#include "wx/module.h"
#include "wx/image.h"
-#include "wx/thread.h"
+#ifdef __WXUNIVERSAL__
+ #include "wx/univ/theme.h"
+ #include "wx/univ/renderer.h"
+#endif
-#include "unistd.h"
+#if wxUSE_THREADS
+ #include "wx/thread.h"
+#endif
+
+#include <unistd.h>
+#include "wx/gtk/win_gtk.h"
-#include <glib.h>
-#include <gdk/gdk.h>
#include <gtk/gtk.h>
-#include "wx/gtk/win_gtk.h"
//-----------------------------------------------------------------------------
// global data
//-----------------------------------------------------------------------------
wxApp *wxTheApp = (wxApp *) NULL;
-wxAppInitializerFunction wxApp::m_appInitFn = (wxAppInitializerFunction) NULL;
+wxAppInitializerFunction wxAppBase::m_appInitFn = (wxAppInitializerFunction) NULL;
-extern wxList wxPendingDelete;
-#if wxUSE_THREADS
-extern wxList *wxPendingEvents;
-extern wxCriticalSection *wxPendingEventsLocker;
-#endif
-extern wxResourceCache *wxTheResourceCache;
extern bool g_isIdle;
-unsigned char g_palette[64*3] =
-{
- 0x0, 0x0, 0x0,
- 0xff, 0xff, 0xff,
- 0xff, 0x0, 0x0,
- 0xff, 0xff, 0x0,
- 0x0, 0xff, 0x0,
- 0x0, 0x0, 0xff,
- 0x0, 0xff, 0xff,
- 0x99, 0x99, 0x99,
- 0xff, 0x88, 0x0,
- 0x88, 0x0, 0x0,
- 0x0, 0x88, 0x88,
- 0x88, 0x88, 0x0,
- 0xff, 0xcc, 0x97,
- 0xbb, 0xbb, 0xbb,
- 0x9f, 0x6b, 0x42,
- 0x55, 0x55, 0x55,
- 0xdd, 0xdd, 0xdd,
- 0x77, 0x77, 0x77,
- 0x33, 0x33, 0x33,
- 0xcc, 0x0, 0x0,
- 0xff, 0x44, 0x0,
- 0xff, 0xcc, 0x0,
- 0xcc, 0xcc, 0x0,
- 0x60, 0x60, 0x0,
- 0x0, 0x43, 0x0,
- 0x0, 0x7f, 0x0,
- 0x0, 0xcc, 0x0,
- 0x0, 0x44, 0x44,
- 0x0, 0x0, 0x44,
- 0x0, 0x0, 0x88,
- 0xef, 0xb1, 0x7b,
- 0xdf, 0x98, 0x5f,
- 0xbf, 0x87, 0x56,
- 0x7f, 0x57, 0x26,
- 0x5f, 0x39, 0xc,
- 0x3f, 0x1c, 0x0,
- 0x21, 0x0, 0x0,
- 0x0, 0x43, 0x87,
- 0x2d, 0x70, 0xaf,
- 0x5a, 0x9e, 0xd7,
- 0x87, 0xcc, 0xff,
- 0xff, 0xe0, 0xba,
- 0x21, 0x43, 0xf,
- 0x3d, 0x5d, 0x25,
- 0x59, 0x78, 0x3a,
- 0x75, 0x93, 0x4f,
- 0x91, 0xae, 0x64,
- 0xad, 0xc8, 0x7a,
- 0xf0, 0xa8, 0xef,
- 0xd0, 0x88, 0xd0,
- 0xaf, 0x66, 0xaf,
- 0x8e, 0x44, 0x8e,
- 0x6d, 0x22, 0x6d,
- 0x4b, 0x0, 0x4b,
- 0xff, 0xc0, 0xbc,
- 0xff, 0x93, 0x91,
- 0xff, 0x66, 0x67,
- 0xd8, 0xf2, 0xbf,
- 0xff, 0xc9, 0x68,
- 0xff, 0x96, 0x67,
- 0xa5, 0x60, 0xff,
- 0x51, 0xff, 0x99,
- 0x3f, 0xa5, 0x63,
- 0x98, 0x90, 0x67
-};
+bool g_mainThreadLocked = FALSE;
+gint g_pendingTag = 0;
+
+static GtkWidget *gs_RootWindow = (GtkWidget*) NULL;
//-----------------------------------------------------------------------------
// local functions
//-----------------------------------------------------------------------------
-extern void wxFlushResources(void);
+/* forward declaration */
+gint wxapp_idle_callback( gpointer WXUNUSED(data) );
