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[wxWidgets.git] / include / wx / dynlib.h
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+/////////////////////////////////////////////////////////////////////////////
+// Name:        dynlib.cpp
+// Purpose:     Dynamic library management
+// Author:      Guilhem Lavaux
+// Modified by:
+// Created:     20/07/98
+// RCS-ID:      $Id$
+// Copyright:   (c) Guilhem Lavaux
+// Licence:     wxWindows license
+/////////////////////////////////////////////////////////////////////////////
+
 #ifndef _WX_DYNLIB_H__
 #define _WX_DYNLIB_H__
 
 #ifdef __GNUG__
-#pragma interface
+    #pragma interface
 #endif
 
-#include <wx/string.h>
-#include <wx/list.h>
-#include <wx/dynarray.h>
-
-// ---------------------------------------------------------------------------
-// Some more info on a class
+#include <wx/setup.h>
 
-typedef struct {
-  wxClassInfo *class_info;
-  wxString path;
-} wxClassLibInfo;
+#if wxUSE_DYNLIB_CLASS
 
-// ---------------------------------------------------------------------------
-// Useful arrays
+#include <wx/string.h>
+#include <wx/list.h>
+#include <wx/hash.h>
+
+// this is normally done by configure, but I leave it here for now...
+#if defined(__UNIX__) && !(defined(HAVE_DLOPEN) || defined(HAVE_SHL_LOAD))
+    #if defined(__LINUX__) || defined(__SOLARIS__) || defined(__SUNOS__) || defined(__FREEBSD__)
+        #define HAVE_DLOPEN
+    #elif defined(__HPUX__)
+        #define HAVE_SHL_LOAD
+    #endif // Unix flavour
+#endif // !Unix or already have some HAVE_xxx defined
+
+#if defined(HAVE_DLOPEN)
+    #include <dlfcn.h>
+
+    typedef void *wxDllType;
+#elif defined(HAVE_SHL_LOAD)
+    #include <dl.h>
+
+    typedef shl_t wxDllType;
+#elif defined(__WINDOWS__)
+    #include <windows.h>
+
+    typedef HMODULE wxDllType;
+#elif defined(__WXMAC__)
+    typedef CFragConnectionID wxDllType;
+#else
+    #error "wxLibrary can't be compiled on this platform, sorry."
+#endif // OS
+
+// defined in windows.h
+#ifdef LoadLibrary
+    #undef LoadLibrary
+#endif
 
-WX_DEFINE_ARRAY(wxClassInfo *, wxArrayClassInfo);
-WX_DEFINE_ARRAY(wxClassLibInfo *, wxArrayClassLibInfo);
+// ----------------------------------------------------------------------------
+// wxLibrary
+// ----------------------------------------------------------------------------
 
-// ---------------------------------------------------------------------------
-// wxClassLibrary
+class wxLibrary : public wxObject
+{
+public:
+    wxHashTable classTable;
 
-class wxClassLibrary {
-protected:
-  wxArrayClassLibInfo m_list;
 public:
-  wxClassLibrary(void);
-  ~wxClassLibrary(void);
+    wxLibrary(wxDllType handle);
+    ~wxLibrary();
 
-  // Dynamic (un)register a (new) class in the database
-  void RegisterClass(wxClassInfo *class_info, const wxString& path);
-  void UnregisterClass(wxClassInfo *class_info);
+    // Get a symbol from the dynamic library
+    void *GetSymbol(const wxString& symbname);
 
-  // Fetch all infos whose name matches the string (wildcards allowed)
-  bool FetchInfos(const wxString& path, wxArrayClassLibInfo& infos);
+    // Create the object whose classname is "name"
+    wxObject *CreateObject(const wxString& name);
 
-  // Create all objects whose name matches the string (wildcards allowed)
-  bool CreateObjects(const wxString& path, wxArrayClassInfo& objs);
+protected:
+    void PrepareClasses(wxClassInfo *first);
 
-  // Create one object using the EXACT name
-  wxObject *CreateObject(const wxString& path);
+    wxDllType m_handle;
 };
 
-// ---------------------------------------------------------------------------
-// wxLibrary
+// ----------------------------------------------------------------------------
+// wxLibraries
+// ----------------------------------------------------------------------------
 
-class wxLibrary: public wxObject {
-protected:
-  wxClassLibrary *m_liblist;
-  void *m_handle;
+class wxLibraries
+{
 public:
-  wxLibrary(void *handle);
-  ~wxLibrary(void);
+    wxLibraries();
+    ~wxLibraries();
 
-  // Get a symbol from the dynamic library
-  void *GetSymbol(const wxString& symbname);
+    // caller is responsible for deleting the returned pointer if !NULL
+    wxLibrary *LoadLibrary(const wxString& basename);
 
-  // Create the object whose classname is "name"
-  wxObject *CreateObject(const wxString& name);
+    wxObject *CreateObject(const wxString& name);
 
-  wxClassLibrary *ClassLib() const;
-};
-
-// ---------------------------------------------------------------------------
-// wxLibraries
-
-class wxLibraries {
 protected:
-  wxList m_loaded;
-public:
-  wxLibraries(void);
-  ~wxLibraries(void);
-
-  wxLibrary *LoadLibrary(const wxString& name);
-  wxObject *CreateObject(const wxString& name);
+    wxList m_loaded;
 };
 
-// ---------------------------------------------------------------------------
+// ----------------------------------------------------------------------------
 // Global variables
+// ----------------------------------------------------------------------------
 
 extern wxLibraries wxTheLibraries;
 
-// ---------------------------------------------------------------------------
+// ----------------------------------------------------------------------------
 // Interesting defines
+// ----------------------------------------------------------------------------
 
-#define WXDLL_ENTRY_FUNCTION() extern "C" wxClassLibrary *GetClassList()
-#define WXDLL_EXIT_FUNCTION(param) extern "C" void FreeClassList(wxClassLibrary *param)
+#define WXDLL_ENTRY_FUNCTION() \
+extern "C" wxClassInfo *wxGetClassFirst(); \
+wxClassInfo *wxGetClassFirst() { \
+  return wxClassInfo::GetFirst(); \
+}
 
-#endif
+#endif // wxUSE_DYNLIB_CLASS
+
+#endif // _WX_DYNLIB_H__