#ifndef _WX_FILENAME_H_
#define _WX_FILENAME_H_
-#ifdef __GNUG__
+#if defined(__GNUG__) && !defined(__APPLE__)
#pragma interface "filename.h"
#endif
wxPATH_GET_SEPARATOR = 0x0002 // terminate the path with the separator
};
+// MkDir flags
+enum
+{
+ wxPATH_MKDIR_FULL = 0x0001 // create directories recursively
+};
+
// ----------------------------------------------------------------------------
// wxFileName: encapsulates a file path
// ----------------------------------------------------------------------------
// constructors and assignment
// the usual stuff
- wxFileName() { }
+ wxFileName() { Clear(); }
wxFileName( const wxFileName &filepath ) { Assign(filepath); }
// from a full filename: if it terminates with a '/', a directory path
// looks up the appropriate type and creator from the registration and then sets
bool MacSetDefaultTypeAndCreator() ;
#endif
+
// various file/dir operations
// retrieve the value of the current working directory
// directory creation and removal.
// if full is TRUE, will try to make each directory in the path.
- bool Mkdir( int perm = 0777, bool full = FALSE);
- static bool Mkdir( const wxString &dir, int perm = 0777, bool full = FALSE );
+ bool Mkdir( int perm = 0777, int flags = 0);
+ static bool Mkdir( const wxString &dir, int perm = 0777, int flags = 0 );
bool Rmdir();
static bool Rmdir( const wxString &dir );
// Comparison
- // compares with the rules of this platform
- bool SameAs(const wxFileName &filepath,
- wxPathFormat format = wxPATH_NATIVE);
-
- // uses the current platform settings
- bool operator==(const wxFileName& filename) { return SameAs(filename); }
- bool operator==(const wxString& filename)
- { return *this == wxFileName(filename); }
+ // compares with the rules of the given platforms format
+ bool SameAs(const wxFileName& filepath,
+ wxPathFormat format = wxPATH_NATIVE) const;
+
+ // compare with another filename object
+ bool operator==(const wxFileName& filename) const
+ { return SameAs(filename); }
+ bool operator!=(const wxFileName& filename) const
+ { return !SameAs(filename); }
+
+ // compare with a filename string interpreted as a native file name
+ bool operator==(const wxString& filename) const
+ { return SameAs(wxFileName(filename)); }
+ bool operator!=(const wxString& filename) const
+ { return !SameAs(wxFileName(filename)); }
// are the file names of this type cases sensitive?
static bool IsCaseSensitive( wxPathFormat format = wxPATH_NATIVE );