// Don't use the base style, just the default style, and the base style will
// be combined at display time.
// Divide into paragraph and character styles.
-
+
wxTextAttrEx defaultCharStyle;
wxTextAttrEx defaultParaStyle;
// Don't use the base style, just the default style, and the base style will
// be combined at display time.
// Divide into paragraph and character styles.
-
+
wxTextAttrEx defaultCharStyle;
wxTextAttrEx defaultParaStyle;
wxRichTextSplitParaCharStyles(GetDefaultStyle(), defaultParaStyle, defaultCharStyle);
// Don't use the base style, just the default style, and the base style will
// be combined at display time.
// Divide into paragraph and character styles.
-
+
wxTextAttrEx defaultCharStyle;
wxTextAttrEx defaultParaStyle;
wxRichTextSplitParaCharStyles(GetDefaultStyle(), defaultParaStyle, defaultCharStyle);
bool parasOnly = ((flags & wxRICHTEXT_SETSTYLE_PARAGRAPHS_ONLY) != 0);
bool charactersOnly = ((flags & wxRICHTEXT_SETSTYLE_CHARACTERS_ONLY) != 0);
bool resetExistingStyle = ((flags & wxRICHTEXT_SETSTYLE_RESET) != 0);
+ bool removeStyle = ((flags & wxRICHTEXT_SETSTYLE_REMOVE) != 0);
// Apply paragraph style first, if any
wxRichTextAttr wholeStyle(style);
- if (wholeStyle.HasParagraphStyleName() && GetStyleSheet())
+ if (!removeStyle && wholeStyle.HasParagraphStyleName() && GetStyleSheet())
{
wxRichTextParagraphStyleDefinition* def = GetStyleSheet()->FindParagraphStyle(wholeStyle.GetParagraphStyleName());
if (def)
wxRichTextAttr characterAttributes(wholeStyle);
characterAttributes.SetFlags(characterAttributes.GetFlags() & (wxTEXT_ATTR_CHARACTER));
- if (characterAttributes.HasCharacterStyleName() && GetStyleSheet())
+ if (!removeStyle && characterAttributes.HasCharacterStyleName() && GetStyleSheet())
{
wxRichTextCharacterStyleDefinition* def = GetStyleSheet()->FindCharacterStyle(characterAttributes.GetCharacterStyleName());
if (def)
// to be included in the paragraph style
if ((paragraphStyle || parasOnly) && !charactersOnly)
{
- if (resetExistingStyle)
+ if (removeStyle)
+ {
+ // Removes the given style from the paragraph
+ wxRichTextRemoveStyle(newPara->GetAttributes(), style);
+ }
+ else if (resetExistingStyle)
newPara->GetAttributes() = wholeStyle;
else
{
{
wxRichTextObject* child = node2->GetData();
- if (resetExistingStyle)
+ if (removeStyle)
+ {
+ // Removes the given style from the paragraph
+ wxRichTextRemoveStyle(child->GetAttributes(), style);
+ }
+ else if (resetExistingStyle)
child->GetAttributes() = characterAttributes;
else
{
{
// We need to find the bits in the new style that are different:
// just look at those bits that are specified by the new style.
