- It can be used in the same way as any other device
- context. wx.BufferedDC itself typically replaces `wx.ClientDC`, if you
- want to use it in your EVT_PAINT handler, you should look at
+ It can be used in the same way as any other device context.
+ wx.BufferedDC itself typically replaces `wx.ClientDC`, if you want to
+ use it in your EVT_PAINT handler, you should look at