return TRUE;
}
-#ifndef __WXGTK20__
+
static gint gtk_window_key_press_callback( GtkWidget *widget,
GdkEventKey *gdk_event,
wxWindow *win )
// will only be sent if it is not in an accelerator table.
if (!ret)
{
- // Find key code for EVT_CHAR and EVT_CHAR_HOOK events
+ long key_code;
KeySym keysym = gdk_event->keyval;
- long key_code = wxTranslateKeySymToWXKey(keysym, TRUE /* isChar */);
- if ( !key_code )
+#ifdef __WXGTK20__
+ // In GTK 2.0, we need to hand over the key event to an input method
+ // and the IM will emit a "commit" event containing the actual utf8
+ // character. In that case the EVT_CHAR events will be sent from
+ // there. But only do it this way for non-KeySym keys.
+ key_code = wxTranslateKeySymToWXKey(gdk_event->keyval, FALSE /* isChar */);
+ if ( !key_code && win->m_imContext )
{
- if ( gdk_event->length == 1 )
- {
- key_code = (unsigned char)gdk_event->string[0];
- }
- else if ( wxIsAsciiKeysym(keysym) )
- {
- // ASCII key
- key_code = (unsigned char)keysym;
- }
+ gtk_im_context_filter_keypress ( (GtkIMContext*) win->m_imContext, gdk_event );
+ ret = TRUE;
}
-
- if ( key_code )
+ else
+#endif
{
- wxLogTrace(TRACE_KEYS, _T("Char event: %ld"), key_code);
-
- event.m_keyCode = key_code;
-
- // Implement OnCharHook by checking ancesteror top level windows
- wxWindow *parent = win;
- while (parent && !parent->IsTopLevel())
- parent = parent->GetParent();
- if (parent)
+ // Find key code for EVT_CHAR and EVT_CHAR_HOOK events
+ key_code = wxTranslateKeySymToWXKey(keysym, TRUE /* isChar */);
+ if ( !key_code )
{
- event.SetEventType( wxEVT_CHAR_HOOK );
- ret = parent->GetEventHandler()->ProcessEvent( event );
+ if ( gdk_event->length == 1 )
+ {
+ key_code = (unsigned char)gdk_event->string[0];
+ }
+ else if ( wxIsAsciiKeysym(keysym) )
+ {
+ // ASCII key
+ key_code = (unsigned char)keysym;
+ }
}
- if (!ret)
+ if ( key_code )
{
- event.SetEventType(wxEVT_CHAR);
- ret = win->GetEventHandler()->ProcessEvent( event );
+ wxLogTrace(TRACE_KEYS, _T("Char event: %ld"), key_code);
+
+ event.m_keyCode = key_code;
+
+ // Implement OnCharHook by checking ancesteror top level windows
+ wxWindow *parent = win;
+ while (parent && !parent->IsTopLevel())
+ parent = parent->GetParent();
+ if (parent)
+ {
+ event.SetEventType( wxEVT_CHAR_HOOK );
+ ret = parent->GetEventHandler()->ProcessEvent( event );
+ }
+
+ if (!ret)
+ {
+ event.SetEventType(wxEVT_CHAR);
+ ret = win->GetEventHandler()->ProcessEvent( event );
+ }
}
}
}
return FALSE;
}
-#endif
#ifdef __WXGTK20__
-static gint gtk_window_key_press_callback( GtkWidget *widget,
- GdkEventKey *gdk_event,
- wxWindow *win )
-{
- if (g_isIdle)
- wxapp_install_idle_handler();
-
- if (!win->m_hasVMT)
- return FALSE;
- if (g_blockEventsOnDrag)
- return FALSE;
-
- bool ret = FALSE;
- bool dont_use_IM = FALSE;
-
- wxKeyEvent event( wxEVT_KEY_DOWN );
- long keycode = wxTranslateKeySymToWXKey( gdk_event->keyval, FALSE );
- if (keycode)
- {
- // We were able to decode the key press without
- // any input method, so don't use it.
