// Created: 06.08.00
// RCS-ID: $Id$
// Copyright: (c) 2000 SciTech Software, Inc. (www.scitechsoft.com)
-// Licence: wxWindows license
+// Licence: wxWindows licence
///////////////////////////////////////////////////////////////////////////////
// ===========================================================================
#include "wx/scrolbar.h"
#include "wx/slider.h"
#include "wx/textctrl.h"
+ #include "wx/listbox.h"
#include "wx/toolbar.h"
+ #include "wx/statusbr.h"
#ifdef __WXMSW__
// for COLOR_* constants
static const size_t STATUSBAR_GRIP_SIZE =
WIDTH_STATUSBAR_GRIP_BAND*NUM_STATUSBAR_GRIP_BANDS;
+static const wxCoord SLIDER_MARGIN = 6; // margin around slider
+static const wxCoord SLIDER_THUMB_LENGTH = 18;
+static const wxCoord SLIDER_TICK_LENGTH = 6;
+
enum IndicatorType
{
IndicatorType_Check,
virtual void DrawBackground(wxDC& dc,
const wxColour& col,
const wxRect& rect,
- int flags = 0);
+ int flags = 0,
+ wxWindow *window = NULL);
virtual void DrawLabel(wxDC& dc,
const wxString& label,
const wxRect& rect,
const wxString& label,
const wxBitmap& bitmap,
const wxRect& rect,
- int flags);
+ int flags = 0,
+ long style = 0);
virtual void DrawTextLine(wxDC& dc,
const wxString& text,
const wxRect& rect,
virtual void DrawSliderShaft(wxDC& dc,
const wxRect& rect,
+ int lenThumb,
wxOrientation orient,
int flags = 0,
+ long style = 0,
wxRect *rectShaft = NULL);
virtual void DrawSliderThumb(wxDC& dc,
const wxRect& rect,
wxOrientation orient,
- int flags = 0);
+ int flags = 0,
+ long style = 0);
virtual void DrawSliderTicks(wxDC& dc,
const wxRect& rect,
- const wxSize& sizeThumb,
+ int lenThumb,
wxOrientation orient,
int start,
int end,
int step = 1,
- int flags = 0);
+ int flags = 0,
+ long style = 0);
virtual void DrawMenuBarItem(wxDC& dc,
const wxRect& rect,
virtual void DrawStatusField(wxDC& dc,
const wxRect& rect,
const wxString& label,
- int flags = 0);
+ int flags = 0, int style = 0);
// titlebars
virtual void DrawFrameTitleBar(wxDC& dc,
virtual wxSize GetTabIndent() const { return wxSize(2, 2); }
virtual wxSize GetTabPadding() const { return wxSize(6, 5); }
- virtual wxCoord GetSliderDim() const { return 20; }
- virtual wxCoord GetSliderTickLen() const { return 4; }
+ virtual wxCoord GetSliderDim() const { return SLIDER_THUMB_LENGTH + 2*BORDER_THICKNESS; }
+ virtual wxCoord GetSliderTickLen() const { return SLIDER_TICK_LENGTH; }
virtual wxRect GetSliderShaftRect(const wxRect& rect,
- wxOrientation orient) const;
+ int lenThumb,
+ wxOrientation orient,
+ long style = 0) const;
virtual wxSize GetSliderThumbSize(const wxRect& rect,
+ int lenThumb,
wxOrientation orient) const;
virtual wxSize GetProgressBarStep() const { return wxSize(16, 32); }
// DrawButtonBorder() helper
void DoDrawBackground(wxDC& dc,
const wxColour& col,
- const wxRect& rect);
+ const wxRect& rect,
+ wxWindow *window = NULL );
// DrawBorder() helpers: all of them shift and clip the DC after drawing
// the border
void DrawSunkenBorder(wxDC& dc, wxRect *rect);
// draw the border used for scrollbar arrows
- void DrawArrowBorder(wxDC& dc, wxRect *rect, bool isPressed = FALSE);
+ void DrawArrowBorder(wxDC& dc, wxRect *rect, bool isPressed = false);
// public DrawArrow()s helper
void DrawArrow(wxDC& dc, const wxRect& rect,
void DrawLine(wxDC& dc,
wxCoord x1, wxCoord y1,
wxCoord x2, wxCoord y2,
- bool transpose = FALSE)
+ bool transpose = false)
{
if ( transpose )
dc.DrawLine(y1, x1, y2, x2);
protected:
virtual bool IsAllowedButton(int button) { return button == 1; }
- virtual void Highlight(wxScrollBar *scrollbar, bool doIt)
