-extern char wxCanvasClassName[];
-
-#ifdef __WXDEBUG__
- // see comments in dcclient.cpp where g_isPainting is defined
- extern bool g_isPainting;
-
- inline static void wxStartPainting() { g_isPainting = TRUE; }
- inline static void wxEndPainting() { g_isPainting = FALSE; }
-#else // !debug
- inline static void wxStartPainting() { }
- inline static void wxEndPainting() { }
-#endif // debug/!debug