#include "wx/wxprec.h"
#include "wx/toplevel.h"
+#include "wx/settings.h"
#include "wx/app.h"
+#ifndef WX_PRECOMP
+ #include "wx/app.h"
+#endif
+
#ifdef __VMS__
#define XtDisplay XTDISPLAY
#define XtParent XTPARENT
void wxTopLevelWindowMotif::PreDestroy()
{
-#ifdef __VMS
-#pragma message disable codcauunr
-#endif
- if ( (GetWindowStyleFlag() & wxDIALOG_MODAL) != wxDIALOG_MODAL )
- wxModelessWindows.DeleteObject(this);
-#ifdef __VMS
-#pragma message enable codcauunr
-#endif
-
- m_icons.m_icons.Empty();
+ wxModelessWindows.DeleteObject(this);
DestroyChildren();
wxTopLevelWindows.Append(this);
m_windowId = ( id > -1 ) ? id : NewControlId();
+ // MBN: More backward compatible, but uglier
+ m_font = wxSystemSettings::GetFont(wxSYS_DEFAULT_GUI_FONT);
+ m_inheritFont = true;
bool retval = XmDoCreateTLW( parent, id, title, pos, size, style, name );
( m_windowStyle & wxTINY_CAPTION_HORIZ ) ||
( m_windowStyle & wxTINY_CAPTION_VERT ) )
decor |= MWM_DECOR_TITLE;
- if( m_windowStyle & wxTHICK_FRAME )
+ if( m_windowStyle & wxRESIZE_BORDER )
decor |= MWM_DECOR_BORDER;
if( m_windowStyle & wxMINIMIZE_BOX )
decor |= MWM_DECOR_MINIMIZE;
*continueToDispatch = True;
}
-