+ virtual void Highlight(wxScrollBar * WXUNUSED(scrollbar),
+ bool WXUNUSED(doIt))
{
// we don't highlight anything
}
// wxWin32Theme
// ----------------------------------------------------------------------------
-WX_DEFINE_ARRAY(wxInputHandler *, wxArrayHandlers);
+WX_DEFINE_ARRAY_PTR(wxInputHandler *, wxArrayHandlers);
class wxWin32Theme : public wxTheme
{
m_scheme = NULL;
m_renderer = NULL;
m_handlerDefault = NULL;
+ m_artProvider = NULL;
}
wxWin32Theme::~wxWin32Theme()
delete m_renderer;
delete m_scheme;
+ wxArtProvider::RemoveProvider(m_artProvider);
}
wxRenderer *wxWin32Theme::GetRenderer()
col = win->GetBackgroundColour();
}
- if ( win->IsContainerWindow() )
+ if ( !win->ShouldInheritColours() )
{
wxTextCtrl *text = wxDynamicCast(win, wxTextCtrl);
- if ( text )
+#if wxUSE_LISTBOX
+ wxListBox* listBox = wxDynamicCast(win, wxListBox);
+#endif
+ if ( text
+#if wxUSE_LISTBOX
+ || listBox
+#endif
+ )
{
- if ( !text->IsEnabled() ) // not IsEditable()
+ if ( !win->IsEnabled() ) // not IsEditable()
col = Get(CONTROL);
- //else: execute code below
- }
-
- if ( !col.Ok() )
- {
- // doesn't depend on the state
- col = Get(WINDOW);
+ else
+ {
+ if ( !col.Ok() )
+ {
+ // doesn't depend on the state
+ col = Get(WINDOW);
+ }
+ }
}
+
+ if (!col.Ok())
+ col = Get(CONTROL); // Most controls should be this colour, not WINDOW
}
else
{
rect->GetRight(), rect->GetBottom());
// adjust the rect
- rect->width--;
- rect->height--;
+ rect->Inflate(-1);
}
void wxWin32Renderer::DrawShadedRect(wxDC& dc, wxRect *rect,
bool wxWin32Renderer::AreScrollbarsInsideBorder() const
{
- return TRUE;
+ return true;
}
// ----------------------------------------------------------------------------
}
dc.DrawBitmap(bmp, rect.x, rect.y + (rect.height - bmp.GetHeight()) / 2 - 1,
- TRUE /* use mask */);
+ true /* use mask */);
wxRect rectLabel = rect;
int bmpWidth = bmp.GetWidth();
rectLabel.SetRight(rect.GetRight());
}
- dc.DrawBitmap(bitmap, xBmp, yBmp, TRUE /* use mask */);
+ dc.DrawBitmap(bitmap, xBmp, yBmp, true /* use mask */);
DoDrawLabel(
dc, label, rectLabel,
const wxString& label,
const wxBitmap& bitmap,
const wxRect& rectOrig,
- int flags)
+ int flags,
+ long style)
{
- if ( !label.empty() || bitmap.Ok() )
+ if (style == wxTOOL_STYLE_BUTTON)
{
wxRect rect = rectOrig;
rect.Deflate(BORDER_THICKNESS);
dc.DrawLabel(label, bitmap, rect, wxALIGN_CENTRE);
}
- else // a separator
+ else if (style == wxTOOL_STYLE_SEPARATOR)
{
// leave a small gap aroudn the line, also account for the toolbar
// border itself
rectOrig.y + 2*BORDER_THICKNESS,
rectOrig.GetBottom() - BORDER_THICKNESS);
}
+ // don't draw wxTOOL_STYLE_CONTROL
}
// ----------------------------------------------------------------------------
StandardDrawTextLine(dc, text, rect, selStart, selEnd, flags);
}
-void wxWin32Renderer::DrawLineWrapMark(wxDC& dc, const wxRect& rect)
+void
+wxWin32Renderer::DrawLineWrapMark(wxDC& WXUNUSED(dc),
+ const wxRect& WXUNUSED(rect))
{
// we don't draw them
}
// slider
// ----------------------------------------------------------------------------
-wxSize wxWin32Renderer::GetSliderThumbSize(const wxRect& rect,
- wxOrientation orient) const
+wxSize
+wxWin32Renderer::GetSliderThumbSize(const wxRect& WXUNUSED(rect),
+ int lenThumb,
+ wxOrientation orient) const
{
wxSize size;
+ wxCoord width = wxMax (lenThumb, SLIDER_THUMB_LENGTH) / 2;
+ wxCoord height = wxMax (lenThumb, SLIDER_THUMB_LENGTH);
- wxRect rectShaft = GetSliderShaftRect(rect, orient);
- if ( orient == wxHORIZONTAL )
+ if (orient == wxHORIZONTAL)
{
- size.y = rect.height - 6;
