+/////////////////////////////////////////////////////////////////////////////
+// Name: wx/dialog.h
+// Purpose: wxDialogBase class
+// Author: Vadim Zeitlin
+// Modified by:
+// Created: 29.06.99
+// RCS-ID: $Id$
+// Copyright: (c) Vadim Zeitlin
+// Licence: wxWindows licence
+/////////////////////////////////////////////////////////////////////////////
+
#ifndef _WX_DIALOG_H_BASE_
#define _WX_DIALOG_H_BASE_
-#if defined(__WXMSW__)
-#include "wx/msw/dialog.h"
-#elif defined(__WXMOTIF__)
-#include "wx/motif/dialog.h"
-#elif defined(__WXGTK__)
-#include "wx/gtk/dialog.h"
-#elif defined(__WXQT__)
-#include "wx/qt/dialog.h"
-#elif defined(__WXMAC__)
-#include "wx/mac/dialog.h"
-#elif defined(__WXSTUBS__)
-#include "wx/stubs/dialog.h"
+#ifdef __GNUG__
+ #pragma interface "dialogbase.h"
+#endif
+
+#include "wx/defs.h"
+#include "wx/containr.h"
+#include "wx/toplevel.h"
+
+// FIXME - temporary hack in absence of wxTLW !!
+#ifndef wxTopLevelWindowNative
+#include "wx/panel.h"
+class WXDLLEXPORT wxDialogBase : public wxPanel
+#else
+class WXDLLEXPORT wxDialogBase : public wxTopLevelWindow
+#endif
+{
+public:
+ wxDialogBase() { Init(); }
+ virtual ~wxDialogBase() { }
+
+ void Init();
+
+ // the modal dialogs have a return code - usually the id of the last
+ // pressed button
+ void SetReturnCode(int returnCode) { m_returnCode = returnCode; }
+ int GetReturnCode() const { return m_returnCode; }
+
+#if wxUSE_STATTEXT && wxUSE_TEXTCTRL
+ // splits text up at newlines and places the
+ // lines into a vertical wxBoxSizer
+ wxSizer *CreateTextSizer( const wxString &message );
+#endif // wxUSE_STATTEXT && wxUSE_TEXTCTRL
+
+#if wxUSE_BUTTON
+ // places buttons into a horizontal wxBoxSizer
+ wxSizer *CreateButtonSizer( long flags );
+#endif // wxUSE_BUTTON
+
+protected:
+ // the return code from modal dialog
+ int m_returnCode;
+
+ // FIXME - temporary hack in absence of wxTLW !!
+#ifdef wxTopLevelWindowNative
+ DECLARE_EVENT_TABLE()
+ WX_DECLARE_CONTROL_CONTAINER();
+#endif
+};
+
+
+#if defined(__WXUNIVERSAL__)
+ #include "wx/univ/dialog.h"
+#else
+ #if defined(__WXMSW__)
+ #include "wx/msw/dialog.h"
+ #elif defined(__WXMOTIF__)
+ #include "wx/motif/dialog.h"
+ #elif defined(__WXGTK__)
+ #include "wx/gtk/dialog.h"
+ #elif defined(__WXMAC__)
+ #include "wx/mac/dialog.h"
+ #elif defined(__WXPM__)
+ #include "wx/os2/dialog.h"
+ #elif defined(__WXSTUBS__)
+ #include "wx/stubs/dialog.h"
+ #endif
#endif
#endif