxID_ANY, eventType, func, userData, eventSink); }
#if !wxEVENTS_COMPATIBILITY_2_8
- // Event handling in functions (including generalized functors):
-
+ // Bind arbitrary functor (including just a function) to an event:
template <typename EventTag, typename Functor>
- void Connect(int winid,
- int lastId,
- const EventTag& eventType,
- Functor func)
+ void Bind(const EventTag& eventType,
+ Functor functor,
+ int winid = wxID_ANY,
+ int lastId = wxID_ANY,
+ wxObject *userData = NULL)
{
DoConnect(winid, lastId, eventType,
- wxNewEventFunctor(eventType, func));
- }
-
- template <typename EventTag, typename Functor>
- void Connect(int winid, const EventTag& eventType, Functor func)
- { Connect(winid, wxID_ANY, eventType, func); }
-
- template <typename EventTag, typename Functor>
- void Connect(const EventTag& eventType, Functor func)
- { Connect(wxID_ANY, eventType, func); }
-
-
- template <typename EventTag, typename Functor>
- bool Disconnect(int winid,
- int lastId,
- const EventTag& eventType,
- Functor func)
- {
- return DoDisconnect(winid, lastId, eventType,
- wxMakeEventFunctor(eventType, func));
- }
-
- template <typename EventTag, typename Functor>
- bool Disconnect(int winid, const EventTag& eventType, Functor func)
- { return Disconnect(winid, wxID_ANY, eventType, func); }
-
- template <typename EventTag, typename Functor>
- bool Disconnect(const EventTag& eventType, Functor func)
- { return Disconnect(wxID_ANY, eventType, func); }
-
-
-
- // Event handling in class methods: the object handling the event (i.e.
- // this object itself by default or eventSink if specified) must be
- // convertible to this class.
- //
- // Notice that we need to have separate overloads for the versions with and
- // without eventSink because in the latter case we must check that this
- // object itself derives from Class while in the former this is not
- // necessarily true
-
- // Methods connecting/disconnecting event to this object itself
-
- template <typename EventTag, typename Class, typename EventArg>
- void Connect(int winid,
- int lastId,
- const EventTag& eventType,
- void (Class::*func)(EventArg&),
- wxObject *userData = NULL)
- {
- DoConnect(winid, lastId, eventType,
- wxNewEventFunctor(eventType, func, static_cast<Class *>(this)),
+ wxNewEventFunctor(eventType, functor),
userData);
}
- template <typename EventTag, typename Class, typename EventArg>
- void Connect(int winid,
- const EventTag& eventType,
- void (Class::*func)(EventArg&),
- wxObject *userData = NULL)
- { Connect(winid, wxID_ANY, eventType, func, userData); }
-
- template <typename EventTag, typename Class, typename EventArg>
- void Connect(const EventTag& eventType,
- void (Class::*func)(EventArg&),
- wxObject *userData = NULL)
- { Connect(wxID_ANY, eventType, func, userData); }
-
- template <typename EventTag, typename Class, typename EventArg>
- bool Disconnect(int winid,
- int lastId,
- const EventTag& eventType,
- void (Class::*func)(EventArg&),
- wxObject *userData = NULL)
+ template <typename EventTag, typename Functor>
+ bool Unbind(const EventTag& eventType,
+ Functor functor,
+ int winid = wxID_ANY,
+ int lastId = wxID_ANY,
+ wxObject *userData = NULL)
{
return DoDisconnect(winid, lastId, eventType,
- wxMakeEventFunctor(eventType, func,
- static_cast<Class *>(this)),
+ wxMakeEventFunctor(eventType, functor),
userData);
}
- template <typename EventTag, typename Class, typename EventArg>
- bool Disconnect(int winid,
- const EventTag& eventType,
- void (Class::*func)(EventArg&),
- wxObject *userData = NULL)
- { return Disconnect(winid, wxID_ANY, eventType, func, userData); }
-
- template <typename EventTag, typename Class, typename EventArg>
- bool Disconnect(const EventTag& eventType,
- void (Class::*func)(EventArg&),
- wxObject *userData = NULL)
- { return Disconnect(wxID_ANY, eventType, func, userData); }
+ // Bind a method of a class (called on the specified handler which must
+ // be convertible to this class) object to an event:
- // Methods connecting/disconnecting event to another object
-
- template
- <typename EventTag, typename Class, typename EventArg, typename ObjClass>
- void Connect(int winid,
- int lastId,
- const EventTag& eventType,
- void (Class::*func)(EventArg&),
- wxObject *userData,
- ObjClass *eventSink)
+ template <typename EventTag, typename Class, typename EventArg, typename EventHandler>
+ void Bind(const EventTag &eventType,
+ void (Class::*method)(EventArg &),
+ EventHandler *handler,
+ int winid = wxID_ANY,
+ int lastId = wxID_ANY,
+ wxObject *userData = NULL)
{
DoConnect(winid, lastId, eventType,
- wxNewEventFunctor(eventType, func, eventSink),
