struct WXDLLEXPORT wxStringData
{
int nRefs; // reference count
- uint nDataLength, // actual string length
+ size_t nDataLength, // actual string length
nAllocLength; // allocated memory size
// mimics declaration 'char data[nAllocLength]'
{
#endif //WXSTRING_IS_WXOBJECT
-friend class wxArrayString;
+friend class WXDLLEXPORT wxArrayString;
// NB: special care was taken in arrangin the member functions in such order
// that all inline functions can be effectively inlined
/** @name generic attributes & operations */
//@{
/// as standard strlen()
- uint Len() const { return GetStringData()->nDataLength; }
+ size_t Len() const { return GetStringData()->nDataLength; }
/// string contains any characters?
bool IsEmpty() const { return Len() == 0; }
/// reinitialize string (and free data!)
@param bReplaceAll: global replace (default) or only the first occurence
@return the number of replacements made
*/
- uint Replace(const char *szOld, const char *szNew, bool bReplaceAll = TRUE);
+ size_t Replace(const char *szOld, const char *szNew, bool bReplaceAll = TRUE);
//@}
/// check if the string contents matches a mask containing '*' and '?'
//@{
/// ensure that string has space for at least nLen characters
// only works if the data of this string is not shared
- void Alloc(uint nLen);
+ void Alloc(size_t nLen);
/// minimize the string's memory
// only works if the data of this string is not shared
void Shrink();
Unget() *must* be called a.s.a.p. to put string back in a reasonable
state!
*/
- char *GetWriteBuf(uint nLen);
+ char *GetWriteBuf(size_t nLen);
/// call this immediately after GetWriteBuf() has been used
void UngetWriteBuf();
//@}
@memo probably the most commonly used array type - array of strings
*/
// ----------------------------------------------------------------------------
-class wxArrayString
+class WXDLLEXPORT wxArrayString
{
public:
/** @name ctors and dtor */
/** @name simple accessors */
//@{
/// number of elements in the array
- uint Count() const { return m_nCount; }
+ size_t Count() const { return m_nCount; }
/// is it empty?
bool IsEmpty() const { return m_nCount == 0; }
//@}
/// add new element at the end
void Add (const wxString& str);
/// add new element at given position
- void Insert(const wxString& str, uint uiIndex);
+ void Insert(const wxString& str, size_t uiIndex);
/// remove first item matching this value
void Remove(const char *sz);
/// remove item by index
void Grow(); // makes array bigger if needed
void Free(); // free the string stored
- size_t m_nSize, // current size of the array
+ size_t m_nSize, // current size of the array
m_nCount; // current number of elements
char **m_pItems; // pointer to data