-
+
int currentRelevantTextEffects = currentStyle.GetTextEffects() & style.GetTextEffectFlags();
int newRelevantTextEffects = style.GetTextEffects() & style.GetTextEffectFlags();
{
// Find the text effects that were different, using XOR
int differentEffects = currentRelevantTextEffects ^ newRelevantTextEffects;
-
+
// Clash of style - mark as such
multipleTextEffectAttributes |= differentEffects;
currentStyle.SetTextEffectFlags(currentStyle.GetTextEffectFlags() & ~differentEffects);
// The attributes that aren't valid because of multiple styles within the range
long multipleStyleAttributes = 0;
int multipleTextEffectAttributes = 0;
-
+
wxRichTextObjectList::compatibility_iterator node = GetChildren().GetFirst();
while (node)
{
Clear();
AddParagraph(wxEmptyString);
-
+
Invalidate(wxRICHTEXT_ALL);
}
bool wxRichTextParagraphLayoutBox::SetListStyle(const wxRichTextRange& range, wxRichTextListStyleDefinition* def, int flags, int startFrom, int specifiedLevel)
{
wxRichTextStyleSheet* styleSheet = GetStyleSheet();
-
+
bool withUndo = ((flags & wxRICHTEXT_SETSTYLE_WITH_UNDO) != 0);
// bool applyMinimal = ((flags & wxRICHTEXT_SETSTYLE_OPTIMIZE) != 0);
bool specifyLevel = ((flags & wxRICHTEXT_SETSTYLE_SPECIFY_LEVEL) != 0);
{
if (!previousParagraph->GetAttributes().HasFlag(wxTEXT_ATTR_BULLET_STYLE) || previousParagraph->GetAttributes().GetBulletStyle() == wxTEXT_ATTR_BULLET_STYLE_NONE)
return false;
-
+
wxRichTextStyleSheet* styleSheet = GetStyleSheet();
if (styleSheet && !previousParagraph->GetAttributes().GetListStyleName().IsEmpty())
{
{
// int thisIndent = previousParagraph->GetAttributes().GetLeftIndent();
// int thisLevel = def->FindLevelForIndent(thisIndent);
-
+
bool isOutline = (previousParagraph->GetAttributes().GetBulletStyle() & wxTEXT_ATTR_BULLET_STYLE_OUTLINE) != 0;
attr.SetFlags(previousParagraph->GetAttributes().GetFlags() & (wxTEXT_ATTR_BULLET_STYLE|wxTEXT_ATTR_BULLET_NUMBER|wxTEXT_ATTR_BULLET_TEXT|wxTEXT_ATTR_BULLET_NAME));
attr.SetBulletName(previousParagraph->GetAttributes().GetBulletName());
attr.SetBulletStyle(previousParagraph->GetAttributes().GetBulletStyle());
attr.SetListStyleName(previousParagraph->GetAttributes().GetListStyleName());
-
+
int nextNumber = previousParagraph->GetAttributes().GetBulletNumber() + 1;
attr.SetBulletNumber(nextNumber);
-
+
if (isOutline)
{
wxString text = previousParagraph->GetAttributes().GetBulletText();
attr.SetBulletText(text);
}
}
-
+
return true;
}
else
wxTextAttrEx bulletAttr(GetCombinedAttributes());
+ // Combine with the font of the first piece of content, if one is specified
+ if (GetChildren().GetCount() > 0)
+ {
+ wxRichTextObject* firstObj = (wxRichTextObject*) GetChildren().GetFirst()->GetData();
+ if (firstObj->GetAttributes().HasFont())
+ {
+ wxRichTextApplyStyle(bulletAttr, firstObj->GetAttributes());
+ }
+ }
+
// Get line height from first line, if any
wxRichTextLine* line = m_cachedLines.GetFirst() ? (wxRichTextLine* ) m_cachedLines.GetFirst()->GetData() : (wxRichTextLine*) NULL;
if (wxRichTextBuffer::GetRenderer())
wxRichTextBuffer::GetRenderer()->DrawBitmapBullet(this, dc, bulletAttr, bulletRect);
}
- else if (attr.GetBulletStyle() & wxTEXT_ATTR_BULLET_STYLE_STANDARD)
- {
+ else if (attr.GetBulletStyle() & wxTEXT_ATTR_BULLET_STYLE_STANDARD)
+ {
if (wxRichTextBuffer::GetRenderer())
wxRichTextBuffer::GetRenderer()->DrawStandardBullet(this, dc, bulletAttr, bulletRect);
}
else
{
wxString bulletText = GetBulletText();
-
+
if (!bulletText.empty() && wxRichTextBuffer::GetRenderer())
wxRichTextBuffer::GetRenderer()->DrawTextBullet(this, dc, bulletAttr, bulletRect, bulletText);
}
while (node2)
{
wxRichTextObject* child = node2->GetData();
-
+
if (!child->GetRange().IsOutside(lineRange) && !lineRange.IsOutside(range))
{
// Draw this part of the line at the correct position
// We may only be looking at part of a child, if we searched back for wrapping
// and found a suitable point some way into the child. So get the size for the fragment
// if necessary.
