// DrawText() to OPAQUE as required, otherwise always TRANSPARENT
::GpiSetBackMix( GetHPS(), BM_LEAVEALONE );
}
+ memset(&m_vRclPaint, 0, sizeof(m_vRclPaint));
} // end of wxMemoryDC::Init
bool wxMemoryDC::CreateCompatible(
m_vSelectedBitmap = rBitmap;
- WXHBITMAP hBmp = m_vSelectedBitmap.GetHBITMAP();
+ WXHBITMAP hBmp = rBitmap.GetHBITMAP();
if (!hBmp)
return;