- size.x = wxMin(size.y / 2, rectShaft.width);
+ size.x = width;
+ size.y = height;
}
- else // vertical
- {
- size.x = rect.width - 6;
- size.y = wxMin(size.x / 2, rectShaft.height);
+ else
+ { // == wxVERTICAL
+ size.x = height;
+ size.y = width;
}
return size;
}
wxRect wxWin32Renderer::GetSliderShaftRect(const wxRect& rectOrig,
- wxOrientation orient) const
+ int lenThumb,
+ wxOrientation orient,
+ long style) const
{
- static const wxCoord SLIDER_MARGIN = 6;
+ bool transpose = (orient == wxVERTICAL);
+ bool left = ((style & wxSL_AUTOTICKS) != 0) &
+ (((style & wxSL_TOP) != 0) & !transpose |
+ ((style & wxSL_LEFT) != 0) & transpose |
+ ((style & wxSL_BOTH) != 0));
+ bool right = ((style & wxSL_AUTOTICKS) != 0) &
+ (((style & wxSL_BOTTOM) != 0) & !transpose |
+ ((style & wxSL_RIGHT) != 0) & transpose |
+ ((style & wxSL_BOTH) != 0));
wxRect rect = rectOrig;
- if ( orient == wxHORIZONTAL )
- {
- // make the rect of minimal width and centre it
- rect.height = 2*BORDER_THICKNESS;
- rect.y = rectOrig.y + (rectOrig.height - rect.height) / 2;
- if ( rect.y < 0 )
- rect.y = 0;
+ wxSize sizeThumb = GetSliderThumbSize (rect, lenThumb, orient);
- // leave margins on the sides
- rect.Deflate(SLIDER_MARGIN, 0);
+ if (orient == wxHORIZONTAL) {
+ rect.x += SLIDER_MARGIN;
+ if (left & right)
+ {
+ rect.y += wxMax ((rect.height - 2*BORDER_THICKNESS) / 2, sizeThumb.y/2);
+ }
+ else if (left)
+ {
+ rect.y += wxMax ((rect.height - 2*BORDER_THICKNESS - sizeThumb.y/2), sizeThumb.y/2);
+ }
+ else
+ {
+ rect.y += sizeThumb.y/2;
+ }
+ rect.width -= 2*SLIDER_MARGIN;
+ rect.height = 2*BORDER_THICKNESS;
}
- else // vertical
- {
- // same as above but in other direction
+ else
+ { // == wxVERTICAL
+ rect.y += SLIDER_MARGIN;
+ if (left & right)
+ {
+ rect.x += wxMax ((rect.width - 2*BORDER_THICKNESS) / 2, sizeThumb.x/2);
+ }
+ else if (left)
+ {
+ rect.x += wxMax ((rect.width - 2*BORDER_THICKNESS - sizeThumb.x/2), sizeThumb.x/2);
+ }
+ else
+ {
+ rect.x += sizeThumb.x/2;
+ }
rect.width = 2*BORDER_THICKNESS;
- rect.x = rectOrig.x + (rectOrig.width - rect.width) / 2;
- if ( rect.x < 0 )
- rect.x = 0;
-
- rect.Deflate(0, SLIDER_MARGIN);
+ rect.height -= 2*SLIDER_MARGIN;
}
return rect;
void wxWin32Renderer::DrawSliderShaft(wxDC& dc,
const wxRect& rectOrig,
+ int lenThumb,
wxOrientation orient,
int flags,
+ long style,
wxRect *rectShaft)
{
- if ( flags & wxCONTROL_FOCUSED )
- {
+ /* show shaft geometry
+
+ shaft
+ +-------------+
+ | |
+ | XXX | <-- x1
+ | XXX |
+ | XXX |
+ | XXX |
+ | XXX | <-- x2
+ | |
+ +-------------+
+
+ ^ ^
+ | |
+ y1 y2
+ */
+
+ if (flags & wxCONTROL_FOCUSED) {
DrawFocusRect(dc, rectOrig);
}
- wxRect rect = GetSliderShaftRect(rectOrig, orient);
+ wxRect rect = GetSliderShaftRect(rectOrig, lenThumb, orient, style);
- if ( rectShaft )
- *rectShaft = rect;
+ if (rectShaft) *rectShaft = rect;
DrawSunkenBorder(dc, &rect);
}
void wxWin32Renderer::DrawSliderThumb(wxDC& dc,
const wxRect& rect,
wxOrientation orient,
- int flags)
+ int flags,
+ long style)
{
- /*
- we are drawing a shape of this form
-
- HHHHHHB <--- y
- H DB
- H DB
- H DB where H is hightlight colour
- H DB D dark grey
- H DB B black
- H DB
- H DB <--- y3
- H DB
- HDB
- B <--- y2
-
- ^ ^ ^
- | | |
- x x3 x2
+ /* show thumb geometry
+
+ H <--- y1
+ H H B
+ H H B
+ H H B <--- y3
+ H D B
+ H D B
+ H D B
+ H D B where H is hightlight colour
+ H D B D dark grey
+ H D B B black
+ H D B
+ H D B
+ H D B <--- y4
+ H D B
+ H D B
+ B <--- y2
+
+ ^ ^ ^
+ | | |
+ x1 x3 x2
The interior of this shape is filled with the hatched brush if the thumb
is pressed.