-
+
long nextBreakPos = GetFirstLineBreakPosition(lastEndPos+1);
long lastPosToUse = child->GetRange().GetEnd();
bool lineBreakInThisObject = (nextBreakPos > -1 && nextBreakPos <= child->GetRange().GetEnd());
-
+
if (lineBreakInThisObject)
lastPosToUse = nextBreakPos;
wxSize childSize;
int childDescent = 0;
-
+
if ((nextBreakPos == -1) && (lastEndPos == child->GetRange().GetStart() - 1)) // i.e. we want to get the whole thing
{
childSize = child->GetCachedSize();
rangeToUse.LimitTo(child->GetRange());
int childDescent = 0;
- if (child->GetRangeSize(rangeToUse, childSize, childDescent, dc, flags, position))
+ if (child->GetRangeSize(rangeToUse, childSize, childDescent, dc, flags, wxPoint(position.x + sz.x, position.y)))
{
sz.y = wxMax(sz.y, childSize.y);
sz.x += childSize.x;
wxSize childSize;
int childDescent = 0;
- if (child->GetRangeSize(rangeToUse, childSize, childDescent, dc, flags, position))
+ if (child->GetRangeSize(rangeToUse, childSize, childDescent, dc, flags, wxPoint(position.x + sz.x, position.y)))
{
lineSize.y = wxMax(lineSize.y, childSize.y);
lineSize.x += childSize.x;
if (pt.x < linePos.x)
{
textPosition = lineRange.GetStart();
- return wxRICHTEXT_HITTEST_BEFORE;
+ return wxRICHTEXT_HITTEST_BEFORE|wxRICHTEXT_HITTEST_OUTSIDE;
}
else if (pt.x >= (linePos.x + lineSize.x))
{
textPosition = lineRange.GetEnd();
- return wxRICHTEXT_HITTEST_AFTER;
+ return wxRICHTEXT_HITTEST_AFTER|wxRICHTEXT_HITTEST_OUTSIDE;
}
else
{
{
text = GetAttributes().GetBulletText();
}
-
+
if (GetAttributes().GetBulletStyle() & wxTEXT_ATTR_BULLET_STYLE_OUTLINE)
{
// The outline style relies on the text being computed statically,
#define USE_KERNING_FIX 1
+// If insufficient tabs are defined, this is the tab width used
+#define WIDTH_FOR_DEFAULT_TABS 50
+
/// Draw the item
bool wxRichTextPlainText::Draw(wxDC& dc, const wxRichTextRange& range, const wxRichTextRange& selectionRange, const wxRect& rect, int descent, int WXUNUSED(style))
{
wxString str = m_text;
wxString toRemove = wxRichTextLineBreakChar;
str.Replace(toRemove, wxT(" "));
-
+
long len = range.GetLength();
wxString stringChunk = str.Mid(range.GetStart() - offset, (size_t) len);
if (textAttr.HasTextEffects() && (textAttr.GetTextEffects() & wxTEXT_ATTR_EFFECT_CAPITALS))
else
{
dc.SetTextForeground(attr.GetTextColour());
- dc.SetBackgroundMode(wxTRANSPARENT);
+
+ if (attr.HasFlag(wxTEXT_ATTR_BACKGROUND_COLOUR) && attr.GetBackgroundColour().IsOk())
+ {
+ dc.SetBackgroundMode(wxSOLID);
+ dc.SetTextBackground(attr.GetBackgroundColour());
+ }
+ else
+ dc.SetBackgroundMode(wxTRANSPARENT);
}
while (hasTabs)
for (int i = 0; i < tabCount && not_found; ++i)
{
nextTabPos = tabArray.Item(i);
- if (nextTabPos > tabPos)
+
+ // Find the next tab position.
