#endif
// for all others, include the necessary headers (this file is usually all you
-// need because it includes almost all "standard" wxWindows headers
+// need because it includes almost all "standard" wxWidgets headers
#ifndef WX_PRECOMP
#include "wx/wx.h"
#endif
wxInitAllImageHandlers();
wxFileSystem::AddHandler(new wxZipFSHandler);
- SetVendorName(wxT("wxWindows"));
+ SetVendorName(wxT("wxWidgets"));
SetAppName(wxT("wxHTMLHelp"));
wxConfig::Get(); // create an instance