DrawBackground(dc, wxNullColour, rect, flags);
- bool transpose = orient == wxVERTICAL;
+ bool transpose = (orient == wxVERTICAL);
+ bool left = ((style & wxSL_AUTOTICKS) != 0) &
+ (((style & wxSL_TOP) != 0) & !transpose |
+ ((style & wxSL_LEFT) != 0) & transpose) &
+ ((style & wxSL_BOTH) == 0);
+ bool right = ((style & wxSL_AUTOTICKS) != 0) &
+ (((style & wxSL_BOTTOM) != 0) & !transpose |
+ ((style & wxSL_RIGHT) != 0) & transpose) &
+ ((style & wxSL_BOTH) == 0);
+
+ wxCoord sizeArrow = (transpose ? rect.height : rect.width) / 2;
+ wxCoord c = ((transpose ? rect.height : rect.width) - 2*sizeArrow);
+
+ wxCoord x1, x2, x3, y1, y2, y3, y4;
+ x1 = (transpose ? rect.y : rect.x);
+ x2 = (transpose ? rect.GetBottom() : rect.GetRight());
+ x3 = (x1-1+c) + sizeArrow;
+ y1 = (transpose ? rect.x : rect.y);
+ y2 = (transpose ? rect.GetRight() : rect.GetBottom());
+ y3 = (left ? (y1-1+c) + sizeArrow : y1);
+ y4 = (right ? (y2+1-c) - sizeArrow : y2);
- wxCoord x, y, x2, y2;
- if ( transpose )
+ dc.SetPen(m_penBlack);
+ if (left) {
+ DrawLine(dc, x3+1-c, y1, x2, y3, transpose);
+ }
+ DrawLine(dc, x2, y3, x2, y4, transpose);
+ if (right)
{
- x = rect.y;
- y = rect.x;
- x2 = rect.GetBottom();
- y2 = rect.GetRight();
+ DrawLine(dc, x3+1-c, y2, x2, y4, transpose);
}
else
{
- x = rect.x;
- y = rect.y;
- x2 = rect.GetRight();
- y2 = rect.GetBottom();
+ DrawLine(dc, x1, y2, x2, y2, transpose);
}
- // the size of the pointed part of the thumb
- wxCoord sizeArrow = (transpose ? rect.height : rect.width) / 2;
-
- wxCoord x3 = x + sizeArrow,
- y3 = y2 - sizeArrow;
-
- dc.SetPen(m_penHighlight);
- DrawLine(dc, x, y, x2, y, transpose);
- DrawLine(dc, x, y + 1, x, y2 - sizeArrow, transpose);
- DrawLine(dc, x, y3, x3, y2, transpose);
-
- dc.SetPen(m_penBlack);
- DrawLine(dc, x3, y2, x2, y3, transpose);
- DrawLine(dc, x2, y3, x2, y - 1, transpose);
-
dc.SetPen(m_penDarkGrey);
- DrawLine(dc, x3, y2 - 1, x2 - 1, y3, transpose);
- DrawLine(dc, x2 - 1, y3, x2 - 1, y, transpose);
+ DrawLine(dc, x2-1, y3+1, x2-1, y4-1, transpose);
+ if (right) {
+ DrawLine(dc, x3+1-c, y2-1, x2-1, y4, transpose);
+ }
+ else
+ {
+ DrawLine(dc, x1+1, y2-1, x2-1, y2-1, transpose);
+ }
- if ( flags & wxCONTROL_PRESSED )
+ dc.SetPen(m_penHighlight);
+ if (left)
+ {
+ DrawLine(dc, x1, y3, x3, y1, transpose);
+ DrawLine(dc, x3+1-c, y1+1, x2-1, y3, transpose);
+ }
+ else
{
+ DrawLine(dc, x1, y1, x2, y1, transpose);
+ }
+ DrawLine(dc, x1, y3, x1, y4, transpose);
+ if (right)
+ {
+ DrawLine(dc, x1, y4, x3+c, y2+c, transpose);
+ }
+
+ if (flags & wxCONTROL_PRESSED) {
// TODO: MSW fills the entire area inside, not just the rect
wxRect rectInt = rect;
- if ( transpose )
- rectInt.SetRight(y3);
+ if ( transpose )
+ {
+ rectInt.SetLeft(y3);
+ rectInt.SetRight(y4);
+ }
else
- rectInt.SetBottom(y3);
+ {
+ rectInt.SetTop(y3);
+ rectInt.SetBottom(y4);
+ }
rectInt.Deflate(2);
#if !defined(__WXMGL__)
void wxWin32Renderer::DrawSliderTicks(wxDC& dc,
const wxRect& rect,
- const wxSize& sizeThumb,
+ int lenThumb,
wxOrientation orient,
int start,
int end,
int step,
- int flags)
+ int WXUNUSED(flags),
+ long style)
{
- if ( end == start )
- {
- // empty slider?
