// Modified by:
// Created: 04/01/98
// RCS-ID: $Id$
-// Copyright: (c) Julian Smart and Markus Holzem
-// Licence: wxWindows license
+// Copyright: (c) Julian Smart
+// Licence: wxWindows licence
/////////////////////////////////////////////////////////////////////////////
#ifdef __GNUG__
#pragma hdrstop
#endif
-#if wxUSE_VALIDATORS
+#if wxUSE_VALIDATORS && wxUSE_TEXTCTRL
#ifndef WX_PRECOMP
#include <stdio.h>
}
wxTextValidator::wxTextValidator(const wxTextValidator& val)
+ : wxValidator()
{
Copy(val);
}
m_validatorStyle = val.m_validatorStyle ;
m_stringValue = val.m_stringValue ;
- wxNode *node = val.m_includeList.First() ;
- while ( node )
- {
- wxChar *s = (wxChar *)node->Data();
- m_includeList.Add(s);
- node = node->Next();
- }
- node = val.m_excludeList.First() ;
- while ( node )
- {
- wxChar *s = (wxChar *)node->Data();
- m_excludeList.Add(s);
- node = node->Next();
- }
+ m_includeList = val.m_includeList;
+ m_excludeList = val.m_excludeList;
+
return TRUE;
}
bool ok = TRUE;
- // this format string should contian exactly one '%s'
- const wxChar *errormsg = _("'%s' is invalid");
+ // NB: this format string should contian exactly one '%s'
+ wxString errormsg;
- if ( m_validatorStyle & wxFILTER_INCLUDE_LIST )
- {
- if ( !m_includeList.Member(val) )
- {
- ok = FALSE;
- }
- }
- else if ( m_validatorStyle & wxFILTER_EXCLUDE_LIST )
+ bool includeList = (m_validatorStyle & wxFILTER_INCLUDE_LIST) != 0;
+ if ( includeList || (m_validatorStyle & wxFILTER_EXCLUDE_LIST) )
{
- if ( m_excludeList.Member(val) )
+ // if includeList, it's only ok to have the members of the list,
+ // otherwise it's only ok to have non-members
+ ok = includeList == m_includeList.Member(val);
+ if ( !ok )
{
- ok = FALSE;
+ errormsg = _("'%s' is invalid");
}
}
else if ( (m_validatorStyle & wxFILTER_ASCII) && !val.IsAscii() )
errormsg = _("'%s' should be numeric.");
}
+ else if ( (m_validatorStyle & wxFILTER_INCLUDE_CHAR_LIST) && !IsInCharIncludeList(val))
+ {
+ //it's only ok to have the members of the list
+ errormsg = _("'%s' is invalid");
+ ok = FALSE;
+ }
+ else if ( (m_validatorStyle & wxFILTER_EXCLUDE_CHAR_LIST) && !IsNotInCharExcludeList(val))
+ {
+ // it's only ok to have non-members of the list
+ errormsg = _("'%s' is invalid");
+ ok = FALSE;
+ }
if ( !ok )
{
+ wxASSERT_MSG( !errormsg.empty(), _T("you forgot to set errormsg") );
+
m_validatorWindow->SetFocus();
wxString buf;
if( !CheckValidator() )
return FALSE;
+ if (!m_stringValue)
+ return TRUE;
+
wxTextCtrl *control = (wxTextCtrl *) m_validatorWindow ;
control->SetValue(* m_stringValue) ;
if( !CheckValidator() )
return FALSE;
+ if (!m_stringValue)
+ return TRUE;
+
wxTextCtrl *control = (wxTextCtrl *) m_validatorWindow ;
* m_stringValue = control->GetValue() ;
void wxTextValidator::SetIncludeList(const wxStringList& list)
{
-/*
- if ( !M_VTEXTDATA )
- return;
-*/
-
- m_includeList.Clear();
- // TODO: replace with =
- wxNode *node = list.First() ;
- while ( node )
- {
- wxChar *s = (wxChar *)node->Data();
- m_includeList.Add(s);
- node = node->Next();
- }
+ m_includeList = list;
}
void wxTextValidator::SetExcludeList(const wxStringList& list)
{
-/*
- if ( !M_VTEXTDATA )
- return;
-*/
-
- m_excludeList.Clear();
- // TODO: replace with =
- wxNode *node = list.First() ;
- while ( node )
- {
- wxChar *s = (wxChar *)node->Data();
- m_excludeList.Add(s);
- node = node->Next();
- }
+ m_excludeList = list;
}
void wxTextValidator::OnChar(wxKeyEvent& event)
if ( m_validatorWindow )
{
- int keyCode = (int)event.KeyCode();
+ int keyCode = event.GetKeyCode();
// we don't filter special keys and Delete
if (
!(keyCode < WXK_SPACE || keyCode == WXK_DELETE || keyCode > WXK_START) &&
(
+ ((m_validatorStyle & wxFILTER_INCLUDE_CHAR_LIST) && !IsInCharIncludeList(wxString((char) keyCode, 1))) ||
+ ((m_validatorStyle & wxFILTER_EXCLUDE_CHAR_LIST) && !IsNotInCharExcludeList(wxString((char) keyCode, 1))) ||
((m_validatorStyle & wxFILTER_ASCII) && !isascii(keyCode)) ||
((m_validatorStyle & wxFILTER_ALPHA) && !wxIsalpha(keyCode)) ||
((m_validatorStyle & wxFILTER_ALPHANUMERIC) && !wxIsalnum(keyCode)) ||
{
// Allow for "," (French) as well as "." -- in future we should
// use wxSystemSettings or other to do better localisation
- if ((!isdigit(val[i])) && (val[i] != '.') && (val[i] != ','))
- if(!((i == 0) && (val[i] == '-')))
+ if ((!isdigit(val[i])) && (val[i] != '.') && (val[i] != ',') && (val[i] != wxT('e')) && (val[i] != wxT('E')) && (val[i] != wxT('+')) && (val[i] != wxT('-')))
return FALSE;
}
return TRUE;
}
+bool wxTextValidator::IsInCharIncludeList(const wxString& val)
+{
+ size_t i;
+ for ( i = 0; i < val.Length(); i++)
+ {
+ if (!m_includeList.Member((wxString) val[i]))
+ return FALSE;
+ }
+ return TRUE;
+}
+
+bool wxTextValidator::IsNotInCharExcludeList(const wxString& val)
+{
+ size_t i;
+ for ( i = 0; i < val.Length(); i++)
+ {
+ if (m_excludeList.Member((wxString) val[i]))
+ return FALSE;
+ }
+ return TRUE;
+}
+
#endif
- // wxUSE_VALIDATORS
+ // wxUSE_VALIDATORS && wxUSE_TEXTCTRL