#include "wx/frame.h"
#include "wx/defs.h"
#include "wx/window.h"
+ #include "wx/control.h"
#include "wx/checkbox.h"
#include "wx/radiobut.h"
#include "wx/textctrl.h"
// no client data (yet)
m_clientData = NULL;
- m_clientDataType = ClientData_None;
+ m_clientDataType = wxClientData_None;
// the default event handler is just this window
m_eventHandler = this;
wxASSERT_MSG( GetChildren().GetCount() == 0, wxT("children not destroyed") );
- // make sure that there are no dangling pointers left pointing to us
- wxPanel *panel = wxDynamicCast(GetParent(), wxPanel);
- if ( panel )
- {
- if ( panel->GetLastFocus() == this )
- {
- panel->SetLastFocus((wxWindow *)NULL);
- }
- }
-
#if wxUSE_CARET
if ( m_caret )
delete m_caret;
#endif // wxUSE_VALIDATORS
// we only delete object data, not untyped
- if ( m_clientDataType == ClientData_Object )
+ if ( m_clientDataType == wxClientData_Object )
delete m_clientObject;
#if wxUSE_CONSTRAINTS
if ( m_tooltip )
delete m_tooltip;
#endif // wxUSE_TOOLTIPS
+
+ // reset the dangling pointer our parent window may keep to us
+ if ( m_parent && m_parent->GetDefaultItem() == this )
+ {
+ m_parent->SetDefaultItem(NULL);
+ }
}
bool wxWindowBase::Destroy()
wxASSERT_MSG( child, wxT("children list contains empty nodes") );
+ child->Show(FALSE);
delete child;
wxASSERT_MSG( !GetChildren().Find(child),
xNew += posParent.x;
yNew += posParent.y;
+ // Base size of the visible dimensions of the display
+ // to take into account the taskbar
+ wxRect rect = wxGetClientDisplayRect();
+ wxSize size (rect.width,rect.height);
+
+ if (posParent.x >= 0) // if parent is on the main display
+ {
+ if (xNew < 0)
+ xNew = 0;
+ else if (xNew+width > size.x)
+ xNew = size.x-width-1;
+ }
+ if (posParent.y >= 0) // if parent is on the main display
+ {
+ if (yNew+height > size.y)
+ yNew = size.y-height-1;
+
+ // Make certain that the title bar is initially visible
+ // always, even if this would push the bottom of the
+ // dialog of the visible area of the display
+ if (yNew < 0)
+ yNew = 0;
+ }
+
// move the window to this position (keeping the old size but using
// SetSize() and not Move() to allow xNew and/or yNew to be -1)
SetSize(xNew, yNew, width, height, wxSIZE_ALLOW_MINUS_ONE);
node = node->GetNext() )
{
wxWindow *win = node->GetData();
- if ( win->IsTopLevel() || wxDynamicCast(win, wxStatusBar) || !win->IsShown())
+ if ( win->IsTopLevel()
+#if wxUSE_STATUSBAR
+ || wxDynamicCast(win, wxStatusBar)
+#endif // wxUSE_STATUSBAR
+ )
{
// dialogs and frames lie in different top level windows -
// don't deal with them here; as for the status bars, they
}
}
+// by default the origin is not shifted
+wxPoint wxWindowBase::GetClientAreaOrigin() const
+{
+ return wxPoint(0, 0);
+}
+
// set the min/max size of the window
void wxWindowBase::SetSizeHints(int minW, int minH,
int maxW, int maxH,
#endif // wxUSE_VALIDATORS
// ----------------------------------------------------------------------------
-// update region testing
+// update region stuff
// ----------------------------------------------------------------------------
+wxRect wxWindowBase::GetUpdateClientRect() const
+{
+ wxRegion rgnUpdate = GetUpdateRegion();
+ rgnUpdate.Intersect(GetClientRect());
+ wxRect rectUpdate = rgnUpdate.GetBox();
+ wxPoint ptOrigin = GetClientAreaOrigin();
+ rectUpdate.x -= ptOrigin.x;
+ rectUpdate.y -= ptOrigin.y;
+
+ return rectUpdate;
+}
+
bool wxWindowBase::IsExposed(int x, int y) const
{
return m_updateRegion.Contains(x, y) != wxOutRegion;
// of control classes.