+gint wxapp_pending_callback( gpointer WXUNUSED(data) );
+void wxapp_install_idle_handler();
+
+#if wxUSE_THREADS
+gint wxapp_wakeup_timerout_callback( gpointer WXUNUSED(data) );
+#endif
//-----------------------------------------------------------------------------
-// global functions
+// wxExit
//-----------------------------------------------------------------------------
void wxExit()
gtk_main_quit();
}
-/* forward declaration */
-gint wxapp_idle_callback( gpointer WXUNUSED(data) );
+//-----------------------------------------------------------------------------
+// wxYield
+//-----------------------------------------------------------------------------
+
+static bool gs_inYield = FALSE;
bool wxYield()
{
- // it's necessary to call ProcessIdle() to update the frames sizes which
- // might have been changed (it also will update other things set from
- // OnUpdateUI() which is a nice (and desired) side effect)
- for ( wxWindowList::Node *node = wxTopLevelWindows.GetFirst();
- node;
- node = node->GetNext() )
+#if wxUSE_THREADS
+ if ( !wxThread::IsMain() )
{
- wxWindow *win = node->GetData();
- win->OnInternalIdle();
+ // can't call gtk_main_iteration() from other threads like this
+ return TRUE;
}
+#endif // wxUSE_THREADS
- if (wxTheApp->m_idleTag)
+#ifdef __WXDEBUG__
+ if (gs_inYield)
+ wxFAIL_MSG( wxT("wxYield called recursively" ) );
+#endif
+
+ gs_inYield = TRUE;
+
+ if (!g_isIdle)
{
- /* We need to temporarily remove idle callbacks or the loop will
- never finish. */
+ // We need to remove idle callbacks or the loop will
+ // never finish.
gtk_idle_remove( wxTheApp->m_idleTag );
wxTheApp->m_idleTag = 0;
+ g_isIdle = TRUE;
+ }
- while (gtk_events_pending())
- gtk_main_iteration();
+ // disable log flushing from here because a call to wxYield() shouldn't
+ // normally result in message boxes popping up &c
+ wxLog::Suspend();
+
+ while (gtk_events_pending())
+ gtk_main_iteration();
+
+ /* it's necessary to call ProcessIdle() to update the frames sizes which
+ might have been changed (it also will update other things set from
+ OnUpdateUI() which is a nice (and desired) side effect) */
+ while (wxTheApp->ProcessIdle()) { }
+
+ // let the logs be flashed again
+ wxLog::Resume();
+
+ gs_inYield = FALSE;
- /* re-add idle handler */
- wxTheApp->m_idleTag = gtk_idle_add( wxapp_idle_callback, (gpointer) NULL );
- }
- else
- {
- while (gtk_events_pending())
- gtk_main_iteration();
- }
-
return TRUE;
}
-gint wxapp_idle_callback( gpointer WXUNUSED(data) )
+//-----------------------------------------------------------------------------
+// wxYieldIfNeeded
+// Like wxYield, but fails silently if the yield is recursive.
