///////////////////////////////////////////////////////////////////////////////
#ifndef _WX_UNIV_TOOLBAR_H_
#define _WX_UNIV_TOOLBAR_H_
///////////////////////////////////////////////////////////////////////////////
#ifndef _WX_UNIV_TOOLBAR_H_
#define _WX_UNIV_TOOLBAR_H_
virtual wxToolBarToolBase *FindToolForPosition(wxCoord x, wxCoord y) const;
virtual void SetToolShortHelp(int id, const wxString& helpString);
virtual wxToolBarToolBase *FindToolForPosition(wxCoord x, wxCoord y) const;
virtual void SetToolShortHelp(int id, const wxString& helpString);
virtual void SetMargins(int x, int y);
void SetMargins(const wxSize& size)
{ SetMargins((int) size.x, (int) size.y); }
virtual void SetMargins(int x, int y);
void SetMargins(const wxSize& size)
{ SetMargins((int) size.x, (int) size.y); }
void RefreshTool(wxToolBarToolBase *tool);
// (re)calculate the tool positions, should only be called if it is
void RefreshTool(wxToolBarToolBase *tool);
// (re)calculate the tool positions, should only be called if it is