+#include "wx/window.h"
+
+#if wxUSE_STATUSBAR
+
+#include "wx/list.h"
+#include "wx/dynarray.h"
+
+WX_DECLARE_LIST(wxString, wxListString);
+
+// ----------------------------------------------------------------------------
+// wxStatusBar constants
+// ----------------------------------------------------------------------------
+
+// style flags for fields
+#define wxSB_NORMAL 0x0000
+#define wxSB_FLAT 0x0001
+#define wxSB_RAISED 0x0002
+
+// ----------------------------------------------------------------------------
+// wxStatusBar: a window near the bottom of the frame used for status info
+// ----------------------------------------------------------------------------
+
+class WXDLLEXPORT wxStatusBarBase : public wxWindow
+{
+public:
+ wxStatusBarBase();
+
+ virtual ~wxStatusBarBase();
+
+ // field count
+ // -----------
+
+ // set the number of fields and call SetStatusWidths(widths) if widths are
+ // given
+ virtual void SetFieldsCount(int number = 1, const int *widths = NULL);
+ int GetFieldsCount() const { return m_nFields; }
+
+ // field text
+ // ----------
+
+ virtual void SetStatusText(const wxString& text, int number = 0) = 0;
+ virtual wxString GetStatusText(int number = 0) const = 0;
+
+ void PushStatusText(const wxString& text, int number = 0);
+ void PopStatusText(int number = 0);
+
+ // fields widths
+ // -------------
+
+ // set status field widths as absolute numbers: positive widths mean that
+ // the field has the specified absolute width, negative widths are
+ // interpreted as the sizer options, i.e. the extra space (total space
+ // minus the sum of fixed width fields) is divided between the fields with
+ // negative width according to the abs value of the width (field with width
+ // -2 grows twice as much as one with width -1 &c)
+ virtual void SetStatusWidths(int n, const int widths[]);
+
+ // field styles
+ // ------------
+
+ // Set the field style. Use either wxSB_NORMAL (default) for a standard 3D
+ // border around a field, wxSB_FLAT for no border around a field, so that it
+ // appears flat or wxSB_POPOUT to make the field appear raised.
+ // Setting field styles only works on wxMSW
+ virtual void SetStatusStyles(int n, const int styles[]);
+
+ // geometry
+ // --------
+
+ // Get the position and size of the field's internal bounding rectangle
+ virtual bool GetFieldRect(int i, wxRect& rect) const = 0;
+
+ // sets the minimal vertical size of the status bar
+ virtual void SetMinHeight(int height) = 0;
+
+ // get the dimensions of the horizontal and vertical borders
+ virtual int GetBorderX() const = 0;
+ virtual int GetBorderY() const = 0;
+
+ // don't want status bars to accept the focus at all
+ virtual bool AcceptsFocus() const { return false; }
+
+protected:
+ // set the widths array to NULL
+ void InitWidths();
+
+ // free the status widths arrays
+ void FreeWidths();
+
+ // reset the widths
+ void ReinitWidths() { FreeWidths(); InitWidths(); }
+
+ // same, for field styles
+ void InitStyles();
+ void FreeStyles();
+ void ReinitStyles() { FreeStyles(); InitStyles(); }
+
+ // same, for text stacks
+ void InitStacks();
+ void FreeStacks();
+ void ReinitStacks() { FreeStacks(); InitStacks(); }
+
+ // calculate the real field widths for the given total available size
+ wxArrayInt CalculateAbsWidths(wxCoord widthTotal) const;
+
+ // use these functions to access the stacks of field strings
+ wxListString *GetStatusStack(int i) const;
+ wxListString *GetOrCreateStatusStack(int i);
+
+ // the current number of fields
+ int m_nFields;
+
+ // the widths of the fields in pixels if !NULL, all fields have the same
+ // width otherwise
+ int *m_statusWidths;
+
+ // the styles of the fields
+ int *m_statusStyles;
+
+ // stacks of previous values for PushStatusText/PopStatusText
+ // this is created on demand, use GetStatusStack/GetOrCreateStatusStack
+ wxListString **m_statusTextStacks;
+
+ DECLARE_NO_COPY_CLASS(wxStatusBarBase)
+};
+
+// ----------------------------------------------------------------------------
+// include the actual wxStatusBar class declaration
+// ----------------------------------------------------------------------------
+
+#if defined(__WXUNIVERSAL__)
+ #define wxStatusBarUniv wxStatusBar
+
+ #include "wx/univ/statusbr.h"
+#elif defined(__WXPALMOS__)
+ #define wxStatusBarPalm wxStatusBar
+
+ #include "wx/palmos/statusbr.h"
+#elif defined(__WIN32__) && wxUSE_NATIVE_STATUSBAR
+ #define wxStatusBar95 wxStatusBar
+
+ #include "wx/msw/statbr95.h"
+#elif defined(__WXMAC__)
+ #define wxStatusBarMac wxStatusBar
+
+ #include "wx/generic/statusbr.h"
+ #include "wx/mac/statusbr.h"
+#else
+ #define wxStatusBarGeneric wxStatusBar
+
+ #include "wx/generic/statusbr.h"
+#endif
+
+#endif // wxUSE_STATUSBAR