+//-----------------------------------------------------------------------------
+
+bool wxYieldIfNeeded()
+{
+ if (gs_inYield)
+ return FALSE;
+
+ return wxYield();
+}
+
+//-----------------------------------------------------------------------------
+// wxWakeUpIdle
+//-----------------------------------------------------------------------------
+
+void wxWakeUpIdle()
+{
+#if wxUSE_THREADS
+ if (!wxThread::IsMain())
+ wxMutexGuiEnter();
+#endif
+
+ if (g_isIdle)
+ wxapp_install_idle_handler();
+
+#if wxUSE_THREADS
+ if (!wxThread::IsMain())
+ wxMutexGuiLeave();
+#endif
+}
+
+//-----------------------------------------------------------------------------
+// local functions
+//-----------------------------------------------------------------------------
+
+gint wxapp_pending_callback( gpointer WXUNUSED(data) )
{
if (!wxTheApp) return TRUE;
-
- /* sent idle event to all who request them */
- while (wxTheApp->ProcessIdle()) { }
-
- /* we don't want any more idle events until the next event is
- sent to wxGTK */
- gtk_idle_remove( wxTheApp->m_idleTag );
- wxTheApp->m_idleTag = 0;
- /* indicate that we are now in idle mode - even so deeply
+ // when getting called from GDK's time-out handler
+ // we are no longer within GDK's grab on the GUI
+ // thread so we must lock it here ourselves
+ gdk_threads_enter();
+
+ // Sent idle event to all who request them
+ wxTheApp->ProcessPendingEvents();
+
+ g_pendingTag = 0;
+
+ /* flush the logged messages if any */
+#if wxUSE_LOG
+ wxLog::FlushActive();
+#endif // wxUSE_LOG
+
+ // Release lock again
+ gdk_threads_leave();
+
+ // Return FALSE to indicate that no more idle events are
+ // to be sent (single shot instead of continuous stream)
+ return FALSE;
+}
+
+gint wxapp_idle_callback( gpointer WXUNUSED(data) )
+{
+ if (!wxTheApp)
+ return TRUE;
+
+#ifdef __WXDEBUG__
+ // don't generate the idle events while the assert modal dialog is shown,
+ // this completely confuses the apps which don't expect to be reentered
+ // from some safely-looking functions
+ if ( wxTheApp->IsInAssert() )
+ {
+ return TRUE;
+ }
+#endif // __WXDEBUG__
+
+ // when getting called from GDK's time-out handler
+ // we are no longer within GDK's grab on the GUI
+ // thread so we must lock it here ourselves
+ gdk_threads_enter();
+
+ /* Indicate that we are now in idle mode - even so deeply
in idle mode that we don't get any idle events anymore.
this is like wxMSW where an idle event is sent only
once each time after the event queue has been completely
emptied */
g_isIdle = TRUE;
-
- /* wake up other threads */
- wxMutexGuiLeave();
- wxUsleep(0);
- wxMutexGuiEnter();
+ wxTheApp->m_idleTag = 0;
- return TRUE;
+ // Sent idle event to all who request them as long as they do
+ while (wxTheApp->ProcessIdle())
+ ;
+
+ // Release lock again
+ gdk_threads_leave();
+
+ // Return FALSE to indicate that no more idle events are
+ // to be sent (single shot instead of continuous stream)
+ return FALSE;
}
void wxapp_install_idle_handler()
{
- /* this routine gets called by all event handlers
- indicating that the idle is over. */
+ wxASSERT_MSG( wxTheApp->m_idleTag == 0, wxT("attempt to install idle handler twice") );
- wxTheApp->m_idleTag = gtk_idle_add( wxapp_idle_callback, (gpointer) NULL );
-
g_isIdle = FALSE;
+
+ if (g_pendingTag == 0)
+ g_pendingTag = gtk_idle_add_priority( 900, wxapp_pending_callback, (gpointer) NULL );
+
+ /* This routine gets called by all event handlers
+ indicating that the idle is over. It may also
