SetHint(_("Search"));
- // remove the default minsize, the searchctrl will have one instead
- SetSizeHints(wxDefaultCoord,wxDefaultCoord);
+ // Ensure that our best size is recomputed using our overridden
+ // DoGetBestSize().
+ InvalidateBestSize();
}
+ virtual wxWindow* GetMainWindowOfCompositeControl()
+ {
+ return m_search;
+ }
// provide access to the base class protected methods to wxSearchCtrl which
// needs to forward to them
m_search->GetEventHandler()->ProcessEvent(event);
}
+#ifdef __WXMSW__
+ // We increase the text control height to be the same as for the controls
+ // with border as this is what we actually need here because even though
+ // this control itself is borderless, it's inside wxSearchCtrl which does
+ // have the border and so should have the same height as the normal text
+ // entries with border.
+ //
+ // This is a bit ugly and it would arguably be better to use whatever size
+ // the base class version returns and just centre the text vertically in
+ // the search control but I failed to modify the code in LayoutControls()
+ // to do this easily and as there is much in that code I don't understand
+ // (notably what is the logic for buttons sizing?) I prefer to not touch it
+ // at all.
+ virtual wxSize DoGetBestSize() const
+ {
+ const long flags = GetWindowStyleFlag();
+ wxSearchTextCtrl* const self = const_cast<wxSearchTextCtrl*>(this);
+
+ self->SetWindowStyleFlag((flags & ~wxBORDER_MASK) | wxBORDER_DEFAULT);
+ const wxSize size = wxTextCtrl::DoGetBestSize();
+ self->SetWindowStyleFlag(flags);
+
+ return size;
+ }
+#endif // __WXMSW__
+
private:
wxSearchCtrl* m_search;
m_bmp(bmp)
{ }
- void SetBitmapLabel(const wxBitmap& label) { m_bmp = label; }
+ void SetBitmapLabel(const wxBitmap& label)
+ {
+ m_bmp = label;
+ InvalidateBestSize();
+ }
// The buttons in wxSearchCtrl shouldn't accept focus from keyboard because
// this would interfere with the usual TAB processing: the user expects
// is really no reason for it to be able to get focus from keyboard.
virtual bool AcceptsFocusFromKeyboard() const { return false; }
+ virtual wxWindow* GetMainWindowOfCompositeControl()
+ {
+ return m_search;
+ }
+
protected:
wxSize DoGetBestSize() const
{
wxCommandEvent event(m_eventType, m_search->GetId());
event.SetEventObject(m_search);
- if ( m_eventType == wxEVT_COMMAND_SEARCHCTRL_SEARCH_BTN )
+ if ( m_eventType == wxEVT_SEARCHCTRL_SEARCH_BTN )
{
// it's convenient to have the string to search for directly in the
// event instead of having to retrieve it from the control in the
m_search->SetFocus();
#if wxUSE_MENUS
- if ( m_eventType == wxEVT_COMMAND_SEARCHCTRL_SEARCH_BTN )
+ if ( m_eventType == wxEVT_SEARCHCTRL_SEARCH_BTN )
{
// this happens automatically, just like on Mac OS X
m_search->PopupSearchMenu();
END_EVENT_TABLE()
BEGIN_EVENT_TABLE(wxSearchCtrl, wxSearchCtrlBase)
- EVT_SEARCHCTRL_SEARCH_BTN(wxID_ANY, wxSearchCtrl::OnSearchButton)
+ EVT_SEARCHCTRL_CANCEL_BTN(wxID_ANY, wxSearchCtrl::OnCancelButton)
EVT_SET_FOCUS(wxSearchCtrl::OnSetFocus)
EVT_SIZE(wxSearchCtrl::OnSize)
END_EVENT_TABLE()
m_text = new wxSearchTextCtrl(this, value, style);
m_searchButton = new wxSearchButton(this,
- wxEVT_COMMAND_SEARCHCTRL_SEARCH_BTN,
+ wxEVT_SEARCHCTRL_SEARCH_BTN,
m_searchBitmap);
m_cancelButton = new wxSearchButton(this,
- wxEVT_COMMAND_SEARCHCTRL_CANCEL_BTN,
+ wxEVT_SEARCHCTRL_CANCEL_BTN,
m_cancelBitmap);
- SetForegroundColour( m_text->GetForegroundColour() );
SetBackgroundColour( m_text->GetBackgroundColour() );
RecalcBitmaps();
}
}
-void wxSearchCtrl::OnSearchButton( wxCommandEvent& event )
+void wxSearchCtrl::OnCancelButton( wxCommandEvent& event )
{
+ m_text->Clear();
event.Skip();
}