// we weren't a dialog class
wxTopLevelWindows.DeleteObject((wxWindow*)this);
+#if wxUSE_MENUS
// The associated popup menu can still be alive, disassociate from it in
// this case
if ( wxCurrentPopupMenu && wxCurrentPopupMenu->GetInvokingWindow() == this )
wxCurrentPopupMenu->SetInvokingWindow(NULL);
+#endif // wxUSE_MENUS
wxASSERT_MSG( GetChildren().GetCount() == 0, wxT("children not destroyed") );