]> git.saurik.com Git - wxWidgets.git/blobdiff - src/univ/renderer.cpp
Use the OOR typemap for wxTreeCtrls too.
[wxWidgets.git] / src / univ / renderer.cpp
index 3ad6923ec2b24da83b94669da693acd56f0a0328..75539ac04cbc80eaa0b99d3b1be1dabc31d34c40 100644 (file)
@@ -468,7 +468,8 @@ void wxControlRenderer::DrawButtonBorder()
 
     m_renderer->DrawButtonBorder(m_dc, m_rect, flags, &m_rect);
 
-    m_renderer->DrawBackground(m_dc, wxTHEME_BG_COLOUR(m_window), m_rect, flags);
+    // Why do this here?
+    // m_renderer->DrawButtonSurface(m_dc, wxTHEME_BG_COLOUR(m_window), m_rect, flags );
 }
 
 void wxControlRenderer::DrawBitmap(const wxBitmap& bitmap)
@@ -511,7 +512,7 @@ void wxControlRenderer::DrawBitmap(wxDC &dc,
     else if ( stretch & wxEXPAND )
     {
         // stretch bitmap to fill the entire control
-        bmp = wxImage(bmp).Scale(rect.width, rect.height).ConvertToBitmap();
+        bmp = wxImage(bmp.ConvertToImage()).Scale(rect.width, rect.height);
     }
     else // not stretched, not tiled
     {