+ // Even if we're at the end of the tab array, we must still draw the chunk.
+
+ if (nextTabPos > tabPos || (i == (tabCount - 1)))
{
+ if (nextTabPos <= tabPos)
+ {
+ int defaultTabWidth = ConvertTenthsMMToPixels(dc, WIDTH_FOR_DEFAULT_TABS);
+ nextTabPos = tabPos + defaultTabWidth;
+ }
+
not_found = false;
if (selected)
{
/// Lay the item out
bool wxRichTextPlainText::Layout(wxDC& dc, const wxRect& WXUNUSED(rect), int WXUNUSED(style))
{
- wxRichTextParagraph* para = wxDynamicCast(GetParent(), wxRichTextParagraph);
- wxASSERT (para != NULL);
-
- wxTextAttrEx textAttr(para ? para->GetCombinedAttributes(GetAttributes()) : GetAttributes());
-
- if (textAttr.GetFont().Ok())
- dc.SetFont(textAttr.GetFont());
-
- wxString str = m_text;
- if (textAttr.HasTextEffects() && (textAttr.GetTextEffects() & wxTEXT_ATTR_EFFECT_CAPITALS))
- str.MakeUpper();
-
- wxString toReplace = wxRichTextLineBreakChar;
- str.Replace(toReplace, wxT(" "));
-
- wxCoord w, h;
- dc.GetTextExtent(str, & w, & h, & m_descent);
- m_size = wxSize(w, dc.GetCharHeight());
+ GetRangeSize(GetRange(), m_size, m_descent, dc, 0, wxPoint(0, 0));
return true;
}
int startPos = range.GetStart() - GetRange().GetStart();
long len = range.GetLength();
-
+
wxString str(m_text);
wxString toReplace = wxRichTextLineBreakChar;
str.Replace(toReplace, wxT(" "));
dc.GetTextExtent(stringFragment, & w, & h);
width += w;
int absoluteWidth = width + position.x;
+
bool notFound = true;
for (int i = 0; i < tabCount && notFound; ++i)
{
nextTabPos = tabArray.Item(i);
- if (nextTabPos > absoluteWidth)
+
+ // Find the next tab position.
+ // Even if we're at the end of the tab array, we must still process the chunk.
+
+ if (nextTabPos > absoluteWidth || (i == (tabCount - 1)))
{
+ if (nextTabPos <= absoluteWidth)
+ {
+ int defaultTabWidth = ((wxRichTextPlainText*) this)->ConvertTenthsMMToPixels(dc, WIDTH_FOR_DEFAULT_TABS);
+ nextTabPos = absoluteWidth + defaultTabWidth;
+ }
+
notFound = false;
width = nextTabPos - position.x;
}
wxRichTextObject* wxRichTextPlainText::DoSplit(long pos)
{
long index = pos - GetRange().GetStart();
-
+
if (index < 0 || index >= (int) m_text.length())
return NULL;
newObject->SetRange(wxRichTextRange(pos, GetRange().GetEnd()));
GetRange().SetEnd(pos-1);
-
+
return newObject;
}
void wxRichTextBuffer::ResetAndClearCommands()
{
Reset();
-
+
GetCommandProcessor()->ClearCommands();
Modify(false);
wxTextAttrEx paraAttr;
if (flags & wxRICHTEXT_INSERT_WITH_PREVIOUS_PARAGRAPH_STYLE)
{
- paraAttr = GetStyleForNewParagraph(pos);
+ // Get appropriate paragraph style
+ paraAttr = GetStyleForNewParagraph(pos, false, false);
if (!paraAttr.IsDefault())
p = & paraAttr;
}
length --;
action->GetNewParagraphs().SetPartialParagraph(true);
}
+ else if (text.length() > 0 && text.Last() == wxT('\n'))
+ length --;
action->SetPosition(pos);
wxTextAttrEx paraAttr;
if (flags & wxRICHTEXT_INSERT_WITH_PREVIOUS_PARAGRAPH_STYLE)
{
- paraAttr = GetStyleForNewParagraph(pos);
+ paraAttr = GetStyleForNewParagraph(pos, false, true /* look for next paragraph style */);
if (!paraAttr.IsDefault())
p = & paraAttr;
}
/// Get the style that is appropriate for a new paragraph at this position.