+ get called from other thread for sending events
+ to the main thread (and processing these in
+ idle time). Very low priority. */
+
+ wxTheApp->m_idleTag = gtk_idle_add_priority( 1000, wxapp_idle_callback, (gpointer) NULL );
+}
+
+#if wxUSE_THREADS
+
+static int g_threadUninstallLevel = 0;
+
+void wxapp_install_thread_wakeup()
+{
+ g_threadUninstallLevel++;
+
+ if (g_threadUninstallLevel != 1) return;
+
+ if (wxTheApp->m_wakeUpTimerTag) return;
+
+ wxTheApp->m_wakeUpTimerTag = gtk_timeout_add( 50, wxapp_wakeup_timerout_callback, (gpointer) NULL );
+}
+
+void wxapp_uninstall_thread_wakeup()
+{
+ g_threadUninstallLevel--;
+
+ if (g_threadUninstallLevel != 0) return;
+
+ if (!wxTheApp->m_wakeUpTimerTag) return;
+
+ gtk_timeout_remove( wxTheApp->m_wakeUpTimerTag );
+ wxTheApp->m_wakeUpTimerTag = 0;
+}
+
+gint wxapp_wakeup_timerout_callback( gpointer WXUNUSED(data) )
+{
+ // when getting called from GDK's time-out handler
+ // we are no longer within GDK's grab on the GUI
+ // thread so we must lock it here ourselves
+ gdk_threads_enter();
+
+ wxapp_uninstall_thread_wakeup();
+
+ // unblock other threads wishing to do some GUI things
+ wxMutexGuiLeave();
+
+ g_mainThreadLocked = TRUE;
+
+ // wake up other threads
+ wxUsleep( 1 );
+
+ // block other thread again
+ wxMutexGuiEnter();
+
+ g_mainThreadLocked = FALSE;
+
+ wxapp_install_thread_wakeup();
+
+ // release lock again
+ gdk_threads_leave();
+
+ return TRUE;
}
+#endif // wxUSE_THREADS
+
//-----------------------------------------------------------------------------
// wxApp
//-----------------------------------------------------------------------------
wxApp::wxApp()
{
- wxTheApp = this;
+ m_initialized = FALSE;
+#ifdef __WXDEBUG__
+ m_isInAssert = FALSE;
+#endif // __WXDEBUG__
- m_topWindow = (wxWindow *) NULL;
- m_exitOnFrameDelete = TRUE;
+ m_idleTag = 0;
+ wxapp_install_idle_handler();
- m_idleTag = gtk_idle_add( wxapp_idle_callback, (gpointer) NULL );
+#if wxUSE_THREADS
+ m_wakeUpTimerTag = 0;
+ wxapp_install_thread_wakeup();
+#endif
m_colorCube = (unsigned char*) NULL;
+
+ // this is NULL for a "regular" wxApp, but is set (and freed) by a wxGLApp
+ m_glVisualInfo = (void *) NULL;
}
wxApp::~wxApp()
{
if (m_idleTag) gtk_idle_remove( m_idleTag );
+#if wxUSE_THREADS
+ wxapp_uninstall_thread_wakeup();
+#endif
+
if (m_colorCube) free(m_colorCube);
}
bool wxApp::OnInitGui()
{
- /* Nothing to do for 15, 16, 24, 32 bit displays */
+ if ( !wxAppBase::OnInitGui() )
+ return FALSE;
GdkVisual *visual = gdk_visual_get_system();
- if (visual->depth > 8) return TRUE;
- /* this initiates the standard palette as defined by GdkImlib
- in the GNOME libraries. it ensures that all GNOME applications
- use the same 64 colormap entries on 8-bit displays so you
- can use several rather graphics-heavy applications at the
- same time.
- NOTE: this doesn't really seem to work this way... */
+ // if this is a wxGLApp (derived from wxApp), and we've already
+ // chosen a specific visual, then derive the GdkVisual from that
+ if (m_glVisualInfo != NULL) {
+#ifdef __WXGTK20__
+ /* seems gtk_widget_set_default_visual no longer exists? */
+ GdkVisual* vis = gtk_widget_get_default_visual();
+#else
+ GdkVisual* vis = gdkx_visual_get(
+ ((XVisualInfo *) m_glVisualInfo) ->visualid );
+ gtk_widget_set_default_visual( vis );
+#endif
- /*
- GdkColormap *cmap = gdk_colormap_new( gdk_visual_get_system(), TRUE );
+ GdkColormap *colormap = gdk_colormap_new( vis, FALSE );
+ gtk_widget_set_default_colormap( colormap );
