def OnPaint(self,evt):
dc = wx.PaintDC(self)
w,h = self.GetSize()
- dc.DrawBitmap(self.image, (0,0))
+ dc.DrawBitmap(self.image, 0,0)
dc.SetPen(wx.Pen(wx.BLACK,1,wx.SOLID))
dc.SetBrush(wx.TRANSPARENT_BRUSH)
- dc.DrawRectangle((0,0), (w,h))
+ dc.DrawRectangle(0,0, w,h)
iPos = self.GetInsertionPos()
- dc.DrawLine((iPos,h - 10), (iPos,h))
+ dc.DrawLine(iPos,h - 10, iPos,h)
def OnPaint(self,evt):
dc = wx.PaintDC(self)
w,h = self.GetSize()
- dc.DrawBitmap(self.image, (0,0))
+ dc.DrawBitmap(self.image, 0,0)
dc.SetPen(wx.Pen(wx.BLACK,1,wx.SOLID))
dc.SetBrush(wx.TRANSPARENT_BRUSH)
- dc.DrawRectangle((0,0), (w,h))
+ dc.DrawRectangle(0,0, w,h)
iPos = self.GetInsertionPos()
- dc.DrawLine((w - 10,iPos), (w,iPos))
+ dc.DrawLine(w - 10,iPos, w,iPos)
#----------------------------------------------------------------------------
memdc = wx.MemoryDC()
memdc.SelectObject(bmp)
dc = wx.WindowDC(self.lwin)
- memdc.Blit((0,0), rect.GetSize(), dc, rect.GetPosition())
+ memdc.Blit(0,0, rect.width, rect.height, dc, rect.x, rect.y)
memdc.SelectObject(wx.NullBitmap)
return bmp
memdc = wx.MemoryDC()
memdc.SelectObject(bmp)
dc = wx.WindowDC(self.lwin)
- memdc.Blit((0,0), rect.GetSize(), dc, rect.GetPosition())
+ memdc.Blit(0,0, rect.width, rect.height, dc, rect.x, rect.y)
memdc.SelectObject(wx.NullBitmap)
return bmp