- return;
- }
-
- // the variable names correspond to horizontal case, but they can be used
- // for both orientations
- wxCoord x1, x2, y1, y2, len, widthThumb;
- if ( orient == wxHORIZONTAL )
- {
- x1 = rect.GetLeft();
- x2 = rect.GetRight();
-
- // draw from bottom to top to leave one pixel space between the ticks
- // and the slider as Windows do
- y1 = rect.GetBottom();
- y2 = rect.GetTop();
-
- len = rect.width;
-
- widthThumb = sizeThumb.x;
- }
- else // vertical
- {
- x1 = rect.GetTop();
- x2 = rect.GetBottom();
-
- y1 = rect.GetRight();
- y2 = rect.GetLeft();
-
- len = rect.height;
-
- widthThumb = sizeThumb.y;
- }
-
- // the first tick should be positioned in such way that a thumb drawn in
- // the first position points down directly to it
- x1 += widthThumb / 2;
- x2 -= widthThumb / 2;
+ /* show ticks geometry
+
+ left right
+ ticks shaft ticks
+ ---- XX ---- <-- x1
+ ---- XX ----
+ ---- XX ----
+ ---- XX ---- <-- x2
+
+ ^ ^ ^ ^
+ | | | |
+ y3 y1 y2 y4
+ */
- // this also means that we have slightly less space for the ticks in
- // between the first and the last
- len -= widthThumb;
+ // empty slider?
+ if (end == start) return;
+
+ bool transpose = (orient == wxVERTICAL);
+ bool left = ((style & wxSL_AUTOTICKS) != 0) &
+ (((style & wxSL_TOP) != 0) & !transpose |
+ ((style & wxSL_LEFT) != 0) & transpose |
+ ((style & wxSL_BOTH) != 0));
+ bool right = ((style & wxSL_AUTOTICKS) != 0) &
+ (((style & wxSL_BOTTOM) != 0) & !transpose |
+ ((style & wxSL_RIGHT) != 0) & transpose |
+ ((style & wxSL_BOTH) != 0));
+
+ // default thumb size
+ wxSize sizeThumb = GetSliderThumbSize (rect, 0, orient);
+ wxCoord defaultLen = (transpose ? sizeThumb.x : sizeThumb.y);
+
+ // normal thumb size
+ sizeThumb = GetSliderThumbSize (rect, lenThumb, orient);
+ wxCoord widthThumb = (transpose ? sizeThumb.y : sizeThumb.x);
+
+ wxRect rectShaft = GetSliderShaftRect (rect, lenThumb, orient, style);
+
+ wxCoord x1, x2, y1, y2, y3, y4 , len;
+ x1 = (transpose ? rectShaft.y : rectShaft.x) + widthThumb/2;
+ x2 = (transpose ? rectShaft.GetBottom() : rectShaft.GetRight()) - widthThumb/2;
+ y1 = (transpose ? rectShaft.x : rectShaft.y) - defaultLen/2;
+ y2 = (transpose ? rectShaft.GetRight() : rectShaft.GetBottom()) + defaultLen/2;
+ y3 = (transpose ? rect.x : rect.y);
+ y4 = (transpose ? rect.GetRight() : rect.GetBottom());
+ len = x2 - x1;
dc.SetPen(m_penBlack);
int range = end - start;
- for ( int n = 0; n < range; n += step )
- {
+ for ( int n = 0; n < range; n += step ) {
wxCoord x = x1 + (len*n) / range;
- DrawLine(dc, x, y1, x, y2, orient == wxVERTICAL);
+ if (left & (y1 > y3)) {
+ DrawLine(dc, x, y1, x, y3, orient == wxVERTICAL);
+ }
+ if (right & (y4 > y2)) {
+ DrawLine(dc, x, y2, x, y4, orient == wxVERTICAL);
+ }
}
-
// always draw the line at the end position
- DrawLine(dc, x2, y1, x2, y2, orient == wxVERTICAL);
+ if (left & (y1 > y3)) {
+ DrawLine(dc, x2, y1, x2, y3, orient == wxVERTICAL);
+ }
+ if (right & (y4 > y2)) {
+ DrawLine(dc, x2, y2, x2, y4, orient == wxVERTICAL);
+ }
}
// ----------------------------------------------------------------------------
widthAccelMax = 0,
widthBmpMax = MENU_LEFT_MARGIN;