- for (int i = 0; i < 64; i++)
- {
- GdkColor col;
- col.red = g_palette[i*3 + 0] << 8;
- col.green = g_palette[i*3 + 1] << 8;
- col.blue = g_palette[i*3 + 2] << 8;
- col.pixel = 0;
+ visual = vis;
+ }
+
+ /* on some machines, the default visual is just 256 colours, so
+ we make sure we get the best. this can sometimes be wasteful,
+ of course, but what do these guys pay $30.000 for? */
- gdk_color_alloc( cmap, &col );
- }
+ else if ((gdk_visual_get_best() != gdk_visual_get_system()) &&
+ (m_useBestVisual))
+ {
+#ifdef __WXGTK20__
+ /* seems gtk_widget_set_default_visual no longer exists? */
+ GdkVisual* vis = gtk_widget_get_default_visual();
+#else
+ GdkVisual* vis = gdk_visual_get_best();
+ gtk_widget_set_default_visual( vis );
+#endif
+
+ GdkColormap *colormap = gdk_colormap_new( vis, FALSE );
+ gtk_widget_set_default_colormap( colormap );
- gtk_widget_set_default_colormap( cmap );
- */
+ visual = vis;
+ }
+
+ /* Nothing to do for 15, 16, 24, 32 bit displays */
+ if (visual->depth > 8) return TRUE;
/* initialize color cube for 8-bit color reduction dithering */
m_colorCube = (unsigned char*)malloc(32 * 32 * 32);
- for (int r = 0; r < 32; r++)
- {
+ for (int r = 0; r < 32; r++)
+ {
for (int g = 0; g < 32; g++)
{
for (int b = 0; b < 32; b++)
int gg = (g << 3) | (g >> 2);
int bb = (b << 3) | (b >> 2);
+ int index = -1;
+
GdkColor *colors = cmap->colors;
- if(colors)
- {
- int max = 3 * 65536;
- int index = -1;
-
- for (int i = 0; i < cmap->size; i++)
- {
- int rdiff = ((rr << 8) - colors[i].red);
- int gdiff = ((gg << 8) - colors[i].green);
- int bdiff = ((bb << 8) - colors[i].blue);
- int sum = ABS (rdiff) + ABS (gdiff) + ABS (bdiff);
- if (sum < max) { index = i; max = sum; }
+ if (colors)
+ {
+ int max = 3 * 65536;
+
+ for (int i = 0; i < cmap->size; i++)
+ {
+ int rdiff = ((rr << 8) - colors[i].red);
+ int gdiff = ((gg << 8) - colors[i].green);
+ int bdiff = ((bb << 8) - colors[i].blue);
+ int sum = ABS (rdiff) + ABS (gdiff) + ABS (bdiff);
+ if (sum < max)
+ {
+ index = i; max = sum;
+ }
+ }
+ }
+ else
+ {
+#if (GTK_MINOR_VERSION > 0)
+ /* assume 8-bit true or static colors. this really
+ exists. */
+ GdkVisual* vis = gdk_colormap_get_visual( cmap );
+ index = (r >> (5 - vis->red_prec)) << vis->red_shift;
+ index |= (g >> (5 - vis->green_prec)) << vis->green_shift;
+ index |= (b >> (5 - vis->blue_prec)) << vis->blue_shift;
+#else
+ wxFAIL_MSG( wxT("Unsupported graphics hardware") );
+#endif
}
- }
m_colorCube[ (r*1024) + (g*32) + b ] = index;
}
}
void wxApp::OnIdle( wxIdleEvent &event )
{
- static bool inOnIdle = FALSE;
+ static bool s_inOnIdle = FALSE;
/* Avoid recursion (via ProcessEvent default case) */
- if (inOnIdle)
+ if (s_inOnIdle)
return;
- inOnIdle = TRUE;
+ s_inOnIdle = TRUE;
-#if wxUSE_THREADS
/* Resend in the main thread events which have been prepared in other
threads */
ProcessPendingEvents();
-#endif
/* 'Garbage' collection of windows deleted with Close(). */
DeletePendingObjects();
- /* flush the logged messages if any */
- wxLog *log = wxLog::GetActiveTarget();
- if (log != NULL && log->HasPendingMessages())
- log->Flush();
-
/* Send OnIdle events to all windows */
bool needMore = SendIdleEvents();
if (needMore)
event.RequestMore(TRUE);
- inOnIdle = FALSE;
+ s_inOnIdle = FALSE;
}
bool wxApp::SendIdleEvents()
wxIdleEvent event;
event.SetEventObject(win);
- win->OnInternalIdle();
+ win->GetEventHandler()->ProcessEvent(event);
- win->ProcessEvent(event);
+ win->OnInternalIdle();
if (event.MoreRequested())
needMore = TRUE;