+ wxNewEventFunctor(eventType, method, handler),
userData);
}
- template
- <typename EventTag, typename Class, typename EventArg, typename ObjClass>
- void Connect(int winid,
- const EventTag& eventType,
- void (Class::*func)(EventArg&),
- wxObject *userData,
- ObjClass *eventSink)
- { Connect(winid, wxID_ANY, eventType, func, userData, eventSink); }
-
- template
- <typename EventTag, typename Class, typename EventArg, typename ObjClass>
- void Connect(const EventTag& eventType,
- void (Class::*func)(EventArg&),
- wxObject *userData,
- ObjClass *eventSink)
- { Connect(wxID_ANY, eventType, func, userData, eventSink); }
-
-
- template
- <typename EventTag, typename Class, typename EventArg, typename ObjClass>
- bool Disconnect(int winid,
- int lastId,
- const EventTag& eventType,
- void (Class::*func)(EventArg&),
- wxObject *userData,
- ObjClass *eventSink)
+ template <typename EventTag, typename Class, typename EventArg, typename EventHandler>
+ bool Unbind(const EventTag &eventType,
+ void (Class::*method)(EventArg&),
+ EventHandler *handler,
+ int winid = wxID_ANY,
+ int lastId = wxID_ANY,
+ wxObject *userData = NULL )
{
return DoDisconnect(winid, lastId, eventType,
- wxMakeEventFunctor(eventType, func, eventSink),
+ wxMakeEventFunctor(eventType, method, handler),
userData);
}
-
- template
- <typename EventTag, typename Class, typename EventArg, typename ObjClass>
- bool Disconnect(int winid,
- const EventTag& eventType,
- void (Class::*func)(EventArg&),
- wxObject *userData,
- ObjClass *eventSink)
- { return Disconnect(winid, wxID_ANY, eventType, func,
- userData, eventSink); }
-
- template
- <typename EventTag, typename Class, typename EventArg, typename ObjClass>
- bool Disconnect(const EventTag& eventType,
- void (Class::*func)(EventArg&),
- wxObject *userData,
- ObjClass *eventSink)
- { return Disconnect(wxID_ANY, eventType, func, userData, eventSink); }
-
-
-
- // Static version of Connect() which allows to specify the event source and
- // event handler in a more symmetric way
- template <typename ObjSource, typename EventTag,
- typename Class, typename EventArg, typename ObjClass>
- static void Connect(ObjSource *eventSrc,
- int winid,
- int lastId,
- const EventTag& eventType,
- void (Class::*func)(EventArg&),
- wxObject *userData = NULL,
- ObjClass *eventSink = NULL)
- {
- eventSrc->Connect(winid, lastId, eventType, func, userData, eventSink);
- }
-
- template <typename ObjSource, typename EventTag,
- typename Class, typename EventArg, typename ObjClass>
- static void Connect(ObjSource *eventSrc,
- int winid,
- const EventTag& eventType,
- void (Class::*func)(EventArg&),
- wxObject *userData = NULL,
- ObjClass *eventSink = NULL)
- {
- Connect(eventSrc, winid, wxID_ANY, eventType, func, userData, eventSink);
- }
-
- template <typename ObjSource, typename EventTag,
- typename Class, typename EventArg, typename ObjClass>
- static void Connect(ObjSource *eventSrc,
- const EventTag& eventType,
- void (Class::*func)(EventArg&),
- wxObject *userData = NULL,
- ObjClass *eventSink = NULL)
- {
- Connect(eventSrc, wxID_ANY, eventType, func, userData, eventSink);
- }
-
-
- template <typename ObjSource, typename EventTag,
- typename Class, typename EventArg, typename ObjClass>
- static bool Disconnect(ObjSource *eventSrc,
- int winid,
- int lastId,
- const EventTag& eventType,
- void (Class::*func)(EventArg&),
- wxObject *userData = NULL,
- ObjClass *eventSink = NULL)
- {
- return eventSrc->Disconnect(winid, lastId, eventType, func,
- userData, eventSink);
- }
-
- template <typename ObjSource, typename EventTag,
- typename Class, typename EventArg, typename ObjClass>
- static bool Disconnect(ObjSource *eventSrc,
- int winid,
- const EventTag& eventType,
- void (Class::*func)(EventArg&),
- wxObject *userData = NULL,
- ObjClass *eventSink = NULL)
- {
- return Disconnect(eventSrc, winid, wxID_ANY, eventType, func,
- userData, eventSink);
- }
-
- template <typename ObjSource, typename EventTag,
- typename Class, typename EventArg, typename ObjClass>
- static bool Disconnect(ObjSource *eventSrc,
- const EventTag& eventType,
- void (Class::*func)(EventArg&),
- wxObject *userData = NULL,
- ObjClass *eventSink = NULL)
- {
- return Disconnect(eventSrc, wxID_ANY, eventType, func,
- userData, eventSink);
- }
#endif // !wxEVENTS_COMPATIBILITY_2_8
-
wxList* GetDynamicEventTable() const { return m_dynamicEvents ; }
// User data can be associated with each wxEvtHandler
//
// It is meant to be called from ProcessEvent() only and is not virtual,
// additional event handlers can be hooked into the normal event processing
- // logic using TryValidator() hook.
