// we need a special kind of auto pointer to wxApp which not only deletes the
// pointer it holds in its dtor but also resets the global application pointer
-wxDECLARE_SCOPED_PTR(wxAppConsole, wxAppPtrBase);
-wxDEFINE_SCOPED_PTR(wxAppConsole, wxAppPtrBase);
+wxDECLARE_SCOPED_PTR(wxAppConsole, wxAppPtrBase)
+wxDEFINE_SCOPED_PTR(wxAppConsole, wxAppPtrBase)
class wxAppPtr : public wxAppPtrBase
{
gs_initData.argv = new wchar_t *[argc + 1];
for ( int i = 0; i < argc; i++ )
{
- gs_initData.argv[i] = wxStrdup(wxConvLocal.cMB2WX(argv[i]));
+ wxWCharBuffer buf(wxConvLocal.cMB2WX(argv[i]));
+ gs_initData.argv[i] = buf ? wxStrdup(buf) : NULL;
}
gs_initData.argc = argc;
{
wxModule::CleanUpModules();
- wxClassInfo::CleanUp();
-
// we can't do this in wxApp itself because it doesn't know if argv had
// been allocated
#if wxUSE_UNICODE
FreeConvertedArgs();
#endif // wxUSE_UNICODE
- // Note: check for memory leaks is now done via wxDebugContextDumpDelayCounter
+ // use Set(NULL) and not Get() to avoid creating a message output object on
+ // demand when we just want to delete it
+ delete wxMessageOutput::Set(NULL);
+
#if wxUSE_LOG
// and now delete the last logger as well
delete wxLog::SetActiveTarget(NULL);
{
wxCRIT_SECT_LOCKER(lockInit, gs_initData.csInit);
- if ( !--gs_initData.nInitCount )
+ if ( --gs_initData.nInitCount == 0 )
{
wxEntryCleanup();
}