else
{
m_refData = new wxColourRefData();
- if (!gdk_color_parse( colourName, &M_COLDATA->m_color ))
+ if (!gdk_color_parse( colourName.mb_str(), &M_COLDATA->m_color ))
{
- wxFAIL_MSG( "wxColour: couldn't find colour" );
- printf( "Colourname %s.\n", WXSTRINGCAST colourName );
+ wxFAIL_MSG( _T("wxColour: couldn't find colour") );
+ wxPrintf( _T("Colourname %s.\n"), WXSTRINGCAST colourName );
delete m_refData;
m_refData = (wxObjectRefData *) NULL;
unsigned char wxColour::Red() const
{
- wxCHECK_MSG( Ok(), 0, "invalid colour" );
+ wxCHECK_MSG( Ok(), 0, _T("invalid colour") );
return (unsigned char)(M_COLDATA->m_color.red >> SHIFT);
}
unsigned char wxColour::Green() const
{
- wxCHECK_MSG( Ok(), 0, "invalid colour" );
+ wxCHECK_MSG( Ok(), 0, _T("invalid colour") );
return (unsigned char)(M_COLDATA->m_color.green >> SHIFT);
}
unsigned char wxColour::Blue() const
{
- wxCHECK_MSG( Ok(), 0, "invalid colour" );
+ wxCHECK_MSG( Ok(), 0, _T("invalid colour") );
return (unsigned char)(M_COLDATA->m_color.blue >> SHIFT);
}
int wxColour::GetPixel() const
{
- wxCHECK_MSG( Ok(), 0, "invalid colour" );
+ wxCHECK_MSG( Ok(), 0, _T("invalid colour") );
return M_COLDATA->m_color.pixel;
}
GdkColor *wxColour::GetColor() const
{
- wxCHECK_MSG( Ok(), (GdkColor *) NULL, "invalid colour" );
+ wxCHECK_MSG( Ok(), (GdkColor *) NULL, _T("invalid colour") );
return &M_COLDATA->m_color;
}