/// If the previous paragraph has a paragraph style name, look up the next-paragraph
/// style.
-wxRichTextAttr wxRichTextBuffer::GetStyleForNewParagraph(long pos, bool caretPosition) const
+wxRichTextAttr wxRichTextBuffer::GetStyleForNewParagraph(long pos, bool caretPosition, bool lookUpNewParaStyle) const
{
wxRichTextParagraph* para = GetParagraphAtPosition(pos, caretPosition);
if (para)
{
wxRichTextAttr attr;
bool foundAttributes = false;
-
+
// Look for a matching paragraph style
- if (!para->GetAttributes().GetParagraphStyleName().IsEmpty() && GetStyleSheet())
+ if (lookUpNewParaStyle && !para->GetAttributes().GetParagraphStyleName().IsEmpty() && GetStyleSheet())
{
wxRichTextParagraphStyleDefinition* paraDef = GetStyleSheet()->FindParagraphStyle(para->GetAttributes().GetParagraphStyleName());
if (paraDef)
attr = nextParaDef->GetStyleMergedWithBase(GetStyleSheet());
}
}
-
+
// If we didn't find the 'next style', use this style instead.
if (!foundAttributes)
{
(~ wxTEXT_ATTR_BACKGROUND_COLOUR) );
attr.SetFlags(flags);
}
-
+
// Now see if we need to number the paragraph.
if (attr.HasBulletStyle())
{
m_eventHandlers.Erase(node);
if (deleteHandler)
delete handler;
-
+
return true;
}
else
bool wxRichTextBuffer::SetStyleSheetAndNotify(wxRichTextStyleSheet* sheet)
{
wxRichTextStyleSheet* oldSheet = GetStyleSheet();
-
+
wxWindowID id = wxID_ANY;
if (GetRichTextCtrl())
id = GetRichTextCtrl()->GetId();
-
+
wxRichTextEvent event(wxEVT_COMMAND_RICHTEXT_STYLESHEET_REPLACING, id);
event.SetEventObject(GetRichTextCtrl());
event.SetOldStyleSheet(oldSheet);
event.SetNewStyleSheet(sheet);
event.Allow();
-
+
if (SendEvent(event) && !event.IsAllowed())
{
if (sheet != oldSheet)
dc.SetFont(font);
int charHeight = dc.GetCharHeight();
-
+
int bulletWidth = (int) (((float) charHeight) * wxRichTextBuffer::GetBulletProportion());
int bulletHeight = bulletWidth;
int x = rect.x;
-
+
// Calculate the top position of the character (as opposed to the whole line height)
int y = rect.y + (rect.height - charHeight);
-
+
// Calculate where the bullet should be positioned
y = y + (charHeight+1)/2 - (bulletHeight+1)/2;
-
+
// The margin between a bullet and text.