- for ( wxMenuItemList::Node *node = menu.GetMenuItems().GetFirst();
+ for ( wxMenuItemList::compatibility_iterator node = menu.GetMenuItems().GetFirst();
node;
node = node->GetNext() )
{
void wxWin32Renderer::DrawStatusField(wxDC& dc,
const wxRect& rect,
const wxString& label,
- int flags)
+ int flags, int style /*=0*/)
{
wxRect rectIn;
y2 = rect.GetBottom();
// draw the upper left part of the rect normally
- dc.SetPen(m_penDarkGrey);
- dc.DrawLine(rect.GetLeft(), rect.GetTop(), rect.GetLeft(), y2);
- dc.DrawLine(rect.GetLeft() + 1, rect.GetTop(), x2, rect.GetTop());
+ if (style != wxSB_FLAT)
+ {
+ if (style == wxSB_RAISED)
+ dc.SetPen(m_penHighlight);
+ else
+ dc.SetPen(m_penDarkGrey);
+ dc.DrawLine(rect.GetLeft(), rect.GetTop(), rect.GetLeft(), y2);
+ dc.DrawLine(rect.GetLeft() + 1, rect.GetTop(), x2, rect.GetTop());
+ }
// draw the grey stripes of the grip
size_t n;
}
// draw the remaining rect boundaries
- ofs -= WIDTH_STATUSBAR_GRIP_BAND;
- dc.DrawLine(x2, rect.GetTop(), x2, y2 - ofs + 1);
- dc.DrawLine(rect.GetLeft(), y2, x2 - ofs + 1, y2);
+ if (style != wxSB_FLAT)
+ {
+ if (style == wxSB_RAISED)
+ dc.SetPen(m_penDarkGrey);
+ else
+ dc.SetPen(m_penHighlight);
+ ofs -= WIDTH_STATUSBAR_GRIP_BAND;
+ dc.DrawLine(x2, rect.GetTop(), x2, y2 - ofs + 1);
+ dc.DrawLine(rect.GetLeft(), y2, x2 - ofs + 1, y2);
+ }
rectIn = rect;
rectIn.Deflate(1);
}
else // normal pane
{
- DrawBorder(dc, wxBORDER_STATIC, rect, flags, &rectIn);
+ if (style == wxSB_RAISED)
+ DrawBorder(dc, wxBORDER_RAISED, rect, flags, &rectIn);
+ else if (style != wxSB_FLAT)
+ DrawBorder(dc, wxBORDER_STATIC, rect, flags, &rectIn);
}
rectIn.Deflate(STATBAR_BORDER_X, STATBAR_BORDER_Y);
// ----------------------------------------------------------------------------
void wxWin32Renderer::GetComboBitmaps(wxBitmap *bmpNormal,
- wxBitmap *bmpFocus,
+ wxBitmap * WXUNUSED(bmpFocus),
wxBitmap *bmpPressed,
wxBitmap *bmpDisabled)
{
void wxWin32Renderer::DoDrawBackground(wxDC& dc,
const wxColour& col,
- const wxRect& rect)
+ const wxRect& rect,
+ wxWindow * WXUNUSED(window))
{
wxBrush brush(col, wxSOLID);
dc.SetBrush(brush);
void wxWin32Renderer::DrawBackground(wxDC& dc,
const wxColour& col,
const wxRect& rect,
- int flags)
+ int WXUNUSED(flags),
+ wxWindow *window)
{
// just fill it with the given or default bg colour
wxColour colBg = col.Ok() ? col : wxSCHEME_COLOUR(m_scheme, CONTROL);
- DoDrawBackground(dc, colBg, rect);
+ DoDrawBackground(dc, colBg, rect, window );
}
// ----------------------------------------------------------------------------
x--;
// draw it
- dc.DrawBitmap(bmp, x, y, TRUE /* use mask */);
+ dc.DrawBitmap(bmp, x, y, true /* use mask */);
}
void wxWin32Renderer::DrawArrowButton(wxDC& dc,
}
void wxWin32Renderer::DrawScrollbarThumb(wxDC& dc,
- wxOrientation orient,
+ wxOrientation WXUNUSED(orient),
const wxRect& rect,
- int flags)
+ int WXUNUSED(flags))
{
// we don't use the flags, the thumb never changes appearance
wxRect rectThumb = rect;
}
void wxWin32Renderer::DrawScrollbarShaft(wxDC& dc,
- wxOrientation orient,
+ wxOrientation WXUNUSED(orient),
const wxRect& rectBar,
int flags)
{
DrawFrameButton(dc, x, y, wxTOPLEVEL_BUTTON_HELP,
(specialButton == wxTOPLEVEL_BUTTON_HELP) ?
