+ /* sending unknown key events doesn't really make sense */
+ if (key_code == 0) return FALSE;
+
+ int x = 0;
+ int y = 0;
+ GdkModifierType state;
+ if (gdk_event->window)
+ gdk_window_get_pointer(gdk_event->window, &x, &y, &state);
+
+ wxKeyEvent event( wxEVT_KEY_UP );
+ event.SetTimestamp( gdk_event->time );
+ event.m_shiftDown = (gdk_event->state & GDK_SHIFT_MASK);
+ event.m_controlDown = (gdk_event->state & GDK_CONTROL_MASK);
+ event.m_altDown = (gdk_event->state & GDK_MOD1_MASK);
+ event.m_metaDown = (gdk_event->state & GDK_MOD2_MASK);
+ event.m_keyCode = key_code;
+ event.m_scanCode = gdk_event->keyval;
+ event.m_x = x;
+ event.m_y = y;
+ event.SetEventObject( win );
+
+ if (win->GetEventHandler()->ProcessEvent( event ))
+ {
+ gtk_signal_emit_stop_by_name( GTK_OBJECT(widget), "key_release_event" );
+ return TRUE;
+ }
+
+ return FALSE;
+}
+
+// ============================================================================
+// the mouse events
+// ============================================================================
+
+// init wxMouseEvent with the info from gdk_event
+#define InitMouseEvent(win, event, gdk_event) \
+ { \
+ event.SetTimestamp( gdk_event->time ); \
+ event.m_shiftDown = (gdk_event->state & GDK_SHIFT_MASK); \
+ event.m_controlDown = (gdk_event->state & GDK_CONTROL_MASK); \
+ event.m_altDown = (gdk_event->state & GDK_MOD1_MASK); \
+ event.m_metaDown = (gdk_event->state & GDK_MOD2_MASK); \
+ event.m_leftDown = (gdk_event->state & GDK_BUTTON1_MASK); \
+ event.m_middleDown = (gdk_event->state & GDK_BUTTON2_MASK); \
+ event.m_rightDown = (gdk_event->state & GDK_BUTTON3_MASK); \
+\
+ wxPoint pt = win->GetClientAreaOrigin(); \
+ event.m_x = (wxCoord)gdk_event->x - pt.x; \
+ event.m_y = (wxCoord)gdk_event->y - pt.y; \
+ }
+
+// ----------------------------------------------------------------------------
+// mouse event processing helper
+// ----------------------------------------------------------------------------
+
+static void AdjustEventButtonState(wxMouseEvent& event)
+{
+ // GDK reports the old state of the button for a button press event, but
+ // for compatibility with MSW and common sense we want m_leftDown be TRUE
+ // for a LEFT_DOWN event, not FALSE, so we will invert
+ // left/right/middleDown for the corresponding click events
+
+ if ((event.GetEventType() == wxEVT_LEFT_DOWN) ||
+ (event.GetEventType() == wxEVT_LEFT_DCLICK) ||
+ (event.GetEventType() == wxEVT_LEFT_UP))
+ {
+ event.m_leftDown = !event.m_leftDown;
+ return;
+ }
+
+ if ((event.GetEventType() == wxEVT_MIDDLE_DOWN) ||
+ (event.GetEventType() == wxEVT_MIDDLE_DCLICK) ||
+ (event.GetEventType() == wxEVT_MIDDLE_UP))
+ {
+ event.m_middleDown = !event.m_middleDown;
+ return;
+ }
+
+ if ((event.GetEventType() == wxEVT_RIGHT_DOWN) ||
+ (event.GetEventType() == wxEVT_RIGHT_DCLICK) ||
+ (event.GetEventType() == wxEVT_RIGHT_UP))
+ {
+ event.m_rightDown = !event.m_rightDown;
+ return;
+ }
+}
+
+//-----------------------------------------------------------------------------
+// "button_press_event"
+//-----------------------------------------------------------------------------
+
+static gint gtk_window_button_press_callback( GtkWidget *widget, GdkEventButton *gdk_event, wxWindowGTK *win )
+{
+ DEBUG_MAIN_THREAD
+
+ if (g_isIdle)
+ wxapp_install_idle_handler();
+
+/*
+ wxPrintf( wxT("1) OnButtonPress from ") );
+ if (win->GetClassInfo() && win->GetClassInfo()->GetClassName())
+ wxPrintf( win->GetClassInfo()->GetClassName() );
+ wxPrintf( wxT(".\n") );
+*/
+ if (!win->m_hasVMT) return FALSE;
+ if (g_blockEventsOnDrag) return TRUE;
+ if (g_blockEventsOnScroll) return TRUE;
+
+ if (!win->IsOwnGtkWindow( gdk_event->window )) return FALSE;
+
+ if (win->m_wxwindow)
+ {
+ if (GTK_WIDGET_CAN_FOCUS(win->m_wxwindow) && !GTK_WIDGET_HAS_FOCUS (win->m_wxwindow) )
+ {
+ gtk_widget_grab_focus (win->m_wxwindow);
+
+/*
+ wxPrintf( wxT("GrabFocus from ") );
+ if (win->GetClassInfo() && win->GetClassInfo()->GetClassName())
+ wxPrintf( win->GetClassInfo()->GetClassName() );
+ wxPrintf( wxT(".\n") );
+*/
+
+ }
+ }
+
+ wxEventType event_type = wxEVT_NULL;
+
+ if (gdk_event->button == 1)
+ {
+ switch (gdk_event->type)
+ {
+ case GDK_BUTTON_PRESS: event_type = wxEVT_LEFT_DOWN; break;
+ case GDK_2BUTTON_PRESS: event_type = wxEVT_LEFT_DCLICK; break;
+ default: break;
+ }
+ }
+ else if (gdk_event->button == 2)
+ {
+ switch (gdk_event->type)
+ {
+ case GDK_BUTTON_PRESS: event_type = wxEVT_MIDDLE_DOWN; break;
+ case GDK_2BUTTON_PRESS: event_type = wxEVT_MIDDLE_DCLICK; break;
+ default: break;
+ }
+ }
+ else if (gdk_event->button == 3)
+ {
+ switch (gdk_event->type)
+ {
+ case GDK_BUTTON_PRESS: event_type = wxEVT_RIGHT_DOWN; break;
+ case GDK_2BUTTON_PRESS: event_type = wxEVT_RIGHT_DCLICK; break;
+ default: break;
+ }
+ }
+
+ if ( event_type == wxEVT_NULL )
+ {
+ // unknown mouse button or click type
+ return FALSE;
+ }
+
+ wxMouseEvent event( event_type );
+ InitMouseEvent( win, event, gdk_event );
+
+ AdjustEventButtonState(event);
+
+ // wxListBox actually get mouse events from the item
+
+ if (win->m_isListBox)
+ {
+ event.m_x += widget->allocation.x;
+ event.m_y += widget->allocation.y;
+ }