- dont_use_IM = TRUE;
-
- // now fill all the other fields
- int x = 0;
- int y = 0;
- GdkModifierType state;
- if (gdk_event->window)
- gdk_window_get_pointer(gdk_event->window, &x, &y, &state);
-
- event.SetTimestamp( gdk_event->time );
- event.m_shiftDown = (gdk_event->state & GDK_SHIFT_MASK) != 0;
- event.m_controlDown = (gdk_event->state & GDK_CONTROL_MASK) != 0;
- event.m_altDown = (gdk_event->state & GDK_MOD1_MASK) != 0;
- event.m_metaDown = (gdk_event->state & GDK_MOD2_MASK) != 0;
- event.m_keyCode = keycode;
- event.m_scanCode = gdk_event->keyval;
- event.m_rawCode = (wxUint32) gdk_event->keyval;
- event.m_rawFlags = 0;
- event.m_x = x;
- event.m_y = y;
- event.SetEventObject( win );
-
- // send key down event
- ret = win->GetEventHandler()->ProcessEvent( event );
-
- if (!ret)
- {
- // Implement OnCharHook by checking ancesteror top level windows
- wxWindow *parent = win;
- while (parent && !parent->IsTopLevel())
- parent = parent->GetParent();
- if (parent)
- {
- event.SetEventType( wxEVT_CHAR_HOOK );
- ret = parent->GetEventHandler()->ProcessEvent( event );
- }
-
- if (!ret)
- {
- event.SetEventType(wxEVT_CHAR);
- ret = win->GetEventHandler()->ProcessEvent( event );
- }
- }
-
- // win is a control: tab can be propagated up
- if ( !ret &&
- ((gdk_event->keyval == GDK_Tab) || (gdk_event->keyval == GDK_ISO_Left_Tab)) &&
- win->GetParent() && (win->GetParent()->HasFlag( wxTAB_TRAVERSAL)) )
- {
- wxNavigationKeyEvent new_event;
- new_event.SetEventObject( win->GetParent() );
- // GDK reports GDK_ISO_Left_Tab for SHIFT-TAB
- new_event.SetDirection( (gdk_event->keyval == GDK_Tab) );
- // CTRL-TAB changes the (parent) window, i.e. switch notebook page
- new_event.SetWindowChange( (gdk_event->state & GDK_CONTROL_MASK) );
- new_event.SetCurrentFocus( win );
- ret = win->GetParent()->GetEventHandler()->ProcessEvent( new_event );
- }
-
- if ( !ret &&
- (gdk_event->keyval == GDK_Escape) )
- {
- wxWindow *winForCancel = win, *btnCancel = NULL;
- while ( winForCancel )
- {
- btnCancel = winForCancel->FindWindow(wxID_CANCEL);
- if ( btnCancel ) break;
-
- if ( winForCancel->IsTopLevel() ) break;
-
- winForCancel = winForCancel->GetParent();
- }
-
- if ( btnCancel )
- {
- wxCommandEvent event(wxEVT_COMMAND_BUTTON_CLICKED, wxID_CANCEL);
- event.SetEventObject(btnCancel);
- ret = btnCancel->GetEventHandler()->ProcessEvent(event);
- }
- }
- }
-
- if (ret)
- {
- gtk_signal_emit_stop_by_name( GTK_OBJECT(widget), "key_press_event" );
- return TRUE;
- }
-
- if (!dont_use_IM && win->m_imContext)
- {
- // In GTK 2.0, we need to hand over the key
- // event to an input method and the IM will
- // emit a "commit" event containing the
- // actual utf8 character.
- gtk_im_context_filter_keypress ( (GtkIMContext*) win->m_imContext, gdk_event );
-
- return TRUE;
- }
-
- return FALSE;
-}
-
static void gtk_wxwindow_commit_cb (GtkIMContext *context,
const gchar *str,
wxWindow *window)
event.m_keyCode = uniChar;
#endif
- if (!ret)
- {
- // Implement OnCharHook by checking ancesteror top level windows
- wxWindow *parent = window;
- while (parent && !parent->IsTopLevel())
+
+ // TODO: We still need to set all the extra attributes of the
+ // event, modifiers and such...
+
+
+ // Implement OnCharHook by checking ancestor top level windows
+ wxWindow *parent = window;
+ while (parent && !parent->IsTopLevel())
parent = parent->GetParent();
- if (parent)
- {
- event.SetEventType( wxEVT_CHAR_HOOK );
- ret = parent->GetEventHandler()->ProcessEvent( event );
- }
+ if (parent)
+ {
+ event.SetEventType( wxEVT_CHAR_HOOK );
+ ret = parent->GetEventHandler()->ProcessEvent( event );
+ }
- if (!ret)
- {
- event.SetEventType(wxEVT_CHAR);
- ret = window->GetEventHandler()->ProcessEvent( event );
- }
+ if (!ret)
+ {
+ event.SetEventType(wxEVT_CHAR);
+ ret = window->GetEventHandler()->ProcessEvent( event );
}
}
#endif
int xx1 = child->m_x;
int yy1 = child->m_y;
int xx2 = child->m_x + child->m_width;
- int yy2 = child->m_x + child->m_height;
+ int yy2 = child->m_y + child->m_height;
// left
if (((xx >= xx1) && (xx <= xx1+10) && (yy >= yy1) && (yy <= yy2)) ||
wxMouseEvent event( wxEVT_MOTION );
InitMouseEvent(win, event, gdk_event);
- if ( !g_captureWindow )
+ if ( g_captureWindow )
{
// synthetize a mouse enter or leave event if needed
GdkWindow *winUnderMouse = gdk_window_at_pointer(NULL, NULL);
+ // This seems to be necessary and actually been added to
+ // GDK itself in version 2.0.X
+ gdk_flush();
+
bool hasMouse = winUnderMouse == gdk_event->window;
if ( hasMouse != g_captureWindowHasMouse )
{
if (!win->m_hasVMT) return FALSE;
if (g_blockEventsOnDrag) return FALSE;
+ // Event was emitted after a grab
+ if (gdk_event->mode != GDK_CROSSING_NORMAL) return FALSE;
+
if (!win->IsOwnGtkWindow( gdk_event->window )) return FALSE;
int x = 0;
if (!win->m_hasVMT) return FALSE;
if (g_blockEventsOnDrag) return FALSE;
+ // Event was emitted after an ungrab
+ if (gdk_event->mode != GDK_CROSSING_NORMAL) return FALSE;
+
if (!win->IsOwnGtkWindow( gdk_event->window )) return FALSE;
wxMouseEvent event( wxEVT_LEAVE_WINDOW );