+ // logic using TryBefore() and TryAfter() hooks.
bool ProcessEventHere(wxEvent& event);
// hooks for wxWindow used by ProcessEvent()
// -----------------------------------------
- // This one is called before trying our own event table to allow plugging
- // in the validators.
- //
- // NB: This method is intentionally *not* inside wxUSE_VALIDATORS!
- // It is part of wxBase which doesn't use validators and the code
- // is compiled out when building wxBase w/o GUI classes, which affects
- // binary compatibility and wxBase library can't be used by GUI
- // ports.
- virtual bool TryValidator(wxEvent& WXUNUSED(event)) { return false; }
+ // this one is called before trying our own event table to allow plugging
+ // in the event handlers overriding the default logic, this is used by e.g.
+ // validators.
+ virtual bool TryBefore(wxEvent& event);
// this one is called after failing to find the event handle in our own
// table to give a chance to the other windows to process it
//
// base class implementation passes the event to wxTheApp
- virtual bool TryParent(wxEvent& event);
+ virtual bool TryAfter(wxEvent& event);
+
+#ifdef WXWIN_COMPATIBILITY_2_8
+ // deprecated method: override TryBefore() instead of this one
+ wxDEPRECATED_BUT_USED_INTERNALLY_INLINE(
+ virtual bool TryValidator(wxEvent& WXUNUSED(event)), return false; )
+
+ wxDEPRECATED_BUT_USED_INTERNALLY_INLINE(
+ virtual bool TryParent(wxEvent& event), return DoTryApp(event); )
+#endif // WXWIN_COMPATIBILITY_2_8
static const wxEventTable sm_eventTable;
virtual void *DoGetClientData() const;
// Search tracker objects for event connection with this sink
- wxEventConnectionRef *FindRefInTrackerList(wxEvtHandler *eventSink);
+ wxEventConnectionRef *FindRefInTrackerList(wxEvtHandler *handler);
private:
+ // pass the event to wxTheApp instance, called from TryAfter()
+ bool DoTryApp(wxEvent& event);
+
DECLARE_DYNAMIC_CLASS_NO_COPY(wxEvtHandler)
};
+WX_DEFINE_ARRAY_WITH_DECL_PTR(wxEvtHandler *, wxEvtHandlerArray, class WXDLLIMPEXP_BASE);
+
// ----------------------------------------------------------------------------
// wxEventConnectionRef represents all connections between two event handlers
// and enables automatic disconnect when an event handler sink goes out of
friend class wxEvtHandler;
- DECLARE_NO_ASSIGN_CLASS(wxEventConnectionRef)
+ wxDECLARE_NO_ASSIGN_CLASS(wxEventConnectionRef);
};
+inline void wxObjectEventFunctor::operator()(wxEvtHandler *handler, wxEvent& event)
+{
+ wxEvtHandler * const realHandler = m_handler ? m_handler : handler;
+
+ (realHandler->*m_method)(event);
+}
+
// Post a message to the given event handler which will be processed during the
// next event loop iteration.