specialButtonFlags : 0);
- x -= FRAME_BUTTON_WIDTH;
}
}
}
DrawShadedRect(dc, &r, m_penBlack, m_penHighlight);
DrawShadedRect(dc, &r, m_penDarkGrey, m_penLightGrey);
DrawBackground(dc, wxSCHEME_COLOUR(m_scheme, CONTROL), r);
- dc.DrawBitmap(m_bmpFrameButtons[idx], r.x+1, r.y+1, TRUE);
+ dc.DrawBitmap(m_bmpFrameButtons[idx], r.x+1, r.y+1, true);
}
else
{
DrawShadedRect(dc, &r, m_penHighlight, m_penBlack);
DrawShadedRect(dc, &r, m_penLightGrey, m_penDarkGrey);
DrawBackground(dc, wxSCHEME_COLOUR(m_scheme, CONTROL), r);
- dc.DrawBitmap(m_bmpFrameButtons[idx], r.x, r.y, TRUE);
+ dc.DrawBitmap(m_bmpFrameButtons[idx], r.x, r.y, true);
}
}
return 1;
}
-wxRect wxWin32Renderer::GetTextTotalArea(const wxTextCtrl *text,
- const wxRect& rect) const
+wxRect
+wxWin32Renderer::GetTextTotalArea(const wxTextCtrl * WXUNUSED(text),
+ const wxRect& rect) const
{
wxRect rectTotal = rect;
return rectTotal;
}
-wxRect wxWin32Renderer::GetTextClientArea(const wxTextCtrl *text,
- const wxRect& rect,
- wxCoord *extraSpaceBeyond) const
+wxRect
+wxWin32Renderer::GetTextClientArea(const wxTextCtrl * WXUNUSED(text),
+ const wxRect& rect,
+ wxCoord *extraSpaceBeyond) const
{
wxRect rectText = rect;
size->y += 9;
}
+ // for compatibility with other ports, the buttons default size is never
+ // less than the standard one, but not when display not PDAs.
+ if (wxSystemSettings::GetScreenType() > wxSYS_SCREEN_PDA)
+ {
+ if ( !(window->GetWindowStyle() & wxBU_EXACTFIT) )
+ {
+ wxSize szDef = wxButton::GetDefaultSize();
+ if ( size->x < szDef.x )
+ size->x = szDef.x;
+ }
+ }
+
// no border width adjustments for buttons
return;
}
m_renderer = renderer;
}
-bool wxWin32InputHandler::HandleKey(wxInputConsumer *control,
- const wxKeyEvent& event,
- bool pressed)
+bool wxWin32InputHandler::HandleKey(wxInputConsumer * WXUNUSED(control),
+ const wxKeyEvent& WXUNUSED(event),
+ bool WXUNUSED(pressed))
{
- return FALSE;
+ return false;
}
bool wxWin32InputHandler::HandleMouse(wxInputConsumer *control,
{
win->SetFocus();
- return TRUE;
+ return true;
}
}
- return FALSE;
+ return false;
}
// ----------------------------------------------------------------------------
wxInputHandler *handler)
: wxStdScrollBarInputHandler(renderer, handler)
{
- m_scrollPaused = FALSE;
+ m_scrollPaused = false;
m_interval = 0;
}
{
// stop if went beyond the position of the original click (this can only
// happen when we scroll by pages)
- bool stop = FALSE;
+ bool stop = false;
if ( action == wxACTION_SCROLL_PAGE_DOWN )
{
stop = m_renderer->HitTestScrollbar(scrollbar, m_ptStartScrolling)
scrollbar->Refresh();
- return FALSE;
+ return false;
}
return wxStdScrollBarInputHandler::OnScrollTimer(scrollbar, action);
// mouse move events normally - only do it while mouse is captured (i.e.
// when we're dragging the thumb or pressing on something)
if ( !m_winCapture )
- return FALSE;
+ return false;
if ( event.Entering() )
{
// we're not interested in this at all
- return FALSE;
+ return false;
}
wxScrollBar *scrollbar = wxStaticCast(control->GetInputWindow(), wxScrollBar);
if ( event.Leaving() )
{
// it surely didn't
- return FALSE;
+ return false;
}
ht = m_renderer->HitTestScrollbar(scrollbar, event.GetPosition());
if ( ht == m_htLast )
{
// yes it did, resume scrolling
- m_scrollPaused = FALSE;
+ m_scrollPaused = false;
if ( m_timerScroll )
{
// we were scrolling by line/page, restart timer
m_timerScroll->Start(m_interval);
- Press(scrollbar, TRUE);
+ Press(scrollbar, true);
}
else // we were dragging the thumb
{
HandleThumbMove(scrollbar, m_eventLastDrag);
}
- return TRUE;
+ return true;
}
}
else // normal case, scrolling hasn't been paused
