#include "wx/math.h"
#endif //WX_PRECOMP
+namespace
+{
+
+// helper unions used to swap bytes of floats and doubles
+union Float32Data
+{
+ wxFloat32 f;
+ wxUint32 i;
+};
+
+union Float64Data
+{
+ wxFloat64 f;
+ wxUint32 i[2];
+};
+
+} // anonymous namespace
+
// ----------------------------------------------------------------------------
// wxDataStreamBase
// ----------------------------------------------------------------------------
wxUnusedVar(conv);
m_be_order = false;
+
+ // For compatibility with the existing data files, we use extended
+ // precision if it is available, i.e. if wxUSE_APPLE_IEEE is on.
+#if wxUSE_APPLE_IEEE
+ m_useExtendedPrecision = true;
+#endif // wxUSE_APPLE_IEEE
}
#if wxUSE_UNICODE
double wxDataInputStream::ReadDouble()
{
#if wxUSE_APPLE_IEEE
- char buf[10];
+ if ( m_useExtendedPrecision )
+ {
+ char buf[10];
- m_input->Read(buf, 10);
- return wxConvertFromIeeeExtended((const wxInt8 *)buf);
-#else
- return 0.0;
-#endif
+ m_input->Read(buf, 10);
+ return wxConvertFromIeeeExtended((const wxInt8 *)buf);
+ }
+ else
+#endif // wxUSE_APPLE_IEEE
+ {
+ Float64Data floatData;
+
+ if ( m_be_order == (wxBYTE_ORDER == wxBIG_ENDIAN) )
+ {
+ floatData.i[0] = Read32();
+ floatData.i[1] = Read32();
+ }
+ else
+ {
+ floatData.i[1] = Read32();
+ floatData.i[0] = Read32();
+ }
+
+ return static_cast<double>(floatData.f);
+ }
+}
+
+float wxDataInputStream::ReadFloat()
+{
+#if wxUSE_APPLE_IEEE
+ if ( m_useExtendedPrecision )
+ {
+ return (float)ReadDouble();
+ }
+ else
+#endif // wxUSE_APPLE_IEEE
+ {
+ Float32Data floatData;
+
+ floatData.i = Read32();
+ return static_cast<float>(floatData.f);
+ }
}
wxString wxDataInputStream::ReadString()
}
}
+void wxDataInputStream::ReadFloat(float *buffer, size_t size)
+{
+ for (wxUint32 i=0; i<size; i++)
+ {
+ *(buffer++) = ReadFloat();
+ }
+}
+
wxDataInputStream& wxDataInputStream::operator>>(wxString& s)
{
s = ReadString();
wxDataInputStream& wxDataInputStream::operator>>(float& f)
{
- f = (float)ReadDouble();
+ f = ReadFloat();
return *this;
}
void wxDataOutputStream::WriteDouble(double d)
{
- char buf[10];
+#if wxUSE_APPLE_IEEE
+ if ( m_useExtendedPrecision )
+ {
+ char buf[10];
+
+ wxConvertToIeeeExtended(d, (wxInt8 *)buf);
+ m_output->Write(buf, 10);
+ }
+ else
+#endif // wxUSE_APPLE_IEEE
+ {
+ Float64Data floatData;
+ floatData.f = (wxFloat64)d;
+
+ if ( m_be_order == (wxBYTE_ORDER == wxBIG_ENDIAN) )
+ {
+ Write32(floatData.i[0]);
+ Write32(floatData.i[1]);
+ }
+ else
+ {
+ Write32(floatData.i[1]);
+ Write32(floatData.i[0]);
+ }
+ }
+}
+
+void wxDataOutputStream::WriteFloat(float f)
+{
#if wxUSE_APPLE_IEEE
- wxConvertToIeeeExtended(d, (wxInt8 *)buf);
-#else
- wxUnusedVar(d);
-#if !defined(__VMS__) && !defined(__GNUG__)
-#ifdef _MSC_VER
-# pragma message("wxDataOutputStream::WriteDouble() not using IeeeExtended - will not work!")
-#else
-# pragma warning "wxDataOutputStream::WriteDouble() not using IeeeExtended - will not work!"
-#endif
-#endif
- buf[0] = '\0';
-#endif
- m_output->Write(buf, 10);
+ if ( m_useExtendedPrecision )
+ {
+ WriteDouble((double)f);
+ }
+ else
+#endif // wxUSE_APPLE_IEEE
+ {
+ Float32Data floatData;
+
+ floatData.f = (wxFloat32)f;
+ Write32(floatData.i);
+ }
}
#if wxHAS_INT64
}
}
+void wxDataOutputStream::WriteFloat(const float *buffer, size_t size)
+{
+ for (wxUint32 i=0; i<size; i++)
+ {
+ WriteFloat(*(buffer++));
+ }
+}
+
wxDataOutputStream& wxDataOutputStream::operator<<(const wxString& string)
{
WriteString(string);
wxDataOutputStream& wxDataOutputStream::operator<<(float f)
{
- WriteDouble((double)f);
+ WriteFloat(f);
return *this;
}