//
wxArrayInt m_eventsToBlock;
wxWindow *m_window;
- DECLARE_NO_COPY_CLASS(wxEventBlocker)
+ wxDECLARE_NO_COPY_CLASS(wxEventBlocker);
};
typedef void (wxEvtHandler::*wxCommandEventFunction)(wxCommandEvent&);
+typedef void (wxEvtHandler::*wxThreadEventFunction)(wxThreadEvent&);
typedef void (wxEvtHandler::*wxScrollEventFunction)(wxScrollEvent&);
typedef void (wxEvtHandler::*wxScrollWinEventFunction)(wxScrollWinEvent&);
typedef void (wxEvtHandler::*wxSizeEventFunction)(wxSizeEvent&);
#define wxCommandEventHandler(func) \
wxEVENT_HANDLER_CAST(wxCommandEventFunction, func)
+#define wxThreadEventHandler(func) \
+ wxEVENT_HANDLER_CAST(wxThreadEventFunction, func)
#define wxScrollEventHandler(func) \
wxEVENT_HANDLER_CAST(wxScrollEventFunction, func)
#define wxScrollWinEventHandler(func) \
#define EVT_TOOL_RCLICKED_RANGE(id1, id2, func) wx__DECLARE_EVT2(wxEVT_COMMAND_TOOL_RCLICKED, id1, id2, wxCommandEventHandler(func))
#define EVT_TOOL_ENTER(winid, func) wx__DECLARE_EVT1(wxEVT_COMMAND_TOOL_ENTER, winid, wxCommandEventHandler(func))
#define EVT_CHECKLISTBOX(winid, func) wx__DECLARE_EVT1(wxEVT_COMMAND_CHECKLISTBOX_TOGGLED, winid, wxCommandEventHandler(func))
+#define EVT_COMBOBOX_DROPDOWN(winid, func) wx__DECLARE_EVT1(wxEVT_COMMAND_COMBOBOX_DROPDOWN, winid, wxCommandEventHandler(func))
+#define EVT_COMBOBOX_CLOSEUP(winid, func) wx__DECLARE_EVT1(wxEVT_COMMAND_COMBOBOX_CLOSEUP, winid, wxCommandEventHandler(func))
// Generic command events
#define EVT_COMMAND_LEFT_CLICK(winid, func) wx__DECLARE_EVT1(wxEVT_COMMAND_LEFT_CLICK, winid, wxCommandEventHandler(func))
#define EVT_TEXT_COPY(winid, func) wx__DECLARE_EVT1(wxEVT_COMMAND_TEXT_COPY, winid, wxClipboardTextEventHandler(func))
#define EVT_TEXT_PASTE(winid, func) wx__DECLARE_EVT1(wxEVT_COMMAND_TEXT_PASTE, winid, wxClipboardTextEventHandler(func))
-// ----------------------------------------------------------------------------
-// Global data
-// ----------------------------------------------------------------------------
-
-// list containing event handlers with pending events for them
-//
-// notice that each event handler should occur at most once in this list
-extern WXDLLIMPEXP_BASE wxList *wxHandlersWithPendingEvents;
-#if wxUSE_THREADS
- extern WXDLLIMPEXP_BASE wxCriticalSection *wxHandlersWithPendingEventsLocker;
-#endif
+// Thread events
+#define EVT_THREAD(id, func) wx__DECLARE_EVT1(wxEVT_COMMAND_THREAD, id, wxThreadEventHandler(func))
// ----------------------------------------------------------------------------
// Helper functions
// ----------------------------------------------------------------------------
+// This is an ugly hack to allow the use of Bind() instead of Connect() inside
+// the library code if the library was built with support for it, here is how
+// it is used:
+//
+// class SomeEventHandlingClass : wxBIND_OR_CONNECT_HACK_BASE_CLASS
+// public SomeBaseClass
+// {
+// public:
+// SomeEventHandlingClass(wxWindow *win)
+// {
+// // connect to the event for the given window
+// wxBIND_OR_CONNECT_HACK(win, wxEVT_SOMETHING, wxSomeEventHandler,
+// SomeEventHandlingClass::OnSomeEvent, this);
+// }
+//
+// private:
+// void OnSomeEvent(wxSomeEvent&) { ... }
+// };
+//
+// This is *not* meant to be used by library users, it is only defined here
+// (and not in a private header) because the base class must be visible from
+// other public headers, please do NOT use this in your code, it will be
+// removed from future wx versions without warning.
+#if wxEVENTS_COMPATIBILITY_2_8
+ #define wxBIND_OR_CONNECT_HACK_BASE_CLASS public wxEvtHandler,
+ #define wxBIND_OR_CONNECT_HACK_ONLY_BASE_CLASS : public wxEvtHandler
+ #define wxBIND_OR_CONNECT_HACK(w, evt, handler, func, obj) \
+ win->Connect(evt, handler(func), NULL, obj)
+#else // wxEVENTS_COMPATIBILITY_2_8
+ #define wxBIND_OR_CONNECT_HACK_BASE_CLASS
+ #define wxBIND_OR_CONNECT_HACK_ONLY_BASE_CLASS
+ #define wxBIND_OR_CONNECT_HACK(w, evt, handler, func, obj) \
+ win->Bind(evt, &func, obj)
+#endif // wxEVENTS_COMPATIBILITY_2_8/!wxEVENTS_COMPATIBILITY_2_8
+
#if wxUSE_GUI
// Find a window with the focus, that is also a descendant of the given window.