int margin = paragraph->ConvertTenthsMMToPixels(dc, wxRichTextBuffer::GetBulletRightMargin());
-
+
if (bulletAttr.GetBulletStyle() & wxTEXT_ATTR_BULLET_STYLE_ALIGN_RIGHT)
x = rect.x + rect.width - bulletWidth - margin;
else if (bulletAttr.GetBulletStyle() & wxTEXT_ATTR_BULLET_STYLE_ALIGN_CENTRE)
x = x + (rect.width)/2 - bulletWidth/2;
-
+
if (bulletAttr.GetBulletName() == wxT("standard/square"))
{
dc.DrawRectangle(x, y, bulletWidth, bulletHeight);
pts[1].x = x + bulletWidth/2; pts[1].y = y;
pts[2].x = x + bulletWidth; pts[2].y = y + bulletHeight/2;
pts[3].x = x + bulletWidth/2; pts[3].y = y + bulletHeight;
-
+
dc.DrawPolygon(4, pts);
}
else if (bulletAttr.GetBulletName() == wxT("standard/triangle"))
pts[0].x = x; pts[0].y = y;
pts[1].x = x + bulletWidth; pts[1].y = y + bulletHeight/2;
pts[2].x = x; pts[2].y = y + bulletHeight;
-
+
dc.DrawPolygon(3, pts);
}
else // "standard/circle", and catch-all
{
dc.DrawEllipse(x, y, bulletWidth, bulletHeight);
- }
-
+ }
+
return true;
}
int x = rect.x;
// Calculate the top position of the character (as opposed to the whole line height)
- int y = rect.y + (rect.height - charHeight);
+ int y = rect.y + (rect.height - charHeight);
// The margin between a bullet and text.
int margin = paragraph->ConvertTenthsMMToPixels(dc, wxRichTextBuffer::GetBulletRightMargin());
-
+
if (attr.GetBulletStyle() & wxTEXT_ATTR_BULLET_STYLE_ALIGN_RIGHT)
x = (rect.x + rect.width) - tw - margin;
else if (attr.GetBulletStyle() & wxTEXT_ATTR_BULLET_STYLE_ALIGN_CENTRE)
x = x + (rect.width)/2 - tw/2;
dc.DrawText(text, x, y);
-
+
return true;
}
else
wxSize clientSize = m_ctrl->GetClientSize();
wxPoint firstVisiblePt = m_ctrl->GetFirstVisiblePoint();
int lastY = firstVisiblePt.y + clientSize.y;
-
+
wxRichTextParagraph* para = m_buffer->GetParagraphAtPosition(GetPosition());
wxRichTextObjectList::compatibility_iterator node = m_buffer->GetChildren().Find(para);
while (node)
wxRichTextLine* line = node2->GetData();
wxPoint pt = line->GetAbsolutePosition();
wxRichTextRange range = line->GetAbsoluteRange();
-
+
if (pt.y > lastY)
{
node2 = wxRichTextLineList::compatibility_iterator();
node = wxRichTextObjectList::compatibility_iterator();
}
else if (range.GetStart() > GetPosition() && pt.y >= firstVisiblePt.y)
- {
+ {
optimizationLineCharPositions.Add(range.GetStart());
optimizationLineYPositions.Add(pt.y);
}
if (node2)
node2 = node2->GetNext();
}
-
+
if (node)
node = node->GetNext();
}
- }
+ }
#endif
m_buffer->InsertFragment(GetPosition(), m_newParagraphs);
// Don't take into account the last newline
if (m_newParagraphs.GetPartialParagraph())
newCaretPosition --;
+ else
+ if (m_newParagraphs.GetChildren().GetCount() > 1)
+ {
+ wxRichTextObject* p = (wxRichTextObject*) m_newParagraphs.GetChildren().GetLast()->GetData();
+ if (p->GetRange().GetLength() == 1)
+ newCaretPosition --;
+ }
- newCaretPosition = wxMin(newCaretPosition, (m_buffer->GetRange().GetEnd()-1));
+ newCaretPosition = wxMin(newCaretPosition, (m_buffer->GetRange().GetEnd()-1));
