+#include "wx/defs.h"
+
+#if wxUSE_CHECKBOX
+
+#include "wx/control.h"
+
+
+/*
+ * wxCheckBox style flags
+ * (Using wxCHK_* because wxCB_* is used by wxComboBox).
+ * Determine whether to use a 3-state or 2-state
+ * checkbox. 3-state enables to differentiate
+ * between 'unchecked', 'checked' and 'undetermined'.
+ *
+ * In addition to the styles here it is also possible to specify just 0 which
+ * is treated the same as wxCHK_2STATE for compatibility (but using explicit
+ * flag is preferred).
+ */
+#define wxCHK_2STATE 0x4000
+#define wxCHK_3STATE 0x1000
+
+/*
+ * If this style is set the user can set the checkbox to the
+ * undetermined state. If not set the undetermined set can only
+ * be set programmatically.
+ * This style can only be used with 3 state checkboxes.
+ */
+#define wxCHK_ALLOW_3RD_STATE_FOR_USER 0x2000
+
+extern WXDLLIMPEXP_DATA_CORE(const char) wxCheckBoxNameStr[];
+
+// ----------------------------------------------------------------------------
+// wxCheckBox: a control which shows a label and a box which may be checked
+// ----------------------------------------------------------------------------
+
+class WXDLLIMPEXP_CORE wxCheckBoxBase : public wxControl
+{
+public:
+ wxCheckBoxBase() { }
+
+ // set/get the checked status of the listbox
+ virtual void SetValue(bool value) = 0;
+ virtual bool GetValue() const = 0;
+
+ bool IsChecked() const
+ {
+ wxASSERT_MSG( !Is3State(), wxT("Calling IsChecked() doesn't make sense for")
+ wxT(" a three state checkbox, Use Get3StateValue() instead") );
+
+ return GetValue();
+ }
+
+ wxCheckBoxState Get3StateValue() const
+ {
+ wxCheckBoxState state = DoGet3StateValue();
+
+ if ( state == wxCHK_UNDETERMINED && !Is3State() )
+ {
+ // Undetermined state with a 2-state checkbox??
+ wxFAIL_MSG( wxT("DoGet3StateValue() says the 2-state checkbox is ")
+ wxT("in an undetermined/third state") );
+
+ state = wxCHK_UNCHECKED;
+ }
+
+ return state;
+ }
+
+ void Set3StateValue(wxCheckBoxState state)
+ {
+ if ( state == wxCHK_UNDETERMINED && !Is3State() )
+ {
+ wxFAIL_MSG(wxT("Setting a 2-state checkbox to undetermined state"));
+ state = wxCHK_UNCHECKED;
+ }
+
+ DoSet3StateValue(state);
+ }
+
+ bool Is3State() const { return HasFlag(wxCHK_3STATE); }
+
+ bool Is3rdStateAllowedForUser() const
+ {
+ return HasFlag(wxCHK_ALLOW_3RD_STATE_FOR_USER);
+ }
+
+ virtual bool HasTransparentBackground() { return true; }
+
+ // wxCheckBox-specific processing after processing the update event
+ virtual void DoUpdateWindowUI(wxUpdateUIEvent& event)
+ {
+ wxControl::DoUpdateWindowUI(event);
+
+ if ( event.GetSetChecked() )
+ SetValue(event.GetChecked());
+ }
+
+protected:
+ // choose the default border for this window
+ virtual wxBorder GetDefaultBorder() const { return wxBORDER_NONE; }
+
+ virtual void DoSet3StateValue(wxCheckBoxState WXUNUSED(state)) { wxFAIL; }
+
+ virtual wxCheckBoxState DoGet3StateValue() const
+ {
+ wxFAIL;
+ return wxCHK_UNCHECKED;
+ }
+
+ // Helper function to be called from derived classes Create()
+ // implementations: it checks that the style doesn't contain any
+ // incompatible bits and modifies it to be sane if it does.
+ static void WXValidateStyle(long *stylePtr)
+ {
+ long& style = *stylePtr;
+
+ if ( !(style & (wxCHK_2STATE | wxCHK_3STATE)) )
+ {
+ // For compatibility we use absence of style flags as wxCHK_2STATE
+ // because wxCHK_2STATE used to have the value of 0 and some
+ // existing code uses 0 instead of it. Moreover, some code even
+ // uses some non-0 style, e.g. wxBORDER_XXX, but doesn't specify
+ // neither wxCHK_2STATE nor wxCHK_3STATE -- to avoid breaking it,
+ // assume (much more common) 2 state checkbox by default.
+ style |= wxCHK_2STATE;
+ }
+
+ if ( style & wxCHK_3STATE )
+ {
+ if ( style & wxCHK_2STATE )
+ {
+ wxFAIL_MSG( "wxCHK_2STATE and wxCHK_3STATE can't be used "
+ "together" );
+ style &= ~wxCHK_3STATE;
+ }
+ }
+ else // No wxCHK_3STATE
+ {
+ if ( style & wxCHK_ALLOW_3RD_STATE_FOR_USER )
+ {
+ wxFAIL_MSG( "wxCHK_ALLOW_3RD_STATE_FOR_USER doesn't make sense "
+ "without wxCHK_3STATE" );
+ style &= ~wxCHK_ALLOW_3RD_STATE_FOR_USER;
+ }
+ }
+ }
+
+private:
+ wxDECLARE_NO_COPY_CLASS(wxCheckBoxBase);
+};
+
+// Most ports support 3 state checkboxes so define this by default.
+#define wxHAS_3STATE_CHECKBOX
+
+#if defined(__WXUNIVERSAL__)
+ #include "wx/univ/checkbox.h"
+#elif defined(__WXMSW__)
+ #include "wx/msw/checkbox.h"