void wxWindowBase::UpdateWindowUI()
{
+#if wxUSE_CONTROLS
wxUpdateUIEvent event(GetId());
event.m_eventObject = this;
if ( event.GetSetText() )
{
- wxControl *control = wxDynamicThisCast(this, wxControl);
+ wxControl *control = wxDynamicCastThis(wxControl);
if ( control )
{
+#if wxUSE_TEXTCTRL
wxTextCtrl *text = wxDynamicCast(control, wxTextCtrl);
if ( text )
text->SetValue(event.GetText());
else
+#endif // wxUSE_TEXTCTRL
control->SetLabel(event.GetText());
}
}
#if wxUSE_CHECKBOX
- wxCheckBox *checkbox = wxDynamicThisCast(this, wxCheckBox);
+ wxCheckBox *checkbox = wxDynamicCastThis(wxCheckBox);
if ( checkbox )
{
if ( event.GetSetChecked() )
#endif // wxUSE_CHECKBOX
#if wxUSE_RADIOBTN
- wxRadioButton *radiobtn = wxDynamicThisCast(this, wxRadioButton);
+ wxRadioButton *radiobtn = wxDynamicCastThis(wxRadioButton);
if ( radiobtn )
{
if ( event.GetSetChecked() )
}
#endif // wxUSE_RADIOBTN
}
+#endif // wxUSE_CONTROLS
}
// ----------------------------------------------------------------------------
void wxWindowBase::DoSetClientObject( wxClientData *data )
{
- wxASSERT_MSG( m_clientDataType != ClientData_Void,
+ wxASSERT_MSG( m_clientDataType != wxClientData_Void,
wxT("can't have both object and void client data") );
if ( m_clientObject )
delete m_clientObject;
m_clientObject = data;
- m_clientDataType = ClientData_Object;
+ m_clientDataType = wxClientData_Object;
}
wxClientData *wxWindowBase::DoGetClientObject() const
{
// it's not an error to call GetClientObject() on a window which doesn't
// have client data at all - NULL will be returned
- wxASSERT_MSG( m_clientDataType != ClientData_Void,
+ wxASSERT_MSG( m_clientDataType != wxClientData_Void,
wxT("this window doesn't have object client data") );
return m_clientObject;
void wxWindowBase::DoSetClientData( void *data )
{
- wxASSERT_MSG( m_clientDataType != ClientData_Object,
+ wxASSERT_MSG( m_clientDataType != wxClientData_Object,
wxT("can't have both object and void client data") );
m_clientData = data;
- m_clientDataType = ClientData_Void;
+ m_clientDataType = wxClientData_Void;
}
void *wxWindowBase::DoGetClientData() const
{
// it's not an error to call GetClientData() on a window which doesn't have
// client data at all - NULL will be returned
- wxASSERT_MSG( m_clientDataType != ClientData_Object,
+ wxASSERT_MSG( m_clientDataType != wxClientData_Object,
wxT("this window doesn't have void client data") );
return m_clientData;
// process Ctrl-Alt-mclick
void wxWindowBase::OnMiddleClick( wxMouseEvent& event )
{
+#if wxUSE_MSGDLG
if ( event.ControlDown() && event.AltDown() )
{
// don't translate these strings
(wxWindow *)this);
}
else
+#endif // wxUSE_MSGDLG
{
event.Skip();
}
delete (wxWindow *)GetData();
}
+// ----------------------------------------------------------------------------
+// borders
+// ----------------------------------------------------------------------------
+
+wxBorder wxWindowBase::GetBorder() const
+{
+ wxBorder border = (wxBorder)(m_windowStyle & wxBORDER_MASK);
+ if ( border == wxBORDER_DEFAULT )
+ {
+ border = GetDefaultBorder();
+ }
+
+ return border;
+}
+
+wxBorder wxWindowBase::GetDefaultBorder() const
+{
+ return wxBORDER_NONE;
+}
+
+// ----------------------------------------------------------------------------
+// hit testing
+// ----------------------------------------------------------------------------
+
+wxHitTest wxWindowBase::DoHitTest(wxCoord x, wxCoord y) const
+{
+ // here we just check if the point is inside the window or not
+
+ // check the top and left border first
+ bool outside = x < 0 || y < 0;
+ if ( !outside )
+ {
+ // check the right and bottom borders too
+ wxSize size = GetSize();
+ outside = x >= size.x || y >= size.y;
+ }
+
+ return outside ? wxHT_WINDOW_OUTSIDE : wxHT_WINDOW_INSIDE;
+}
+