void wxApp::ExitMainLoop()
{
- gtk_main_quit();
+ if (gtk_main_level() > 0)
+ gtk_main_quit();
}
bool wxApp::Initialized()
gtk_main_iteration();
}
-#if wxUSE_THREADS
-void wxApp::ProcessPendingEvents()
-{
- wxNode *node = wxPendingEvents->First();
- wxCriticalSectionLocker locker(*wxPendingEventsLocker);
-
- while (node)
- {
- wxEvtHandler *handler = (wxEvtHandler *)node->Data();
-
- handler->ProcessPendingEvents();
-
- delete node;
-
- node = wxPendingEvents->First();
- }
-}
-#endif // wxUSE_THREADS
-
void wxApp::DeletePendingObjects()
{
wxNode *node = wxPendingDelete.First();
delete obj;
- if (wxPendingDelete.Member(obj))
- delete node;
+ if (wxPendingDelete.Find(obj))
+ delete node;
node = wxPendingDelete.First();
}
}
-wxWindow *wxApp::GetTopWindow()
-{
- if (m_topWindow)
- return m_topWindow;
- else if (wxTopLevelWindows.GetCount() > 0)
- return wxTopLevelWindows.GetFirst()->GetData();
- else
- return NULL;
-}
-
-void wxApp::SetTopWindow( wxWindow *win )
-{
- m_topWindow = win;
-}
-
bool wxApp::Initialize()
{
wxBuffer = new wxChar[BUFSIZ + 512];
wxClassInfo::InitializeClasses();
wxSystemSettings::Init();
+
+#if wxUSE_INTL
+ wxFont::SetDefaultEncoding(wxLocale::GetSystemEncoding());
+#endif
// GL: I'm annoyed ... I don't know where to put this and I don't want to
// create a module for that as it's part of the core.
wxPendingEventsLocker = new wxCriticalSection();
#endif
-/*
- wxTheFontNameDirectory = new wxFontNameDirectory;
- wxTheFontNameDirectory->Initialize();
-*/
-
wxTheColourDatabase = new wxColourDatabase( wxKEY_STRING );
wxTheColourDatabase->Initialize();
wxInitializeStockObjects();
#if wxUSE_WX_RESOURCES
- wxTheResourceCache = new wxResourceCache( wxKEY_STRING );
-
wxInitializeResourceSystem();
#endif
- wxImage::InitStandardHandlers();
-
- /* no global cursor under X
- g_globalCursor = new wxCursor; */
-
wxModule::RegisterModules();
if (!wxModule::InitializeModules()) return FALSE;
wxModule::CleanUpModules();
#if wxUSE_WX_RESOURCES
- wxFlushResources();
-
- if (wxTheResourceCache)
- delete wxTheResourceCache;
- wxTheResourceCache = (wxResourceCache*) NULL;
-
wxCleanUpResourceSystem();
#endif
if (wxTheColourDatabase)
delete wxTheColourDatabase;
- wxTheColourDatabase = (wxColourDatabase*) NULL;
-/*
- if (wxTheFontNameDirectory) delete wxTheFontNameDirectory;
- wxTheFontNameDirectory = (wxFontNameDirectory*) NULL;
-*/
+ wxTheColourDatabase = (wxColourDatabase*) NULL;
wxDeleteStockObjects();
wxDeleteStockLists();
- wxImage::CleanUpHandlers();
-
delete wxTheApp;
wxTheApp = (wxApp*) NULL;
// check for memory leaks
#if (defined(__WXDEBUG__) && wxUSE_MEMORY_TRACING) || wxUSE_DEBUG_CONTEXT
- if (wxDebugContext::CountObjectsLeft() > 0)
+ if (wxDebugContext::CountObjectsLeft(TRUE) > 0)
{
- wxLogDebug(_T("There were memory leaks.\n"));
+ wxLogDebug(wxT("There were memory leaks.\n"));
wxDebugContext::Dump();
wxDebugContext::PrintStatistics();
}
#endif // Debug
+#if wxUSE_LOG
// do this as the very last thing because everything else can log messages
wxLog::DontCreateOnDemand();
wxLog *oldLog = wxLog::SetActiveTarget( (wxLog*) NULL );
if (oldLog)
delete oldLog;
+#endif // wxUSE_LOG
}
-wxLog *wxApp::CreateLogTarget()
+//-----------------------------------------------------------------------------
+// Access to the root window global
+//-----------------------------------------------------------------------------
+
+GtkWidget* wxGetRootWindow()
{
- return new wxLogGui;
+ if (gs_RootWindow == NULL) {
+ gs_RootWindow = gtk_window_new( GTK_WINDOW_TOPLEVEL );
