#include "wx/thread.h"
#endif
-#include "wx/regex.h" // for wxString::Matches()
-
#include <ctype.h>
#include <string.h>
#include <stdlib.h>
#endif //compiler
#endif // no vsnprintf
-#ifdef _AIX
+#if defined(_AIX)
// AIX has vsnprintf, but there's no prototype in the system headers.
extern "C" int vsnprintf(char* str, size_t n, const char* format, va_list ap);
#endif
// conversion to numbers
// ----------------------------------------------------------------------------
-bool wxString::ToLong(long *val) const
+bool wxString::ToLong(long *val, int base) const
{
wxCHECK_MSG( val, FALSE, _T("NULL pointer in wxString::ToLong") );
const wxChar *start = c_str();
wxChar *end;
- *val = wxStrtol(start, &end, 10);
+ *val = wxStrtol(start, &end, base);
// return TRUE only if scan was stopped by the terminating NUL and if the
// string was not empty to start with
return !*end && (end != start);
}
-bool wxString::ToULong(unsigned long *val) const
+bool wxString::ToULong(unsigned long *val, int base) const
{
wxCHECK_MSG( val, FALSE, _T("NULL pointer in wxString::ToULong") );
const wxChar *start = c_str();
wxChar *end;
- *val = wxStrtoul(start, &end, 10);
+ *val = wxStrtoul(start, &end, base);
// return TRUE only if scan was stopped by the terminating NUL and if the
// string was not empty to start with
// of them)
bool wxString::Matches(const wxChar *pszMask) const
{
-#if wxUSE_REGEX
+ // I disable this code as it doesn't seem to be faster (in fact, it seems
+ // to be much slower) than the old, hand-written code below and using it
+ // here requires always linking with libregex even if the user code doesn't
+ // use it
+#if 0 // wxUSE_REGEX
// first translate the shell-like mask into a regex
wxString pattern;
pattern.reserve(wxStrlen(pszMask));
}
else if ( nSize > len )
{
- *this += wxString(ch, len - nSize);
+ *this += wxString(ch, nSize - len);
}
//else: we have exactly the specified length, nothing to do
}
size_t wxString::rfind(const wxString& str, size_t nStart) const
{
wxASSERT( str.GetStringData()->IsValid() );
- wxASSERT( nStart <= Len() );
+ wxASSERT( nStart == npos || nStart <= Len() );
// TODO could be made much quicker than that
const wxChar *p = c_str() + (nStart == npos ? Len() : nStart);
#if !defined(__VISUALC__) || defined(__WIN32__)
size_t wxString::rfind(const wxChar* sz, size_t nStart, size_t n) const
{
- return rfind(wxString(sz, n == npos ? 0 : n), nStart);
+ return rfind(wxString(sz, n == npos ? wxSTRING_MAXLEN : n), nStart);
}
size_t wxString::rfind(wxChar ch, size_t nStart) const
// ArrayString
// ============================================================================
-// size increment = max(50% of current size, ARRAY_MAXSIZE_INCREMENT)
+// size increment = min(50% of current size, ARRAY_MAXSIZE_INCREMENT)
#define ARRAY_MAXSIZE_INCREMENT 4096
+
#ifndef ARRAY_DEFAULT_INITIAL_SIZE // also defined in dynarray.h
- #define ARRAY_DEFAULT_INITIAL_SIZE (16)
+#define ARRAY_DEFAULT_INITIAL_SIZE (16)
#endif
#define STRING(p) ((wxString *)(&(p)))
}
}
+// return a wxString[] as required for some control ctors.
+wxString* wxArrayString::GetStringArray() const
+{
+ wxString *array = 0;
+
+ if( m_nCount > 0 )
+ {
+ array = new wxString[m_nCount];
+ for( size_t i = 0; i < m_nCount; i++ )
+ array[i] = m_pItems[i];
+ }
+
+ return array;
+}
+
// searches the array for an item (forward or backwards)
int wxArrayString::Index(const wxChar *sz, bool bCase, bool bFromEnd) const
{
m_nCount++;
}
+// expand the array
+void wxArrayString::SetCount(size_t count)
+{
+ Alloc(count);
+
+ wxString s;
+ while ( m_nCount < count )
+ m_pItems[m_nCount++] = (wxChar *)s.c_str();
+}
+
// removes item from array (by index)
void wxArrayString::Remove(size_t nIndex)
{