+ // we are getting moved events for all windows in the hierarchy, not something wx expects
+ // therefore we only handle it for the deepest child in the hierarchy
+ if ( [event type] == NSMouseMoved )
+ {
+ NSView* hitview = [[[slf window] contentView] hitTest:[event locationInWindow]];
+ if ( hitview == NULL || hitview != slf)
+ return;
+ }
+