wxPoint pos = event.GetPosition();
if (scrollbar->HasFlag( wxVERTICAL ))
{
- if (pos.x > -20 && pos.x < scrollbar->GetSize().x+20)
+ if (pos.x > -40 && pos.x < scrollbar->GetSize().x+40)
pos.x = 5;
}
else
{
- if (pos.y > -20 && pos.y < scrollbar->GetSize().y+20)
+ if (pos.y > -40 && pos.y < scrollbar->GetSize().y+40)
pos.y = 5;
}
ht = m_renderer->HitTestScrollbar(scrollbar, pos );
// pause scrolling
m_interval = m_timerScroll->GetInterval();
m_timerScroll->Stop();
- m_scrollPaused = TRUE;
+ m_scrollPaused = true;
// unpress the arrow
- Press(scrollbar, FALSE);
+ Press(scrollbar, false);
}
else // we were dragging the thumb
{
HandleThumbMove(scrollbar, m_eventStartDrag);
}
- return TRUE;
+ return true;
}
}
break;
}
- if ( !!action )
+ if ( !action.IsEmpty() )
{
control->PerformAction(action);
- return TRUE;
+ return true;
}
}
- return FALSE;
+ return false;
}
// ----------------------------------------------------------------------------
{
control->PerformAction(action);
- return TRUE;
+ return true;
}
}
wxWin32StatusBarInputHandler(wxInputHandler *handler)
: wxStdInputHandler(handler)
{
- m_isOnGrip = FALSE;
+ m_isOnGrip = false;
}
bool wxWin32StatusBarInputHandler::IsOnGrip(wxWindow *statbar,
wxTopLevelWindow *
parentTLW = wxDynamicCast(statbar->GetParent(), wxTopLevelWindow);
- wxCHECK_MSG( parentTLW, FALSE,
+ wxCHECK_MSG( parentTLW, false,
_T("the status bar should be a child of a TLW") );
// a maximized window can't be resized anyhow
}
}
- return FALSE;
+ return false;
}
bool wxWin32StatusBarInputHandler::HandleMouse(wxInputConsumer *consumer,
statbar->SetCursor(m_cursorOld);
- return TRUE;
+ return true;
}
}
}
wxWin32FrameInputHandler *m_inputHnd;
wxTopLevelWindow *m_wnd;
+#if wxUSE_ACCEL
wxAcceleratorTable m_oldAccelTable;
+#endif
};
wxWin32SystemMenuEvtHandler::wxWin32SystemMenuEvtHandler(
m_wnd = wxStaticCast(consumer->GetInputWindow(), wxTopLevelWindow);
m_wnd->PushEventHandler(this);
+#if wxUSE_ACCEL
// VS: This code relies on using generic implementation of
// wxAcceleratorTable in wxUniv!
wxAcceleratorTable table = *m_wnd->GetAcceleratorTable();
table.Add(wxAcceleratorEntry(wxACCEL_ALT, WXK_SPACE, wxID_SYSTEM_MENU));
table.Add(wxAcceleratorEntry(wxACCEL_ALT, WXK_F4, wxID_CLOSE_FRAME));
m_wnd->SetAcceleratorTable(table);
+#endif
}
void wxWin32SystemMenuEvtHandler::Detach()
{
if ( m_wnd )
{
+#if wxUSE_ACCEL
m_wnd->SetAcceleratorTable(m_oldAccelTable);
+#endif
m_wnd->RemoveEventHandler(this);
m_wnd = NULL;
}
pt.x = -pt.x + border;
pt.y = -pt.y + border + FRAME_TITLEBAR_HEIGHT;
+#if wxUSE_ACCEL
wxAcceleratorTable table = *m_wnd->GetAcceleratorTable();
m_wnd->SetAcceleratorTable(wxNullAcceleratorTable);
+#endif
+
m_inputHnd->PopupSystemMenu(m_wnd, pt);
+
+#if wxUSE_ACCEL
m_wnd->SetAcceleratorTable(table);
+#endif
}
void wxWin32SystemMenuEvtHandler::OnCloseFrame(wxCommandEvent &WXUNUSED(event))
tlw->PerformAction(wxACTION_TOPLEVEL_BUTTON_CLICK,
tlw->IsMaximized() ? wxTOPLEVEL_BUTTON_RESTORE
: wxTOPLEVEL_BUTTON_MAXIMIZE);
- return TRUE;
+ return true;
}
else if ( tlw->GetWindowStyle() & wxSYSTEM_MENU )
{
hit == wxHT_TOPLEVEL_ICON)) )
{
PopupSystemMenu(tlw, event.GetPosition());
- return TRUE;
+ return true;
}
}
}
{
if ( window->IsMaximized() )
{
- menu->Enable(wxID_MAXIMIZE_FRAME, FALSE);
- menu->Enable(wxID_MOVE_FRAME, FALSE);
+ menu->Enable(wxID_MAXIMIZE_FRAME, false);
+ menu->Enable(wxID_MOVE_FRAME, false);
if ( window->GetWindowStyle() & wxRESIZE_BORDER )
- menu->Enable(wxID_RESIZE_FRAME, FALSE);
+ menu->Enable(wxID_RESIZE_FRAME, false);
}
else
- menu->Enable(wxID_RESTORE_FRAME, FALSE);
+ menu->Enable(wxID_RESTORE_FRAME, false);
}
window->PopupMenu(menu, pos);