class WXDLLEXPORT wxHashTable;
class WXDLLEXPORT wxObject_Serialize;
-#if wxUSE_IOSTREAMH
- // N.B. BC++ doesn't have istream.h, ostream.h
-# include <iostream.h>
-#else
-# include <ostream>
-# if defined(__VISUALC__) || defined(__MWERKS__)
- using namespace std;
-# endif
+#if wxUSE_STD_IOSTREAM && (defined(__WXDEBUG__) || wxUSE_DEBUG_CONTEXT)
+ #include "wx/ioswrap.h"
#endif
/*
#endif // Debug & memory tracing
-#if defined(__WXDEBUG__) || wxUSE_DEBUG_CONTEXT
+#if wxUSE_STD_IOSTREAM && (defined(__WXDEBUG__) || wxUSE_DEBUG_CONTEXT)
virtual void Dump(ostream& str);
#endif