// Purpose: wxHtml testing example
/////////////////////////////////////////////////////////////////////////////
-#if defined(__GNUG__) && !defined(__APPLE__)
- #pragma implementation "test.cpp"
- #pragma interface "test.cpp"
-#endif
-
// For compilers that support precompilation, includes "wx/wx.h".
#include "wx/wxprec.h"
#endif
// for all others, include the necessary headers (this file is usually all you
-// need because it includes almost all "standard" wxWindows headers
+// need because it includes almost all "standard" wxWidgets headers
#ifndef WX_PRECOMP
#include "wx/wx.h"
#endif
void OnAbout(wxCommandEvent& event);
private:
- // any class wishing to process wxWindows events must use this macro
+ // any class wishing to process wxWidgets events must use this macro
DECLARE_EVENT_TABLE()
};
};
// ----------------------------------------------------------------------------
-// event tables and other macros for wxWindows
+// event tables and other macros for wxWidgets
// ----------------------------------------------------------------------------
-// the event tables connect the wxWindows events with the functions (event
+// the event tables connect the wxWidgets events with the functions (event
// handlers) which process them. It can be also done at run-time, but for the
// simple menu events like this the static method is much simpler.
BEGIN_EVENT_TABLE(MyFrame, wxFrame)
EVT_MENU(Minimal_About, MyFrame::OnAbout)
END_EVENT_TABLE()
- // Create a new application object: this macro will allow wxWindows to create
+ // Create a new application object: this macro will allow wxWidgets to create
// the application object during program execution (it's better than using a
// static object for many reasons) and also declares the accessor function
// wxGetApp() which will return the reference of the right type (i.e. MyApp and
wxImage::AddHandler(new wxPNGHandler);
// Create the main application window
MyFrame *frame = new MyFrame(_("wxHtmlWindow testing application"),
- wxPoint(50, 50), wxSize(150, 50));
+ wxDefaultPosition, wxDefaultSize);
// Show it and tell the application that it's our main window
// @@@ what does it do exactly, in fact? is it necessary here?
html = new wxHtmlWindow(&dlg, wxID_ANY, wxDefaultPosition, wxSize(380, 160), wxHW_SCROLLBAR_NEVER);
html -> SetBorders(0);
html -> LoadPage(wxT("data/about.htm"));
- html -> SetSize(html -> GetInternalRepresentation() -> GetWidth(),
+ html -> SetSize(html -> GetInternalRepresentation() -> GetWidth(),
html -> GetInternalRepresentation() -> GetHeight());
topsizer -> Add(html, 1, wxALL, 10);
+#if wxUSE_STATLINE
topsizer -> Add(new wxStaticLine(&dlg, wxID_ANY), 0, wxEXPAND | wxLEFT | wxRIGHT, 10);
-
+#endif // wxUSE_STATLINE
+
wxButton *bu1 = new wxButton(&dlg, wxID_OK, _("OK"));
bu1 -> SetDefault();
topsizer -> Add(bu1, 0, wxALL | wxALIGN_RIGHT, 15);
- dlg.SetAutoLayout(true);
dlg.SetSizer(topsizer);
topsizer -> Fit(&dlg);