+ gtk_widget_realize( gs_RootWindow );
+ }
+ return gs_RootWindow;
}
//-----------------------------------------------------------------------------
// wxEntry
//-----------------------------------------------------------------------------
-int wxEntry( int argc, char *argv[] )
+
+int wxEntryStart( int argc, char *argv[] )
{
+#if wxUSE_THREADS
+ /* GTK 1.2 up to version 1.2.3 has broken threads */
+ if ((gtk_major_version == 1) &&
+ (gtk_minor_version == 2) &&
+ (gtk_micro_version < 4))
+ {
+ printf( "wxWindows warning: GUI threading disabled due to outdated GTK version\n" );
+ }
+ else
+ {
+ g_thread_init(NULL);
+ }
+#endif
+
gtk_set_locale();
+ // We should have the wxUSE_WCHAR_T test on the _outside_
+#if wxUSE_WCHAR_T
+#if defined(__WXGTK20__)
+ // gtk+ 2.0 supports Unicode through UTF-8 strings
+ wxConvCurrent = &wxConvUTF8;
+#else
+ if (!wxOKlibc()) wxConvCurrent = &wxConvLocal;
+#endif
+#else
+ if (!wxOKlibc()) wxConvCurrent = (wxMBConv*) NULL;
+#endif
+
+ gdk_threads_enter();
+
gtk_init( &argc, &argv );
+ wxSetDetectableAutoRepeat( TRUE );
+
if (!wxApp::Initialize())
+ {
+ gdk_threads_leave();
return -1;
+ }
+
+ return 0;
+}
+
+
+int wxEntryInitGui()
+{
+ int retValue = 0;
+
+ if ( !wxTheApp->OnInitGui() )
+ retValue = -1;
+
+ wxGetRootWindow();
+
+ return retValue;
+}
+
+
+void wxEntryCleanup()
+{
+#if wxUSE_LOG
+ // flush the logged messages if any
+ wxLog *log = wxLog::GetActiveTarget();
+ if (log != NULL && log->HasPendingMessages())
+ log->Flush();
+
+ // continuing to use user defined log target is unsafe from now on because
+ // some resources may be already unavailable, so replace it by something
+ // more safe
+ wxLog *oldlog = wxLog::SetActiveTarget(new wxLogStderr);
+ if ( oldlog )
+ delete oldlog;
+#endif // wxUSE_LOG
+
+ wxApp::CleanUp();
+
+ gdk_threads_leave();
+}
+
+
+
+int wxEntry( int argc, char *argv[] )
+{
+#if (defined(__WXDEBUG__) && wxUSE_MEMORY_TRACING) || wxUSE_DEBUG_CONTEXT
+ // This seems to be necessary since there are 'rogue'
+ // objects present at this point (perhaps global objects?)
+ // Setting a checkpoint will ignore them as far as the
+ // memory checking facility is concerned.
+ // Of course you may argue that memory allocated in globals should be
+ // checked, but this is a reasonable compromise.
+ wxDebugContext::SetCheckpoint();
+#endif
+ int err = wxEntryStart(argc, argv);
+ if (err)
+ return err;
if (!wxTheApp)
{
wxCHECK_MSG( wxApp::GetInitializerFunction(), -1,
- _T("wxWindows error: No initializer - use IMPLEMENT_APP macro.\n") );
+ wxT("wxWindows error: No initializer - use IMPLEMENT_APP macro.\n") );
wxAppInitializerFunction app_ini = wxApp::GetInitializerFunction();
wxTheApp = (wxApp*) test_app;
}
- wxCHECK_MSG( wxTheApp, -1, _T("wxWindows error: no application object") );
+ wxCHECK_MSG( wxTheApp, -1, wxT("wxWindows error: no application object") );
wxTheApp->argc = argc;
+#if wxUSE_UNICODE
+ wxTheApp->argv = new wxChar*[argc+1];
+ int mb_argc = 0;
+ while (mb_argc < argc)
+ {
+ wxTheApp->argv[mb_argc] = wxStrdup(wxConvLibc.cMB2WX(argv[mb_argc]));
+ mb_argc++;
+ }
+ wxTheApp->argv[mb_argc] = (wxChar *)NULL;
+#else
wxTheApp->argv = argv;
+#endif
wxString name(wxFileNameFromPath(argv[0]));
wxStripExtension( name );
wxTheApp->SetAppName( name );
- int retValue = 0;
-
- if ( !wxTheApp->OnInitGui() )
- retValue = -1;
+ int retValue;
+ retValue = wxEntryInitGui();
// Here frames insert themselves automatically into wxTopLevelWindows by
// getting created in OnInit().