if (optimizationLineCharPositions.GetCount() > 0)
UpdateAppearance(newCaretPosition, true /* send update event */, & optimizationLineCharPositions, & optimizationLineYPositions);
else
UpdateAppearance(newCaretPosition, true /* send update event */);
-
+
wxRichTextEvent cmdEvent(
wxEVT_COMMAND_RICHTEXT_CONTENT_INSERTED,
m_ctrl ? m_ctrl->GetId() : -1);
cmdEvent.SetEventObject(m_ctrl ? (wxObject*) m_ctrl : (wxObject*) m_buffer);
cmdEvent.SetRange(GetRange());
cmdEvent.SetPosition(GetRange().GetStart());
-
+
m_buffer->SendEvent(cmdEvent);
break;
cmdEvent.SetEventObject(m_ctrl ? (wxObject*) m_ctrl : (wxObject*) m_buffer);
cmdEvent.SetRange(GetRange());
cmdEvent.SetPosition(GetRange().GetStart());
-
+
m_buffer->SendEvent(cmdEvent);
break;
cmdEvent.SetEventObject(m_ctrl ? (wxObject*) m_ctrl : (wxObject*) m_buffer);
cmdEvent.SetRange(GetRange());
cmdEvent.SetPosition(GetRange().GetStart());
-
+
m_buffer->SendEvent(cmdEvent);
break;
m_buffer->Invalidate(wxRichTextRange(GetRange().GetStart(), GetRange().GetStart()));
long newCaretPosition = GetPosition() - 1;
-
+
UpdateAppearance(newCaretPosition, true /* send update event */);
wxRichTextEvent cmdEvent(
cmdEvent.SetEventObject(m_ctrl ? (wxObject*) m_ctrl : (wxObject*) m_buffer);
cmdEvent.SetRange(GetRange());
cmdEvent.SetPosition(GetRange().GetStart());
-
+
m_buffer->SendEvent(cmdEvent);
break;
cmdEvent.SetEventObject(m_ctrl ? (wxObject*) m_ctrl : (wxObject*) m_buffer);
cmdEvent.SetRange(GetRange());
cmdEvent.SetPosition(GetRange().GetStart());
-
+
m_buffer->SendEvent(cmdEvent);
break;
cmdEvent.SetEventObject(m_ctrl ? (wxObject*) m_ctrl : (wxObject*) m_buffer);
cmdEvent.SetRange(GetRange());
cmdEvent.SetPosition(GetRange().GetStart());
-
+
m_buffer->SendEvent(cmdEvent);
break;
{
m_ctrl->LayoutContent();
m_ctrl->PositionCaret();
-
+
#if wxRICHTEXT_USE_OPTIMIZED_DRAWING
// Find refresh rectangle if we are in a position to optimise refresh
if (m_cmdId == wxRICHTEXT_INSERT && optimizationLineCharPositions && optimizationLineCharPositions->GetCount() > 0)
{
size_t i;
-
+
wxSize clientSize = m_ctrl->GetClientSize();
wxPoint firstVisiblePt = m_ctrl->GetFirstVisiblePoint();
-
+
// Start/end positions
int firstY = 0;
int lastY = firstVisiblePt.y + clientSize.y;
-
+
bool foundStart = false;
bool foundEnd = false;
-
+
// position offset - how many characters were inserted
int positionOffset = GetRange().GetLength();
// find the first line which is being drawn at the same position as it was
// before. Since we're talking about a simple insertion, we can assume
// that the rest of the window does not need to be redrawn.
-
+
wxRichTextParagraph* para = m_buffer->GetParagraphAtPosition(GetPosition());
wxRichTextObjectList::compatibility_iterator node = m_buffer->GetChildren().Find(para);
while (node)
wxRichTextLine* line = node2->GetData();
wxPoint pt = line->GetAbsolutePosition();
wxRichTextRange range = line->GetAbsoluteRange();
-
+
// we want to find the first line that is in the same position
// as before. This will mean we're at the end of the changed text.
-
+
if (pt.y > lastY) // going past the end of the window, no more info
{
node2 = wxRichTextLineList::compatibility_iterator();
foundStart = true;
}
- // search for this line being at the same position as before
+ // search for this line being at the same position as before
for (i = 0; i < optimizationLineCharPositions->GetCount(); i++)
{
if (((*optimizationLineCharPositions)[i] + positionOffset == range.GetStart()) &&
node = wxRichTextObjectList::compatibility_iterator();
break;
- }
+ }
}
}
if (node2)
node2 = node2->GetNext();
}
-
+
if (node)
node = node->GetNext();
}
-
+
if (!foundStart)
firstY = firstVisiblePt.y;
if (!foundEnd)
wxRect rect(firstVisiblePt.x, firstY, firstVisiblePt.x + clientSize.x, lastY - firstY);
m_ctrl->RefreshRect(rect);
-
+
// TODO: we need to make sure that lines are only drawn if in the update region. The rect
// passed to Draw is currently used in different ways (to pass the position the content should
// be drawn at as well as the relevant region).
}
- else
+ else
#endif
m_ctrl->Refresh(false);
int srcBits = style.GetTextEffects();
int srcFlags = style.GetTextEffectFlags();
-
+
wxRichTextCombineBitlists(destBits, srcBits, destFlags, srcFlags);
-
+
destStyle.SetTextEffects(destBits);
destStyle.SetTextEffectFlags(destFlags);
}
int srcBits = style.GetTextEffects();
int srcFlags = style.GetTextEffectFlags();
-
+
wxRichTextCombineBitlists(destBits, srcBits, destFlags, srcFlags);
-
+
destStyle.SetTextEffects(destBits);
destStyle.SetTextEffectFlags(destFlags);
}
return true;
}
+// Remove attributes
+bool wxRichTextRemoveStyle(wxTextAttrEx& destStyle, const wxRichTextAttr& style)
+{
+ int flags = style.GetFlags();
+ int destFlags = destStyle.GetFlags();
+
+ destStyle.SetFlags(destFlags & ~flags);
+
+ return true;
+}
+
/// Combine two bitlists, specifying the bits of interest with separate flags.
bool wxRichTextCombineBitlists(int& valueA, int valueB, int& flagsA, int flagsB)
{
// We want to apply B's bits to A, taking into account each's flags which indicate which bits
// are to be taken into account. A zero in B's bits should reset that bit in A but only if B's flags
// indicate it.
-
+
// First, reset the 0 bits from B. We make a mask so we're only dealing with B's zero
// bits at this point, ignoring any 1 bits in B or 0 bits in B that are not relevant.
int valueA2 = ~(~valueB & flagsB) & valueA;
-
+
// Now combine the 1 bits.
int valueA3 = (valueB & flagsB) | valueA2;
-
+
valueA = valueA3;
flagsA = (flagsA | flagsB);
-
+
return true;
}
wxRichTextApplyStyle(charStyle, defaultCharStyle1);
wxRichTextApplyStyle(parStyle, defaultParaStyle1);
-
+
return true;
}
// operators
void wxRichTextAttr::operator= (const wxRichTextAttr& attr)
-{
+{
Copy(attr);
}
GetFontWeight() == attr.GetFontWeight() &&
GetFontUnderlined() == attr.GetFontUnderlined() &&
GetFontFaceName() == attr.GetFontFaceName() &&
-
+
GetURL() == attr.GetURL();
}
{
wxRichTextAttr destStyle = (*this);
destStyle.Apply(style, compareWith);
-
+
return destStyle;
}
bool wxRichTextAttr::Apply(const wxRichTextAttr& style, const wxRichTextAttr* compareWith)
{
wxRichTextAttr& destStyle = (*this);
-
+
if (style.HasFontWeight())
{
if (!(compareWith && compareWith->HasFontWeight() && compareWith->GetFontWeight() == style.GetFontWeight()))
int srcBits = style.GetTextEffects();
int srcFlags = style.GetTextEffectFlags();
-
+
wxRichTextCombineBitlists(destBits, srcBits, destFlags, srcFlags);
-
+
destStyle.SetTextEffects(destBits);
destStyle.SetTextEffectFlags(destFlags);
}
wxString newLine = wxRichTextLineBreakChar;
text.Replace(newLine, wxT("\n"));
-
+
wxCharBuffer buf = text.ToAscii();
stream.Write((const char*) buf, text.length());