if ( retValue == 0 )
{
+ /* delete pending toplevel windows (typically a single
+ dialog) so that, if there isn't any left, we don't
+ call OnRun() */
+ wxTheApp->DeletePendingObjects();
+
wxTheApp->m_initialized = wxTopLevelWindows.GetCount() != 0;
if (wxTheApp->Initialized())
- retValue = wxTheApp->OnRun();
-
- wxWindow *topWindow = wxTheApp->GetTopWindow();
- if (topWindow)
{
- // Forcibly delete the window.
- if (topWindow->IsKindOf(CLASSINFO(wxFrame)) ||
- topWindow->IsKindOf(CLASSINFO(wxDialog)) )
- {
- topWindow->Close( TRUE );
- wxTheApp->DeletePendingObjects();
- }
- else
+ wxTheApp->OnRun();
+
+ wxWindow *topWindow = wxTheApp->GetTopWindow();
+ if (topWindow)
{
- delete topWindow;
- wxTheApp->SetTopWindow( (wxWindow*) NULL );
+ /* Forcibly delete the window. */
+ if (topWindow->IsKindOf(CLASSINFO(wxFrame)) ||
+ topWindow->IsKindOf(CLASSINFO(wxDialog)) )
+ {
+ topWindow->Close( TRUE );
+ wxTheApp->DeletePendingObjects();
+ }
+ else
+ {
+ delete topWindow;
+ wxTheApp->SetTopWindow( (wxWindow*) NULL );
+ }
}
+
+ retValue = wxTheApp->OnExit();
}
+ }
+
+ wxEntryCleanup();
+
+ return retValue;
+}
+
+#ifndef __WXUNIVERSAL__
+
+#include "wx/gtk/info.xpm"
+#include "wx/gtk/error.xpm"
+#include "wx/gtk/question.xpm"
+#include "wx/gtk/warning.xpm"
+
+wxIcon wxApp::GetStdIcon(int which) const
+{
+ switch(which)
+ {
+ case wxICON_INFORMATION:
+ return wxIcon(info_xpm);
+
+ case wxICON_QUESTION:
+ return wxIcon(question_xpm);
+
+ case wxICON_EXCLAMATION:
+ return wxIcon(warning_xpm);
+
+ default:
+ wxFAIL_MSG(wxT("requested non existent standard icon"));
+ // still fall through
- wxTheApp->OnExit();
+ case wxICON_HAND:
+ return wxIcon(error_xpm);
}
+}
+#else
+wxIcon wxApp::GetStdIcon(int which) const
+{
+ return wxTheme::Get()->GetRenderer()->GetStdIcon(which);
+}
+#endif // !__WXUNIVERSAL__
- // flush the logged messages if any
- wxLog *log = wxLog::GetActiveTarget();
- if (log != NULL && log->HasPendingMessages())
- log->Flush();
- // continuing to use user defined log target is unsafe from now on because
- // some resources may be already unavailable, so replace it by something
- // more safe
- wxLog *oldlog = wxLog::SetActiveTarget(new wxLogStderr);
- if ( oldlog )
- delete oldlog;
+#ifdef __WXDEBUG__
- wxApp::CleanUp();
+void wxApp::OnAssert(const wxChar *file, int line, const wxChar *msg)
+{
+ m_isInAssert = TRUE;
- return retValue;
+ wxAppBase::OnAssert(file, line, msg);
+
+ m_isInAssert = FALSE;
}
+#endif // __WXDEBUG__
+